godot/platform/javascript
Hugo Locurcio 4f1f76c7ce
Add local web server configuration designed for web editor development
Running `npm run serve` in `platform/javascript/` will start
a web server that uses `bin/` as its root folder. This means you
can extract a compiled web editor ZIP in this folder and immediately
be able to test the web editor.

Headers required for the use of SharedArrayBuffer are automatically
added to every response.

(cherry picked from commit 9ef9bfb12c)
2022-01-25 18:23:39 +01:00
..
api Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
export ImageLoader: Remove references to unsupported svgz extension 2022-01-17 10:52:32 +01:00
js Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
.eslintrc.engine.js [HTML5] Document Engine and EngineConfig (jsdoc). 2021-02-26 15:35:38 +01:00
.eslintrc.js HTML5: Fix minification error with Emscripten 1.39.9 2021-09-29 10:54:01 +02:00
.eslintrc.libs.js [HTML5] Refactor JS library listeners to OS. 2021-10-05 15:13:41 +02:00
audio_driver_javascript.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
audio_driver_javascript.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
detect.py Force threads when compiling web editor instead of erroring out 2022-01-25 18:12:19 +01:00
dom_keys.inc Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
emscripten_helpers.py HTML5: Handle GODOT_VERSION_STATUS env var in @GODOT_VERSION@ 2021-09-21 17:14:58 +02:00
godot_audio.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
godot_js.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
godot_webgl2.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
godot_webgl2.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
http_client_javascript.cpp [Net] Fix get_response_body_length for large files. 2022-01-25 18:23:04 +01:00
http_client.h.inc Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
javascript_main.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
javascript_runtime.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
javascript_singleton.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00
os_javascript.cpp Merge pull request #56755 from madmiraal/fix-45592-3.x 2022-01-24 10:06:24 +01:00
os_javascript.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
package-lock.json Add local web server configuration designed for web editor development 2022-01-25 18:23:39 +01:00
package.json Add local web server configuration designed for web editor development 2022-01-25 18:23:39 +01:00
platform_config.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-21 17:14:59 +02:00
run_icon.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
SCsub [HTML5] Use absolute path for JS lib/pre/externs. 2021-11-29 16:11:56 +01:00
serve.json Add local web server configuration designed for web editor development 2022-01-25 18:23:39 +01:00

HTML5 platform port

This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for files used by this platform such as the HTML5 shell.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.