godot/modules/gltf
Lyuma 5ffda27ea9 gltf export: Fix export of skeletons, skins and blend shapes.
Create GLTFSkeleton at the same time we create GLTFNode objects.
Create GLTFSkin at the same time we export MeshInstance3D
Fixes export of blend shape arrays for meshes with multiple surfaces.
Fixes array indexing issues in export of glTF morph target animations.

Converts BoneAttachment3D nodes during normal node creation: this avoids
special cases during mesh export, and especially exporting skeletons or meshes
which are children of BoneAttachment3D.

Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2021-09-29 13:07:52 -07:00
..
doc_classes Fix GLTF light import 2021-09-26 21:57:25 -05:00
config.py Remove packed scene gltf 2021-09-10 08:39:17 -07:00
editor_scene_exporter_gltf_plugin.cpp Remove packed scene gltf 2021-09-10 08:39:17 -07:00
editor_scene_exporter_gltf_plugin.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
editor_scene_importer_gltf.cpp Remove packed scene gltf 2021-09-10 08:39:17 -07:00
editor_scene_importer_gltf.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
gltf_accessor.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_accessor.h Remove packed scene gltf 2021-09-10 08:39:17 -07:00
gltf_animation.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_animation.h Fix missing renames in the GLTF module 2021-08-31 00:06:46 -05:00
gltf_buffer_view.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_buffer_view.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_camera.cpp Fix missing renames in the GLTF module 2021-08-31 00:06:46 -05:00
gltf_camera.h Fix missing renames in the GLTF module 2021-08-31 00:06:46 -05:00
gltf_document.cpp gltf export: Fix export of skeletons, skins and blend shapes. 2021-09-29 13:07:52 -07:00
gltf_document.h gltf export: Fix export of skeletons, skins and blend shapes. 2021-09-29 13:07:52 -07:00
gltf_light.cpp Fix missing renames in the GLTF module 2021-08-31 00:06:46 -05:00
gltf_light.h Fix GLTF light import 2021-09-26 21:57:25 -05:00
gltf_mesh.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_mesh.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_node.cpp Fix missing renames in the GLTF module 2021-08-31 00:06:46 -05:00
gltf_node.h Merge pull request #52273 from aaronfranke/gltf-renames 2021-09-15 13:10:24 +02:00
gltf_skeleton.cpp doc: Sync classref with current source 2021-02-19 14:39:14 +01:00
gltf_skeleton.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_skin.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gltf_skin.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gltf_spec_gloss.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_spec_gloss.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_state.cpp Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization 2021-03-09 14:54:33 +01:00
gltf_state.h gltf export: Fix export of skeletons, skins and blend shapes. 2021-09-29 13:07:52 -07:00
gltf_texture.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
gltf_texture.h doc: Sync classref with current source 2021-03-18 16:37:43 +01:00
register_types.cpp Remove packed scene gltf 2021-09-10 08:39:17 -07:00
register_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub Add exporting glTF2. 2020-12-22 16:56:28 -08:00