godot/platform
Rémi Verschelde 07af826051
Merge pull request #19766 from GodotExplorer/android-gles2
Implement OpenGL ES rasterizer selection logic for Android.
2018-06-26 10:00:25 +02:00
..
android Implement OpenGL ES rasterizer selection logic for Android. 2018-06-26 12:21:06 +08:00
haiku Tweak some help texts in the build system 2018-06-07 21:40:54 +02:00
iphone Proper focus in/out handling on iOS 2018-05-11 17:19:39 +07:00
javascript Detect channel count, mix rate, and buffer length in HTML5 audio driver 2018-06-08 02:50:58 +02:00
osx IME context detection. 2018-06-11 17:22:11 +01:00
server SCons: Allow unbundling libwebsockets and miniupnpc 2018-06-07 10:42:30 +02:00
uwp Tweak some help texts in the build system 2018-06-07 21:40:54 +02:00
windows IME context detection. 2018-06-11 17:22:11 +01:00
x11 Merge pull request #19718 from thduynguyen/bug_fixes 2018-06-25 16:10:40 +02:00
SCsub Properly closing all files in Python code 2018-03-11 14:55:50 +01:00
register_platform_apis.h