godot/tests
A Thousand Ships 61998b1a05
[Tests] Ensure all default method arguments can be encoded
Checks that all arguments of bound methods can be encoded in extensions, checking non-empty or non-null cases for containers and objects
2024-08-16 19:57:03 +02:00
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core [Tests] Ensure all default method arguments can be encoded 2024-08-16 19:57:03 +02:00
data Add unit tests for CryptoKey 2024-03-01 07:17:59 +00:00
python_build Update pre-commit hooks configuration to use ruff instead of black 2024-05-21 18:02:29 -05:00
scene Fix compilation failure in test_graph_node.h with disable_exceptions=false 2024-07-27 15:00:58 +02:00
servers Fix NavigationServer3D.get_closest_point_to_segment() with use_collision 2024-06-07 14:24:39 +02:00
create_test.py CI: Fix incorrect executable perms 2024-05-17 10:47:40 -05:00
display_server_mock.h Add input event callback to DisplayServerHeadless 2024-06-05 20:34:35 +02:00
SCsub SCons: Disable C++ exception handling 2023-08-16 10:23:34 +02:00
test_macros.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_macros.h Add const char * overloads to String class 2024-05-07 10:53:00 -04:00
test_main.cpp Fix PathFollow tests, Add forward vector test to PathFollow3D 2024-07-20 19:09:42 +02:00
test_main.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_tools.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
test_utils.cpp Use subfolder for temporary test files 2024-06-05 20:31:42 +02:00
test_utils.h Use subfolder for temporary test files 2024-06-05 20:31:42 +02:00
test_validate_testing.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00