godot/platform/iphone
Rémi Verschelde 52466d57e9 Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
..
export Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
globals
SCsub
app_delegate.h Resume audio on iOS after phone call or alarm 2018-05-07 15:48:46 +07:00
app_delegate.mm Fix keep screen on property path for Android/iOS/UWP 2018-07-17 18:45:57 +09:00
detect.py -Fix disable_3d flag 2018-07-21 17:26:49 -03:00
game_center.h
game_center.mm Style: Format code with clang-format 6.0.1 2018-07-18 16:27:03 +02:00
gl_view.h iPhone X support and iOS-related fixes 2018-04-11 14:53:24 +07:00
gl_view.mm Implement universal translation of touch to mouse 2018-04-30 19:03:38 +02:00
godot_iphone.cpp
icloud.h
icloud.mm
in_app_store.h
in_app_store.mm Provide error details when in-app purchase fails 2018-04-19 21:04:20 +07:00
ios.h
ios.mm
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
main.m
os_iphone.cpp Fix build issues and typos after c69de2ba4 2018-07-20 08:37:10 +02:00
os_iphone.h -Project/Editor settings now use new inspector 2018-07-19 19:02:04 -03:00
platform_config.h
platform_refcount.h
power_iphone.cpp
power_iphone.h
sem_iphone.cpp
sem_iphone.h
view_controller.h
view_controller.mm Respect window/handheld/orientation setting in iOS 2018-07-01 22:08:37 +03:00