323 lines
7.7 KiB
C++
323 lines
7.7 KiB
C++
// This code is in the public domain -- Ignacio Castaño <castano@gmail.com>
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#ifndef NV_CORE_PTR_H
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#define NV_CORE_PTR_H
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#include "nvcore.h"
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#include "Debug.h"
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#include "RefCounted.h"
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namespace nv
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{
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class WeakProxy;
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/** Simple auto pointer template class.
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*
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* This is very similar to the standard auto_ptr class, but with some
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* additional limitations to make its use less error prone:
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* - Copy constructor and assignment operator are disabled.
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* - reset method is removed.
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*
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* The semantics of the standard auto_ptr are not clear and change depending
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* on the std implementation. For a discussion of the problems of auto_ptr read:
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* http://www.awprofessional.com/content/images/020163371X/autoptrupdate\auto_ptr_update.html
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*/
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template <class T>
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class AutoPtr
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{
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NV_FORBID_COPY(AutoPtr);
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NV_FORBID_HEAPALLOC();
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public:
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/// Ctor.
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AutoPtr(T * p = NULL) : m_ptr(p) { }
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template <class Q>
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AutoPtr(Q * p) : m_ptr(static_cast<T *>(p)) { }
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/// Dtor. Deletes owned pointer.
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~AutoPtr() {
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delete m_ptr;
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m_ptr = NULL;
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}
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/// Delete owned pointer and assign new one.
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void operator=( T * p ) {
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if (p != m_ptr)
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{
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delete m_ptr;
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m_ptr = p;
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}
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}
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template <class Q>
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void operator=( Q * p ) {
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if (p != m_ptr)
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{
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delete m_ptr;
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m_ptr = static_cast<T *>(p);
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}
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}
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/// Member access.
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T * operator -> () const {
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nvDebugCheck(m_ptr != NULL);
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return m_ptr;
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}
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/// Get reference.
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T & operator*() const {
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nvDebugCheck(m_ptr != NULL);
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return *m_ptr;
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}
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/// Get pointer.
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T * ptr() const { return m_ptr; }
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/// Relinquish ownership of the underlying pointer and returns that pointer.
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T * release() {
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T * tmp = m_ptr;
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m_ptr = NULL;
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return tmp;
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}
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/// Const pointer equal comparation.
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friend bool operator == (const AutoPtr<T> & ap, const T * const p) {
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return (ap.ptr() == p);
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}
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/// Const pointer nequal comparation.
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friend bool operator != (const AutoPtr<T> & ap, const T * const p) {
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return (ap.ptr() != p);
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}
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/// Const pointer equal comparation.
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friend bool operator == (const T * const p, const AutoPtr<T> & ap) {
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return (ap.ptr() == p);
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}
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/// Const pointer nequal comparation.
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friend bool operator != (const T * const p, const AutoPtr<T> & ap) {
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return (ap.ptr() != p);
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}
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private:
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T * m_ptr;
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};
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/// Smart pointer template class.
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template <class BaseClass>
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class SmartPtr {
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public:
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// BaseClass must implement addRef() and release().
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typedef SmartPtr<BaseClass> ThisType;
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/// Default ctor.
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SmartPtr() : m_ptr(NULL)
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{
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}
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/// Other type assignment.
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template <class OtherBase>
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SmartPtr( const SmartPtr<OtherBase> & tc )
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{
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m_ptr = static_cast<BaseClass *>( tc.ptr() );
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if (m_ptr) {
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m_ptr->addRef();
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}
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}
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/// Copy ctor.
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SmartPtr( const ThisType & bc )
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{
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m_ptr = bc.ptr();
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if (m_ptr) {
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m_ptr->addRef();
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}
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}
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/// Copy cast ctor. SmartPtr(NULL) is valid.
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explicit SmartPtr( BaseClass * bc )
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{
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m_ptr = bc;
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if (m_ptr) {
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m_ptr->addRef();
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}
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}
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/// Dtor.
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~SmartPtr()
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{
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set(NULL);
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}
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/// -> operator.
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BaseClass * operator -> () const
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{
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nvCheck( m_ptr != NULL );
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return m_ptr;
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}
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/// * operator.
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BaseClass & operator*() const
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{
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nvCheck( m_ptr != NULL );
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return *m_ptr;
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}
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/// Get pointer.
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BaseClass * ptr() const
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{
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return m_ptr;
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}
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/// Other type assignment.
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template <class OtherBase>
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void operator = ( const SmartPtr<OtherBase> & tc )
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{
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set( static_cast<BaseClass *>(tc.ptr()) );
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}
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/// This type assignment.
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void operator = ( const ThisType & bc )
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{
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set( bc.ptr() );
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}
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/// Pointer assignment.
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void operator = ( BaseClass * bc )
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{
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set( bc );
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}
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/// Other type equal comparation.
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template <class OtherBase>
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bool operator == ( const SmartPtr<OtherBase> & other ) const
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{
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return m_ptr == other.ptr();
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}
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/// This type equal comparation.
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bool operator == ( const ThisType & bc ) const
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{
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return m_ptr == bc.ptr();
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}
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/// Const pointer equal comparation.
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bool operator == ( const BaseClass * const bc ) const
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{
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return m_ptr == bc;
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}
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/// Other type not equal comparation.
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template <class OtherBase>
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bool operator != ( const SmartPtr<OtherBase> & other ) const
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{
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return m_ptr != other.ptr();
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}
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/// Other type not equal comparation.
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bool operator != ( const ThisType & bc ) const
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{
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return m_ptr != bc.ptr();
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}
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/// Const pointer not equal comparation.
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bool operator != (const BaseClass * const bc) const
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{
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return m_ptr != bc;
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}
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/// This type lower than comparation.
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bool operator < (const ThisType & p) const
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{
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return m_ptr < p.ptr();
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}
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bool isValid() const {
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return isValidPtr(m_ptr);
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}
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private:
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// Set this pointer.
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void set( BaseClass * p )
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{
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if (p) p->addRef();
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if (m_ptr) m_ptr->release();
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m_ptr = p;
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}
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private:
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BaseClass * m_ptr;
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};
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/// Smart pointer template class.
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template <class T>
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class WeakPtr {
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public:
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WeakPtr() {}
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WeakPtr(T * p) { operator=(p); }
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WeakPtr(const SmartPtr<T> & p) { operator=(p.ptr()); }
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// Default constructor and assignment from weak_ptr<T> are OK.
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void operator=(T * p)
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{
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if (p) {
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m_proxy = p->getWeakProxy();
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nvDebugCheck(m_proxy != NULL);
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nvDebugCheck(m_proxy->ptr() == p);
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}
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else {
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m_proxy = NULL;
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}
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}
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void operator=(const SmartPtr<T> & ptr) { operator=(ptr.ptr()); }
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bool operator==(const SmartPtr<T> & p) const { return ptr() == p.ptr(); }
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bool operator!=(const SmartPtr<T> & p) const { return ptr() != p.ptr(); }
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bool operator==(const WeakPtr<T> & p) const { return ptr() == p.ptr(); }
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bool operator!=(const WeakPtr<T> & p) const { return ptr() != p.ptr(); }
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bool operator==(T * p) const { return ptr() == p; }
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bool operator!=(T * p) const { return ptr() != p; }
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T * operator->() const
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{
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T * p = ptr();
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nvDebugCheck(p != NULL);
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return p;
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}
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T * ptr() const
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{
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if (m_proxy != NULL) {
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return static_cast<T *>(m_proxy->ptr());
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}
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return NULL;
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}
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private:
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mutable SmartPtr<WeakProxy> m_proxy;
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};
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} // nv namespace
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#endif // NV_CORE_PTR_H
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