godot/modules/gdnavigation
Rémi Verschelde 01afc442c7 Signals: Port connect calls to use callable_mp
Remove now unnecessary bindings of signal callbacks in the public API.
There might be some false positives that need rebinding if they were
meant to be public.

No regular expressions were harmed in the making of this commit.
(Nah, just kidding.)
2020-02-28 14:24:09 +01:00
..
SCsub
config.py
gd_navigation_server.cpp Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
gd_navigation_server.h Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
nav_map.cpp Fixed remove region method. 2020-02-24 18:09:14 +01:00
nav_map.h Added utility functions to the new NavigationServer: 2020-02-18 17:12:45 +01:00
nav_region.cpp PoolVector is gone, replaced by Vector 2020-02-18 10:10:36 +01:00
nav_region.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
nav_rid.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
nav_utils.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00
navigation_mesh_editor_plugin.cpp Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
navigation_mesh_editor_plugin.h Renamed NavigationMeshInstance to NavigationRegion 2020-02-27 17:42:53 +01:00
navigation_mesh_generator.cpp Renamed PlaneShape to WorldMarginShape 2020-02-27 17:45:16 +01:00
navigation_mesh_generator.h Renamed NavigationMeshInstance to NavigationRegion 2020-02-27 17:42:53 +01:00
register_types.cpp
register_types.h
rvo_agent.cpp Reworked signal connection system, added support for Callable and Signal objects and made them default. 2020-02-20 08:24:50 +01:00
rvo_agent.h Vulkan: Move thirdparty code out of drivers, style fixes 2020-02-11 14:08:44 +01:00