godot/tools/editor/editor_profiler.h
Rémi Verschelde 7b9f2d9929 Finish renaming *Frame GUI classes to *Rect
ReferenceFrame had been overlooked, and the cpp files still used the old
names. Also ripgrep'ed it all to find some forgotten references.
2017-01-14 10:52:54 +01:00

146 lines
2.5 KiB
C++

#ifndef EDITORPROFILER_H
#define EDITORPROFILER_H
#include "scene/gui/box_container.h"
#include "scene/gui/texture_rect.h"
#include "scene/gui/button.h"
#include "scene/gui/label.h"
#include "scene/gui/tree.h"
#include "scene/gui/split_container.h"
#include "scene/gui/option_button.h"
#include "scene/gui/spin_box.h"
class EditorProfiler : public VBoxContainer {
GDCLASS(EditorProfiler,VBoxContainer)
public:
struct Metric {
bool valid;
int frame_number;
float frame_time;
float idle_time;
float fixed_time;
float fixed_frame_time;
struct Category {
StringName signature;
String name;
float total_time; //total for category
struct Item {
StringName signature;
String name;
String script;
int line;
float self;
float total;
int calls;
};
Vector<Item> items;
};
Vector<Category> categories;
Map<StringName,Category*> category_ptrs;
Map<StringName,Category::Item*> item_ptrs;
Metric() { valid=false; frame_number=0; }
};
enum DisplayMode {
DISPLAY_FRAME_TIME,
DISPLAY_AVERAGE_TIME,
DISPLAY_FRAME_PERCENT,
DISPLAY_FIXED_FRAME_PERCENT,
};
enum DisplayTime {
DISPLAY_TOTAL_TIME,
DISPLAY_SELF_TIME,
};
private:
Button *activate;
TextureRect *graph;
Ref<ImageTexture> graph_texture;
PoolVector<uint8_t> graph_image;
Tree *variables;
HSplitContainer *h_split;
Set<StringName> plot_sigs;
OptionButton *display_mode;
OptionButton *display_time;
SpinBox * cursor_metric_edit;
Vector<Metric> frame_metrics;
int last_metric;
int max_functions;
bool updating_frame;
//int cursor_metric;
int hover_metric;
float graph_height;
bool seeking;
Timer *frame_delay;
Timer *plot_delay;
void _update_frame();
void _activate_pressed();
String _get_time_as_text(Metric &m,float p_time,int p_calls);
void _make_metric_ptrs(Metric& m);
void _item_edited();
void _update_plot();
void _graph_tex_mouse_exit();
void _graph_tex_draw();
void _graph_tex_input(const InputEvent& p_ev);
int _get_cursor_index() const;
Color _get_color_from_signature(const StringName& p_signature) const;
void _cursor_metric_changed(double);
void _combo_changed(int);
protected:
void _notification(int p_what);
static void _bind_methods();
public:
void add_frame_metric(const Metric& p_metric, bool p_final=false);
void set_enabled(bool p_enable);
bool is_profiling();
bool is_seeking() { return seeking; }
void disable_seeking();
void clear();
EditorProfiler();
};
#endif // EDITORPROFILER_H