godot/modules/gdnative/videodecoder
Anish f0757f31a4 Fixes VideostreamGDNative crash on audio_channel=0.
Added an if case to check if the mix_callback exists before running any
of the audio code.

Fixes: #28644
2019-05-04 00:34:58 +05:30
..
SCsub SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
register_types.cpp
register_types.h
video_stream_gdnative.cpp Fixes VideostreamGDNative crash on audio_channel=0. 2019-05-04 00:34:58 +05:30
video_stream_gdnative.h