godot/scene
Rémi Verschelde dfe38fbf8a
Merge pull request #38287 from JiRuifanCR/animatedtexture-oneshot-pause-set-frame
Add set_frame, pause, and oneshot to AnimatedTexture
2020-04-29 09:14:37 +02:00
..
2d Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
3d Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
animation Emit signal when animation ends by seek 2020-04-22 00:45:44 +09:00
audio Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
debugger Replace NULL with nullptr 2020-04-02 13:38:00 +02:00
gui Remove unneccessary increment in TextEdit 2020-04-29 00:16:48 +02:00
main Rename InputFilter back to Input 2020-04-28 15:19:49 +02:00
resources Merge pull request #38287 from JiRuifanCR/animatedtexture-oneshot-pause-set-frame 2020-04-29 09:14:37 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_scene_types.cpp DocData: Skip unexposed classes 2020-04-20 12:51:10 +02:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00
scene_string_names.h Implement global and per instance shader uniforms. 2020-04-17 12:35:41 -03:00