godot/scene
Rémi Verschelde 5cfafaf09e
Merge pull request #14516 from AndreaCatania/patch-2
Implemented physics linear and angular lock
2017-12-11 00:13:06 +01:00
..
2d Merge pull request #14454 from CyanBlob/TileMap 2017-12-09 19:05:07 +01:00
3d Implemented physics linear and angular lock 2017-12-10 17:21:14 +01:00
animation doc: Sync classref with current source 2017-12-10 00:43:49 +01:00
audio Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
gui Merge pull request #14509 from poke1024/fix_selection_copy_crash 2017-12-10 16:17:54 +01:00
main Merge pull request #13351 from poke1024/fix12451_2 2017-12-10 11:58:36 +01:00
resources Merge pull request #14520 from Smjert/fix/11247/skybox 2017-12-11 00:12:38 +01:00
register_scene_types.cpp Added a higher level wrapper for proxy texture 2017-12-04 16:54:17 -03:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Unify degree members and properties 2017-11-10 12:52:07 +01:00
scene_string_names.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00