godot/modules/mono/glue/GodotSharp/GodotSharp
Ignacio Roldán Etcheverry 5c6c766732 C#: Fix exported properties of GodotObject[] type
This was a regression from 17b2838f39.
`MarshalUtils` was changed in the source generators to use
`ConvertTo<T>` and `CreateFrom<T>`, which don't support `GodotObject[]`
because it would need reflection.
As such, we need to keep the custom cases for `GodotObject[]` in
`MarshalUtils`.
2022-12-11 22:29:31 +01:00
..
Core C#: Fix exported properties of GodotObject[] type 2022-12-11 22:29:31 +01:00
Properties C#/netcore: Add base desktop game export implementation 2022-08-22 03:36:51 +02:00
GlobalUsings.cs C#: Upgrade to .NET 6 (5.0 -> 6.0) 2022-08-22 03:36:51 +02:00
GodotSharp.csproj C#: Remove VariantSpanDisposer and use constants in stackalloc 2022-11-27 03:04:34 +01:00
GodotSharp.csproj.DotSettings C#: Move marshaling logic and generated glue to C# 2022-08-22 03:35:59 +02:00