godot/platform/haiku/key_mapping_haiku.h

14 lines
237 B
C++

#ifndef KEY_MAPPING_HAIKU_H
#define KEY_MAPPING_HAIKU_H
class KeyMappingHaiku
{
KeyMappingHaiku() {};
public:
static unsigned int get_keysym(int32 raw_char, int32 key);
static unsigned int get_modifier_keysym(int32 key);
};
#endif