godot/editor/editor_asset_installer.cpp
2017-08-21 15:15:55 -04:00

335 lines
9.4 KiB
C++

/*************************************************************************/
/* editor_asset_installer.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_asset_installer.h"
#include "editor_node.h"
#include "io/zip_io.h"
#include "os/dir_access.h"
#include "os/file_access.h"
void EditorAssetInstaller::_update_subitems(TreeItem *p_item, bool p_check, bool p_first) {
if (p_check) {
if (p_item->get_custom_color(0) == Color()) {
p_item->set_checked(0, true);
}
} else {
p_item->set_checked(0, false);
}
if (p_item->get_children()) {
_update_subitems(p_item->get_children(), p_check);
}
if (!p_first && p_item->get_next()) {
_update_subitems(p_item->get_next(), p_check);
}
}
void EditorAssetInstaller::_item_edited() {
if (updating)
return;
TreeItem *item = tree->get_edited();
if (!item)
return;
String path = item->get_metadata(0);
updating = true;
if (path == String()) { //a dir
_update_subitems(item, item->is_checked(0), true);
}
if (item->is_checked(0)) {
while (item) {
item->set_checked(0, true);
item = item->get_parent();
}
}
updating = false;
}
void EditorAssetInstaller::open(const String &p_path, int p_depth) {
package_path = p_path;
Set<String> files_sorted;
FileAccess *src_f = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
unzFile pkg = unzOpen2(p_path.utf8().get_data(), &io);
if (!pkg) {
error->set_text("Error opening package file, not in zip format.");
return;
}
int ret = unzGoToFirstFile(pkg);
while (ret == UNZ_OK) {
//get filename
unz_file_info info;
char fname[16384];
unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0);
String name = fname;
files_sorted.insert(name);
ret = unzGoToNextFile(pkg);
}
Map<String, Ref<Texture> > extension_guess;
{
extension_guess["png"] = get_icon("Texture", "EditorIcons");
extension_guess["jpg"] = get_icon("Texture", "EditorIcons");
extension_guess["tex"] = get_icon("Texture", "EditorIcons");
extension_guess["atlastex"] = get_icon("Texture", "EditorIcons");
extension_guess["dds"] = get_icon("Texture", "EditorIcons");
extension_guess["scn"] = get_icon("PackedScene", "EditorIcons");
extension_guess["tscn"] = get_icon("PackedScene", "EditorIcons");
extension_guess["xml"] = get_icon("PackedScene", "EditorIcons");
extension_guess["xscn"] = get_icon("PackedScene", "EditorIcons");
extension_guess["material"] = get_icon("Material", "EditorIcons");
extension_guess["shd"] = get_icon("Shader", "EditorIcons");
extension_guess["gd"] = get_icon("GDScript", "EditorIcons");
}
Ref<Texture> generic_extension = get_icon("Object", "EditorIcons");
unzClose(pkg);
updating = true;
tree->clear();
TreeItem *root = tree->create_item();
root->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
root->set_checked(0, true);
root->set_icon(0, get_icon("folder", "FileDialog"));
root->set_text(0, "res://");
root->set_editable(0, true);
Map<String, TreeItem *> dir_map;
for (Set<String>::Element *E = files_sorted.front(); E; E = E->next()) {
String path = E->get();
int depth = p_depth;
bool skip = false;
while (depth > 0) {
int pp = path.find("/");
if (pp == -1) {
skip = true;
break;
}
path = path.substr(pp + 1, path.length());
depth--;
}
if (skip || path == String())
continue;
bool isdir = false;
if (path.ends_with("/")) {
//a directory
path = path.substr(0, path.length() - 1);
isdir = true;
}
int pp = path.find_last("/");
TreeItem *parent;
if (pp == -1) {
parent = root;
} else {
String ppath = path.substr(0, pp);
print_line("PPATH IS: " + ppath);
ERR_CONTINUE(!dir_map.has(ppath));
parent = dir_map[ppath];
}
TreeItem *ti = tree->create_item(parent);
ti->set_cell_mode(0, TreeItem::CELL_MODE_CHECK);
ti->set_checked(0, true);
ti->set_editable(0, true);
if (isdir) {
dir_map[path] = ti;
ti->set_text(0, path.get_file() + "/");
ti->set_icon(0, get_icon("folder", "FileDialog"));
ti->set_metadata(0, String());
} else {
String file = path.get_file();
String extension = file.get_extension().to_lower();
if (extension_guess.has(extension)) {
ti->set_icon(0, extension_guess[extension]);
} else {
ti->set_icon(0, generic_extension);
}
ti->set_text(0, file);
String res_path = "res://" + path;
if (FileAccess::exists(res_path)) {
ti->set_custom_color(0, Color(1, 0.3, 0.2));
ti->set_tooltip(0, res_path + " (Already Exists)");
ti->set_checked(0, false);
} else {
ti->set_tooltip(0, res_path);
}
ti->set_metadata(0, res_path);
}
status_map[E->get()] = ti;
}
popup_centered_ratio();
updating = false;
}
void EditorAssetInstaller::ok_pressed() {
FileAccess *src_f = NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
unzFile pkg = unzOpen2(package_path.utf8().get_data(), &io);
if (!pkg) {
error->set_text("Error opening package file, not in zip format.");
return;
}
int ret = unzGoToFirstFile(pkg);
Vector<String> failed_files;
ProgressDialog::get_singleton()->add_task("uncompress", "Uncompressing Assets", status_map.size());
int idx = 0;
while (ret == UNZ_OK) {
//get filename
unz_file_info info;
char fname[16384];
ret = unzGetCurrentFileInfo(pkg, &info, fname, 16384, NULL, 0, NULL, 0);
String name = fname;
if (status_map.has(name) && status_map[name]->is_checked(0)) {
String path = status_map[name]->get_metadata(0);
if (path == String()) { // a dir
String dirpath;
TreeItem *t = status_map[name];
while (t) {
dirpath = t->get_text(0) + dirpath;
t = t->get_parent();
}
if (dirpath.ends_with("/")) {
dirpath = dirpath.substr(0, dirpath.length() - 1);
}
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
da->make_dir(dirpath);
memdelete(da);
} else {
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
//read
unzOpenCurrentFile(pkg);
unzReadCurrentFile(pkg, data.ptr(), data.size());
unzCloseCurrentFile(pkg);
FileAccess *f = FileAccess::open(path, FileAccess::WRITE);
if (f) {
f->store_buffer(data.ptr(), data.size());
memdelete(f);
} else {
failed_files.push_back(path);
}
ProgressDialog::get_singleton()->task_step("uncompress", path, idx);
}
}
idx++;
ret = unzGoToNextFile(pkg);
}
ProgressDialog::get_singleton()->end_task("uncompress");
unzClose(pkg);
if (failed_files.size()) {
String msg = "The following files failed extraction from package:\n\n";
for (int i = 0; i < failed_files.size(); i++) {
if (i > 15) {
msg += "\nAnd " + itos(failed_files.size() - i) + " more files.";
break;
}
msg += failed_files[i];
}
if (EditorNode::get_singleton() != NULL)
EditorNode::get_singleton()->show_warning(msg);
} else {
if (EditorNode::get_singleton() != NULL)
EditorNode::get_singleton()->show_warning("Package Installed Successfully!", "Success!");
}
EditorFileSystem::get_singleton()->scan_changes();
}
void EditorAssetInstaller::_bind_methods() {
ClassDB::bind_method("_item_edited", &EditorAssetInstaller::_item_edited);
}
EditorAssetInstaller::EditorAssetInstaller() {
VBoxContainer *vb = memnew(VBoxContainer);
add_child(vb);
tree = memnew(Tree);
vb->add_margin_child("Package Contents:", tree, true);
tree->connect("item_edited", this, "_item_edited");
error = memnew(AcceptDialog);
add_child(error);
get_ok()->set_text("Install");
set_title("Package Installer");
updating = false;
set_hide_on_ok(true);
}