godot/thirdparty/bullet/Bullet3OpenCL/NarrowphaseCollision
Rémi Verschelde e12c89e8c9 bullet: Streamline bundling, remove extraneous src/ folder
Document version and how to extract sources in thirdparty/README.md.
Drop unnecessary CMake and Premake files.
Simplify SCsub, drop unused one.
2018-01-13 14:08:45 +01:00
..
kernels
b3BvhInfo.h
b3ContactCache.cpp
b3ContactCache.h
b3ConvexHullContact.cpp
b3ConvexHullContact.h
b3ConvexPolyhedronCL.h
b3GjkEpa.cpp
b3GjkEpa.h
b3OptimizedBvh.cpp
b3OptimizedBvh.h
b3QuantizedBvh.cpp
b3QuantizedBvh.h
b3StridingMeshInterface.cpp
b3StridingMeshInterface.h
b3SupportMappings.h
b3TriangleCallback.cpp
b3TriangleCallback.h
b3TriangleIndexVertexArray.cpp
b3TriangleIndexVertexArray.h
b3VectorFloat4.h
b3VoronoiSimplexSolver.cpp
b3VoronoiSimplexSolver.h