godot/drivers/gles2/shaders
Rémi Verschelde e0574e1d98 Fix typos with codespell
Using codespell 1.15.0.

Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF

$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-05-19 13:10:35 +02:00
..
SCsub Support lights and shadows in GLES2, fixes #21853 2018-12-20 10:10:30 -03:00
blend_shape.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
canvas.glsl Fix typos with codespell 2019-05-19 13:10:35 +02:00
canvas_shadow.glsl Explicitly use floating point numbers in the our shaders 2019-02-24 23:35:10 +00:00
copy.glsl Ensure WebGL uses highp by default, and fix some wrong mediump usages. Fixes #22962. 2019-01-24 18:58:42 -03:00
cube_to_dp.glsl GLES2: Define 'lowp' for OpenGL 2.1 2018-12-21 15:14:58 +01:00
cubemap_filter.glsl GLES2: Fix comments in previous commit that broke rendering (!) 2019-03-12 00:26:56 +01:00
effect_blur.glsl fixed bug in mip map sigma 2019-04-12 17:48:38 -07:00
exposure.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
lens_distorted.glsl GLES2: Define 'lowp' for OpenGL 2.1 2018-12-21 15:14:58 +01:00
particles.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
resolve.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
scene.glsl Merge pull request #27898 from clayjohn/metallic_radiance 2019-05-14 07:32:01 +02:00
screen_space_reflection.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
ssao.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
ssao_blur.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
ssao_minify.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
stdlib.glsl Revert "GLES2: Ensure extension checks for texture2DLod" 2019-03-11 23:12:49 +01:00
subsurf_scattering.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
tonemap.glsl Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00