e12c89e8c9
Document version and how to extract sources in thirdparty/README.md. Drop unnecessary CMake and Premake files. Simplify SCsub, drop unused one.
182 lines
4.4 KiB
C++
182 lines
4.4 KiB
C++
/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "b3AlignedAllocator.h"
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int b3g_numAlignedAllocs = 0;
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int b3g_numAlignedFree = 0;
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int b3g_totalBytesAlignedAllocs = 0;//detect memory leaks
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static void *b3AllocDefault(size_t size)
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{
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return malloc(size);
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}
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static void b3FreeDefault(void *ptr)
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{
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free(ptr);
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}
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static b3AllocFunc* b3s_allocFunc = b3AllocDefault;
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static b3FreeFunc* b3s_freeFunc = b3FreeDefault;
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#if defined (B3_HAS_ALIGNED_ALLOCATOR)
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#include <malloc.h>
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static void *b3AlignedAllocDefault(size_t size, int alignment)
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{
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return _aligned_malloc(size, (size_t)alignment);
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}
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static void b3AlignedFreeDefault(void *ptr)
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{
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_aligned_free(ptr);
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}
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#elif defined(__CELLOS_LV2__)
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#include <stdlib.h>
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static inline void *b3AlignedAllocDefault(size_t size, int alignment)
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{
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return memalign(alignment, size);
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}
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static inline void b3AlignedFreeDefault(void *ptr)
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{
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free(ptr);
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}
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#else
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static inline void *b3AlignedAllocDefault(size_t size, int alignment)
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{
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void *ret;
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char *real;
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real = (char *)b3s_allocFunc(size + sizeof(void *) + (alignment-1));
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if (real) {
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ret = b3AlignPointer(real + sizeof(void *),alignment);
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*((void **)(ret)-1) = (void *)(real);
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} else {
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ret = (void *)(real);
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}
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return (ret);
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}
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static inline void b3AlignedFreeDefault(void *ptr)
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{
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void* real;
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if (ptr) {
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real = *((void **)(ptr)-1);
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b3s_freeFunc(real);
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}
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}
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#endif
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static b3AlignedAllocFunc* b3s_alignedAllocFunc = b3AlignedAllocDefault;
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static b3AlignedFreeFunc* b3s_alignedFreeFunc = b3AlignedFreeDefault;
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void b3AlignedAllocSetCustomAligned(b3AlignedAllocFunc *allocFunc, b3AlignedFreeFunc *freeFunc)
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{
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b3s_alignedAllocFunc = allocFunc ? allocFunc : b3AlignedAllocDefault;
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b3s_alignedFreeFunc = freeFunc ? freeFunc : b3AlignedFreeDefault;
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}
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void b3AlignedAllocSetCustom(b3AllocFunc *allocFunc, b3FreeFunc *freeFunc)
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{
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b3s_allocFunc = allocFunc ? allocFunc : b3AllocDefault;
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b3s_freeFunc = freeFunc ? freeFunc : b3FreeDefault;
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}
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#ifdef B3_DEBUG_MEMORY_ALLOCATIONS
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//this generic allocator provides the total allocated number of bytes
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#include <stdio.h>
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void* b3AlignedAllocInternal (size_t size, int alignment,int line,char* filename)
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{
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void *ret;
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char *real;
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b3g_totalBytesAlignedAllocs += size;
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b3g_numAlignedAllocs++;
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real = (char *)b3s_allocFunc(size + 2*sizeof(void *) + (alignment-1));
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if (real) {
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ret = (void*) b3AlignPointer(real + 2*sizeof(void *), alignment);
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*((void **)(ret)-1) = (void *)(real);
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*((int*)(ret)-2) = size;
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} else {
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ret = (void *)(real);//??
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}
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b3Printf("allocation#%d at address %x, from %s,line %d, size %d\n",b3g_numAlignedAllocs,real, filename,line,size);
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int* ptr = (int*)ret;
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*ptr = 12;
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return (ret);
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}
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void b3AlignedFreeInternal (void* ptr,int line,char* filename)
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{
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void* real;
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b3g_numAlignedFree++;
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if (ptr) {
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real = *((void **)(ptr)-1);
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int size = *((int*)(ptr)-2);
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b3g_totalBytesAlignedAllocs -= size;
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b3Printf("free #%d at address %x, from %s,line %d, size %d\n",b3g_numAlignedFree,real, filename,line,size);
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b3s_freeFunc(real);
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} else
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{
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b3Printf("NULL ptr\n");
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}
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}
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#else //B3_DEBUG_MEMORY_ALLOCATIONS
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void* b3AlignedAllocInternal (size_t size, int alignment)
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{
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b3g_numAlignedAllocs++;
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void* ptr;
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ptr = b3s_alignedAllocFunc(size, alignment);
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// b3Printf("b3AlignedAllocInternal %d, %x\n",size,ptr);
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return ptr;
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}
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void b3AlignedFreeInternal (void* ptr)
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{
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if (!ptr)
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{
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return;
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}
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b3g_numAlignedFree++;
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// b3Printf("b3AlignedFreeInternal %x\n",ptr);
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b3s_alignedFreeFunc(ptr);
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}
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#endif //B3_DEBUG_MEMORY_ALLOCATIONS
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