godot/scene
2022-01-26 13:27:16 +01:00
..
2d Store ObjectID instead of raw pointer for Shape Owners 2022-01-25 17:16:02 +08:00
3d Store ObjectID instead of raw pointer for Shape Owners 2022-01-25 17:16:02 +08:00
animation Expose AnimationNodeOneShot::mix_mode as a property 2022-01-25 18:55:51 +01:00
audio Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
debugger Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gui Fix RichTextLabel uninitialized content height value. 2022-01-20 13:53:52 +02:00
main Rework Node::get_node to omit is_absolute() check in best case scenario 2022-01-25 18:13:42 +01:00
resources Ensure that NavMesh baking updates the inspector 2022-01-26 01:16:50 +03:00
property_utils.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
property_utils.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
register_scene_types.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00