godot/platform/linuxbsd/wayland
Joel Winarske 6ce71f0fb0 Use wayland-egl-core.h instead of wayland-egl.h
-avoid use of transitive wayland include

-resolves https://github.com/godotengine/godot/issues/95830

Signed-off-by: Joel Winarske <joel.winarske@gmail.com>
2024-08-23 14:16:37 -07:00
..
dynwrappers
SCsub
detect_prime_egl.cpp
detect_prime_egl.h
display_server_wayland.cpp
display_server_wayland.h
egl_manager_wayland.cpp
egl_manager_wayland.h
egl_manager_wayland_gles.cpp
egl_manager_wayland_gles.h
key_mapping_xkb.cpp
key_mapping_xkb.h
rendering_context_driver_vulkan_wayland.cpp
rendering_context_driver_vulkan_wayland.h
wayland_thread.cpp
wayland_thread.h Use wayland-egl-core.h instead of wayland-egl.h 2024-08-23 14:16:37 -07:00