godot/platform/android
lewiji 5f9990e25d Add "filesRoot" path to Android provider paths xml
(cherry picked from commit ac04ff7bec)
2023-03-30 19:13:59 +02:00
..
api
export Merge pull request #72817 from m4gr3d/include_htc_xr_category_metadata 2023-02-21 23:52:21 +01:00
java Add "filesRoot" path to Android provider paths xml 2023-03-30 19:13:59 +02:00
plugin
vulkan
README.md Update all outdated online documentation links 2023-01-14 19:38:00 +03:00
SCsub
android_input_handler.cpp [InputEventKey] Avoid setting both key and modifier to the same value. 2023-02-14 09:05:58 +02:00
android_input_handler.h [InputEventKey] Avoid setting both key and modifier to the same value. 2023-02-14 09:05:58 +02:00
android_keys_utils.cpp Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
android_keys_utils.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
audio_driver_opensl.cpp Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
audio_driver_opensl.h Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
detect.py
dir_access_jandroid.cpp
dir_access_jandroid.h
display_server_android.cpp Fix null-pointer dereference on Android systems when using gl_compatibility renderer. 2023-03-13 14:22:45 +01:00
display_server_android.h Use BitField<> in core type masks 2023-01-08 22:17:40 +01:00
file_access_android.cpp Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
file_access_android.h Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
file_access_filesystem_jandroid.cpp Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
file_access_filesystem_jandroid.h Restore FileAccess.close method. 2023-02-16 15:34:20 +02:00
java_class_wrapper.cpp
java_godot_io_wrapper.cpp
java_godot_io_wrapper.h
java_godot_lib_jni.cpp Enable granular control of touchscreen related settings 2023-02-22 00:16:39 -08:00
java_godot_lib_jni.h Enable granular control of touchscreen related settings 2023-02-22 00:16:39 -08:00
java_godot_view_wrapper.cpp
java_godot_view_wrapper.h
java_godot_wrapper.cpp Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
java_godot_wrapper.h Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
jni_utils.cpp
jni_utils.h
logo.svg
net_socket_android.cpp
net_socket_android.h
os_android.cpp Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
os_android.h Fix the issue causing the Godot Android Editor to crash when returning from the launched and running game 2023-01-26 02:59:39 -08:00
platform_config.h
run_icon.svg
string_android.h
thread_jandroid.cpp
thread_jandroid.h
tts_android.cpp
tts_android.h

README.md

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.