godot/platform
Juan Linietsky 5fb95859e1 Merge pull request #2814 from masoudbh3/android-fa-locale
Android add FA(persian) locale strings
2015-11-18 19:21:54 -03:00
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android Merge pull request #2814 from masoudbh3/android-fa-locale 2015-11-18 19:21:54 -03:00
bb10 Merge pull request #2479 from firefly2442/cppcheck-unusedvars 2015-10-17 10:25:36 -03:00
flash rasterizer comparison fix 2015-10-18 20:28:51 -05:00
haiku Haiku: fix build 2015-10-17 15:41:01 +03:00
iphone Use macros to determine which iOS SDK we have in order to be backwards compatible with older SDKs when fixing template compilation issues. 2015-11-16 12:35:54 +11:00
isim Fix iOS Simulator SDK path for isim platform. 2015-01-22 22:19:45 +01:00
javascript Add support for Opus audio format 2015-10-02 14:25:38 -03:00
nacl Add OS.get_time_zone_info function 2015-06-06 05:57:33 +02:00
osx Added specific get_locale to OSX platform 2015-10-16 19:42:26 +02:00
server Added ability to set custom mouse cursors. Not hardware accelerated yet. 2015-09-24 18:06:15 -03:00
windows Merge pull request #2737 from akien-mga/type-specific-error-output 2015-11-18 18:58:22 -03:00
winrt Fix error messages forcing a white font for subsequent messages 2015-11-10 18:30:40 +01:00
x11 Made the Atom net_wm_icon local 2015-10-26 01:36:27 +08:00