godot/doc/classes/ResourceImporterScene.xml

44 lines
1.9 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ResourceImporterScene" inherits="ResourceImporter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<members>
<member name="_subresources" type="Dictionary" setter="" getter="" default="{}">
</member>
<member name="animation/fps" type="float" setter="" getter="" default="30">
</member>
<member name="animation/import" type="bool" setter="" getter="" default="true">
</member>
<member name="animation/remove_immutable_tracks" type="bool" setter="" getter="" default="true">
</member>
<member name="animation/trimming" type="bool" setter="" getter="" default="false">
</member>
<member name="import_script/path" type="String" setter="" getter="" default="&quot;&quot;">
</member>
<member name="meshes/create_shadow_meshes" type="bool" setter="" getter="" default="true">
</member>
<member name="meshes/ensure_tangents" type="bool" setter="" getter="" default="true">
</member>
<member name="meshes/generate_lods" type="bool" setter="" getter="" default="true">
</member>
<member name="meshes/light_baking" type="int" setter="" getter="" default="1">
</member>
<member name="meshes/lightmap_texel_size" type="float" setter="" getter="" default="0.2">
</member>
<member name="nodes/apply_root_scale" type="bool" setter="" getter="" default="true">
</member>
<member name="nodes/root_name" type="String" setter="" getter="" default="&quot;Scene Root&quot;">
</member>
<member name="nodes/root_scale" type="float" setter="" getter="" default="1.0">
</member>
<member name="nodes/root_type" type="String" setter="" getter="" default="&quot;Node3D&quot;">
</member>
<member name="skins/use_named_skins" type="bool" setter="" getter="" default="true">
</member>
</members>
</class>