godot/core
Kazuo256 b56c00cc56 Add Array.front() and Array.back()
(cherry picked from commit bf4fda64fd)
2017-01-12 19:15:26 +01:00
..
bind vsnc --> vsync 2016-11-15 08:34:43 +01:00
helper Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
io Expose HTTP classes' set_ip_type to scripting 2017-01-04 00:46:33 +01:00
math Some missing License notice has been added 2016-11-15 08:34:16 +01:00
os vsnc --> vsync 2016-11-15 08:34:43 +01:00
allocators.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
array.cpp Add Array.front() and Array.back() 2017-01-12 19:15:26 +01:00
array.h Add Array.front() and Array.back() 2017-01-12 19:15:26 +01:00
color.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
color.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
command_queue_mt.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
command_queue_mt.h Add texture region support for stylebox render 2016-06-05 00:45:53 +08:00
compressed_translation.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
compressed_translation.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
core_string_names.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
core_string_names.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
dictionary.cpp Added Dictionary.values() 2016-06-05 14:50:06 +02:00
dictionary.h Added Dictionary.values() 2016-06-05 14:50:06 +02:00
dvector.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
dvector.h Adds the invert() method to DVector. 2016-05-16 13:06:41 -04:00
error_list.h Fix wrong number for ERR_* on comment 2016-11-15 08:29:09 +01:00
error_macros.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
error_macros.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
event_queue.cpp Fix style bug in event queue 2016-06-28 08:00:33 +02:00
event_queue.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
func_ref.cpp Revert documentation of return type for FuncRef::call_func from b80c42e 2016-08-08 17:49:30 +02:00
func_ref.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
global_constants.cpp -All variables from script are visible through get_property_list(), not just those with export() 2016-06-11 18:34:49 -03:00
global_constants.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
globals.cpp Properly handle absolute paths in Globals::localize_path 2016-10-17 20:49:12 +02:00
globals.h Added add_property_info function to Globals and EditorSettings classes 2016-09-01 08:40:49 +02:00
hash_map.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
hashfuncs.h Fixes hash float negative 0 problem 2016-10-17 20:48:15 +02:00
hq2x.cpp Fixed HQ2x compiler warnings 2016-07-05 16:52:31 +02:00
hq2x.h Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
image_quantize.cpp Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
image.cpp fix CanvasItem.get_global_transform() and CanvasItem.get_local_transform(), closes #4075 2016-06-20 21:19:12 -03:00
image.h Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
input_map.cpp Fix input action pressed state not changing for quick joystick movements. 2016-10-09 17:16:19 +02:00
input_map.h Fix input action pressed state not changing for quick joystick movements. 2016-10-09 17:16:19 +02:00
int_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
list.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
make_binders.py style: Fix PEP8 blank lines issues in Python files 2016-11-02 22:29:36 +01:00
map.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
message_queue.cpp fix bug in reporting of message queue size 2016-06-27 19:07:58 -03:00
message_queue.h -make signals throw an error when target method is not found, fixes #2036 2016-01-04 09:35:21 -03:00
method_bind.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
method_bind.h Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
method_ptrcall.h Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 2016-06-22 23:13:41 -03:00
object_type_db.cpp Turn some prints to error logs, remove others 2016-07-24 00:02:19 +02:00
object_type_db.h New reworked AnimatedSprite! 2016-05-14 23:48:45 -03:00
object.cpp Throw error when trying to emit a non-existing signal. 2016-10-09 17:22:08 +02:00
object.h -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
packed_data_container.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
packed_data_container.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
pair.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
path_db.cpp Fixed properly not save signals that already exist in their base scenes, closes #5656 2016-07-19 21:26:12 -03:00
path_db.h Fixed properly not save signals that already exist in their base scenes, closes #5656 2016-07-19 21:26:12 -03:00
path_remap.cpp Do a second stage remap, so it considers translation first, atlas second, closes #5147 2016-06-29 10:18:46 -03:00
path_remap.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
pool_allocator.cpp Remove unused variables (fourth pass) + dead code 2016-07-08 16:47:55 +02:00
pool_allocator.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
print_string.cpp Removed lots of prints 2016-06-18 18:01:06 -05:00
print_string.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
profile_clock.cpp First version of Profiler 2016-05-21 21:18:16 -03:00
profile_clock.h First version of Profiler 2016-05-21 21:18:16 -03:00
ref_ptr.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
ref_ptr.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
reference.cpp Better support in ScriptLanguage for GC based scripts 2016-06-21 19:36:22 -03:00
reference.h changed way to return reference 2016-06-24 20:06:07 -03:00
register_core_types.cpp Added a generic AStar implementation to Godot. 2016-10-18 18:35:44 +02:00
register_core_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
resource.cpp Remove some noisy debug prints 2016-07-17 18:25:21 +02:00
resource.h Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
rid.cpp Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
rid.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
ring_buffer.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
safe_refcount.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
safe_refcount.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
script_debugger_local.cpp First version of Profiler 2016-05-21 21:18:16 -03:00
script_debugger_local.h First version of Profiler 2016-05-21 21:18:16 -03:00
script_debugger_remote.cpp Improve debug focus behavior 2016-10-09 17:29:59 +02:00
script_debugger_remote.h Ability to reload scripts on running game 2016-06-01 20:31:42 -03:00
script_language.cpp -Fix crashes with thread_exit() 2016-06-26 10:54:45 -03:00
script_language.h Make most resources (save for packedscenes and scripts) reload if they change on disk. Closes #4059. 2016-06-27 13:17:20 -03:00
SCsub style: Various other PEP8 fixes in Python files 2016-11-02 22:30:34 +01:00
self_list.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
set.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
simple_type.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
sort.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
string_db.cpp remove trailing whitespace 2016-03-09 00:00:52 +01:00
string_db.h remove trailing whitespace 2016-03-09 00:00:52 +01:00
translation.cpp Fix locale for macOS-style locales 2016-10-31 00:04:39 +01:00
translation.h Modified editor strings to be translatable in the future 2016-05-03 22:25:37 -03:00
typedefs.h Cleaner way to enable ptrcall 2016-06-26 11:59:25 -03:00
ucaps.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
undo_redo.cpp Implemented UndoRedo mergeable modes 2016-09-01 08:41:04 +02:00
undo_redo.h Implemented UndoRedo mergeable modes 2016-09-01 08:41:04 +02:00
ustring.cpp added implementation of is_valid_ip_address() 2016-12-11 12:35:06 +01:00
ustring.h added implementation of is_valid_ip_address() 2016-12-11 12:35:06 +01:00
variant_call.cpp Add Array.front() and Array.back() 2017-01-12 19:15:26 +01:00
variant_construct_string.cpp Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
variant_op.cpp fix string iterator 2016-09-01 08:44:30 +02:00
variant_parser.cpp Properly encode InputEvent of type NONE. Fix #5987 2016-10-09 17:29:27 +02:00
variant_parser.h Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
variant.cpp fixes #6331, Variant::can_convert 2016-10-09 17:34:00 +02:00
variant.h Property reporty base type when a function fails, fixes #4581 probably also closes other issues 2016-06-20 01:15:02 -03:00
vector.h Add 'from' argument to Array.find() 2016-06-10 15:43:07 -03:00
vmap.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
vset.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00