godot/thirdparty/bullet/Bullet3Common/b3FileUtils.h
Rémi Verschelde e12c89e8c9 bullet: Streamline bundling, remove extraneous src/ folder
Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
2018-01-13 14:08:45 +01:00

139 lines
2.7 KiB
C++

#ifndef B3_FILE_UTILS_H
#define B3_FILE_UTILS_H
#include <stdio.h>
#include "b3Scalar.h"
#include <stddef.h>//ptrdiff_h
#include <string.h>
struct b3FileUtils
{
b3FileUtils()
{
}
virtual ~b3FileUtils()
{
}
static bool findFile(const char* orgFileName, char* relativeFileName, int maxRelativeFileNameMaxLen)
{
FILE* f=0;
f = fopen(orgFileName,"rb");
if (f)
{
//printf("original file found: [%s]\n", orgFileName);
sprintf(relativeFileName,"%s", orgFileName);
fclose(f);
return true;
}
//printf("Trying various directories, relative to current working directory\n");
const char* prefix[]={"./","./data/","../data/","../../data/","../../../data/","../../../../data/"};
int numPrefixes = sizeof(prefix)/sizeof(const char*);
f=0;
bool fileFound = false;
for (int i=0;!f && i<numPrefixes;i++)
{
#ifdef _WIN32
sprintf_s(relativeFileName,maxRelativeFileNameMaxLen,"%s%s",prefix[i],orgFileName);
#else
sprintf(relativeFileName,"%s%s",prefix[i],orgFileName);
#endif
f = fopen(relativeFileName,"rb");
if (f)
{
fileFound = true;
break;
}
}
if (f)
{
fclose(f);
}
return fileFound;
}
static const char* strip2(const char* name, const char* pattern)
{
size_t const patlen = strlen(pattern);
size_t patcnt = 0;
const char * oriptr;
const char * patloc;
// find how many times the pattern occurs in the original string
for (oriptr = name; (patloc = strstr(oriptr, pattern)); oriptr = patloc + patlen)
{
patcnt++;
}
return oriptr;
}
static int extractPath(const char* fileName, char* path, int maxPathLength)
{
const char* stripped = strip2(fileName, "/");
stripped = strip2(stripped, "\\");
ptrdiff_t len = stripped-fileName;
b3Assert((len+1)<maxPathLength);
if (len && ((len+1)<maxPathLength))
{
for (int i=0;i<len;i++)
{
path[i] = fileName[i];
}
path[len]=0;
} else
{
len = 0;
b3Assert(maxPathLength>0);
if (maxPathLength>0)
{
path[len] = 0;
}
}
return len;
}
static char toLowerChar(const char t)
{
if (t>=(char)'A' && t<=(char)'Z')
return t + ((char)'a' - (char)'A');
else
return t;
}
static void toLower(char* str)
{
int len=strlen(str);
for (int i=0;i<len;i++)
{
str[i] = toLowerChar(str[i]);
}
}
/*static const char* strip2(const char* name, const char* pattern)
{
size_t const patlen = strlen(pattern);
size_t patcnt = 0;
const char * oriptr;
const char * patloc;
// find how many times the pattern occurs in the original string
for (oriptr = name; patloc = strstr(oriptr, pattern); oriptr = patloc + patlen)
{
patcnt++;
}
return oriptr;
}
*/
};
#endif //B3_FILE_UTILS_H