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area.cpp
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area.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
arvr_nodes.cpp
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…
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arvr_nodes.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
audio_stream_player_3d.cpp
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audio_stream_player_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
baked_lightmap.cpp
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Apply baked ambient light settings when baking lights with scene environment
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2022-06-21 12:12:47 -07:00 |
baked_lightmap.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
bone_attachment.cpp
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bone_attachment.h
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camera.cpp
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camera.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
collision_object.cpp
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collision_object.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
collision_polygon.cpp
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…
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collision_polygon.h
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…
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collision_shape.cpp
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collision_shape.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
cpu_particles.cpp
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cpu_particles.h
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cull_instance.cpp
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cull_instance.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
gi_probe.cpp
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Fix free(RID) abuse by various classes
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2022-08-30 11:18:02 +02:00 |
gi_probe.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
immediate_geometry.cpp
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…
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immediate_geometry.h
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…
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interpolated_camera.cpp
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Add process_mode property to InterpolatedCamera
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2022-07-03 01:47:10 +02:00 |
interpolated_camera.h
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Add process_mode property to InterpolatedCamera
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2022-07-03 01:47:10 +02:00 |
label_3d.cpp
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Use custom key struct, instead of raw hashes for the Label3D cache to avoid potential hash collisions.
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2022-07-04 09:46:38 +03:00 |
label_3d.h
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Use custom key struct, instead of raw hashes for the Label3D cache to avoid potential hash collisions.
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2022-07-04 09:46:38 +03:00 |
light.cpp
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Fix editor-only visibility for lights
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2022-07-03 03:21:51 +02:00 |
light.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
lightmapper.cpp
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lightmapper.h
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…
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listener.cpp
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…
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listener.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
mesh_instance.cpp
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Optimized Mesh Merging
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2022-06-07 20:16:51 +01:00 |
mesh_instance.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
multimesh_instance.cpp
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multimesh_instance.h
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…
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navigation.cpp
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Merge pull request #62187 from smix8/nav_nodes_depr_3.5
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2022-06-20 18:36:17 +02:00 |
navigation.h
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[3.5] Mark Navigation/Navigation2D nodes as deprecated
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2022-06-20 17:37:55 +02:00 |
navigation_agent.cpp
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Group NavigationAgent properties
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2022-06-30 19:23:01 +02:00 |
navigation_agent.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
navigation_mesh_instance.cpp
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Fix typo when setting NavigationRegion travel_cost
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2022-08-08 13:18:43 +02:00 |
navigation_mesh_instance.h
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[3.5] Update NavigationServer backport
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2022-06-14 05:55:14 +02:00 |
navigation_obstacle.cpp
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Fix NavigationObstacle nodes not registering to default navigation map
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2022-08-30 11:14:32 +02:00 |
navigation_obstacle.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
occluder.cpp
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…
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occluder.h
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…
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particles.cpp
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Fix free(RID) abuse by various classes
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2022-08-30 11:18:02 +02:00 |
particles.h
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…
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path.cpp
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Fix crash on NaN offset in path_follower 2d and 3d
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2022-07-14 14:30:24 +12:00 |
path.h
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…
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physics_body.cpp
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Hack as a hot fix for Bullet's collision margin issue
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2022-08-30 11:48:24 +02:00 |
physics_body.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
physics_joint.cpp
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…
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physics_joint.h
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…
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portal.cpp
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…
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portal.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
position_3d.cpp
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…
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position_3d.h
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…
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proximity_group.cpp
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…
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proximity_group.h
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…
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ray_cast.cpp
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…
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ray_cast.h
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…
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reflection_probe.cpp
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…
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reflection_probe.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
remote_transform.cpp
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…
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remote_transform.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
room.cpp
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…
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room.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
room_group.cpp
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…
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room_group.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
room_manager.cpp
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Portals - Allow more logging to be disabled
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2022-07-24 13:44:59 +01:00 |
room_manager.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
skeleton.cpp
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…
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skeleton.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
soft_body.cpp
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SoftBody: Fix attachments property names after #61180
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2022-06-10 14:42:05 +02:00 |
soft_body.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
spatial.cpp
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Add global_translation and global_rotation to Spatial
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2022-07-15 21:39:35 -06:00 |
spatial.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
spatial_velocity_tracker.cpp
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…
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spatial_velocity_tracker.h
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…
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spring_arm.cpp
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…
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spring_arm.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
sprite_3d.cpp
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Backport Label3D node implementation and Sprite*3D material render priority.
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2022-05-23 09:14:41 +03:00 |
sprite_3d.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
vehicle_body.cpp
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…
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vehicle_body.h
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…
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visibility_notifier.cpp
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VisibilityNotifier - add max_distance feature
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2022-06-09 11:37:42 +01:00 |
visibility_notifier.h
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VisibilityNotifier - add max_distance feature
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2022-06-09 11:37:42 +01:00 |
visual_instance.cpp
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Merge pull request #60822 from lawnjelly/fti_add_child_reset
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2022-06-03 14:56:19 +02:00 |
visual_instance.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |
voxel_light_baker.cpp
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…
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voxel_light_baker.h
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…
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world_environment.cpp
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…
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world_environment.h
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Code quality: Fix header guards consistency
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2022-07-25 14:53:37 +02:00 |