5fef84a135
Uses the new structure agreed upon in #6157, but the thirdparty/ folder does not behave following a logic similar to that of modules/ yet. The png driver can't be moved to a module as discussed in #6157, as it's required by core together with a few other ImageLoader implementations (see drivers/register_driver_types.cpp:register_core_driver_types()) Dropped the possibility to disable PNG support, it's a core component of Godot. |
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android | ||
bb10 | ||
haiku | ||
iphone | ||
javascript | ||
osx | ||
server | ||
windows | ||
winrt | ||
x11 |