godot/doc/classes/Signal.xml

88 lines
1.9 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="Signal" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="Signal">
<return type="Signal">
</return>
<argument index="0" name="object" type="Object">
</argument>
<argument index="1" name="signal_name" type="StringName">
</argument>
<description>
</description>
</method>
<method name="connect">
<return type="int">
</return>
<argument index="0" name="callable" type="Callable">
</argument>
<argument index="1" name="binds" type="Array" default="[]">
</argument>
<argument index="2" name="flags" type="int" default="0">
</argument>
<description>
</description>
</method>
<method name="disconnect">
<return type="void">
</return>
<argument index="0" name="callable" type="Callable">
</argument>
<description>
</description>
</method>
<method name="emit" qualifiers="vararg">
<return type="void">
</return>
<description>
</description>
</method>
<method name="get_connections">
<return type="Array">
</return>
<description>
</description>
</method>
<method name="get_name">
<return type="StringName">
</return>
<description>
</description>
</method>
<method name="get_object">
<return type="Object">
</return>
<description>
</description>
</method>
<method name="get_object_id">
<return type="int">
</return>
<description>
</description>
</method>
<method name="is_connected">
<return type="bool">
</return>
<argument index="0" name="callable" type="Callable">
</argument>
<description>
</description>
</method>
<method name="is_null">
<return type="bool">
</return>
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>