78 lines
3.5 KiB
C++
78 lines
3.5 KiB
C++
/*************************************************************************/
|
|
/* glue_header.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifdef MONO_GLUE_ENABLED
|
|
|
|
#include "base_object_glue.h"
|
|
#include "collections_glue.h"
|
|
#include "gd_glue.h"
|
|
#include "nodepath_glue.h"
|
|
#include "rid_glue.h"
|
|
#include "string_glue.h"
|
|
|
|
/**
|
|
* Registers internal calls that were not generated. This function is called
|
|
* from the generated GodotSharpBindings::register_generated_icalls() function.
|
|
*/
|
|
void godot_register_glue_header_icalls() {
|
|
godot_register_collections_icalls();
|
|
godot_register_gd_icalls();
|
|
godot_register_nodepath_icalls();
|
|
godot_register_object_icalls();
|
|
godot_register_rid_icalls();
|
|
godot_register_string_icalls();
|
|
}
|
|
|
|
// Used by the generated glue
|
|
|
|
#include "core/array.h"
|
|
#include "core/class_db.h"
|
|
#include "core/dictionary.h"
|
|
#include "core/engine.h"
|
|
#include "core/method_bind.h"
|
|
#include "core/node_path.h"
|
|
#include "core/object.h"
|
|
#include "core/reference.h"
|
|
#include "core/typedefs.h"
|
|
#include "core/ustring.h"
|
|
|
|
#include "../mono_gd/gd_mono_class.h"
|
|
#include "../mono_gd/gd_mono_internals.h"
|
|
#include "../mono_gd/gd_mono_utils.h"
|
|
|
|
#define GODOTSHARP_INSTANCE_OBJECT(m_instance, m_type) \
|
|
static ClassDB::ClassInfo *ci = NULL; \
|
|
if (!ci) { \
|
|
ci = ClassDB::classes.getptr(m_type); \
|
|
} \
|
|
Object *m_instance = ci->creation_func();
|
|
|
|
#endif // MONO_GLUE_ENABLED
|