.. |
SCsub
|
Moving lens distortion shader into drivers and adding GLES2 support
|
2018-10-02 17:14:43 +10:00 |
blend_shape.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
canvas.glsl
|
fixed pixel snap precision artifact
|
2019-03-04 07:18:02 -08:00 |
canvas_shadow.glsl
|
Explicitly use floating point numbers in the our shaders
|
2019-02-24 23:35:10 +00:00 |
copy.glsl
|
implemented texture_get_data() for TextureLayered
|
2019-01-23 16:12:29 +01:00 |
cube_to_dp.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
cubemap_filter.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
effect_blur.glsl
|
fixed bug in mip map sigma
|
2019-04-12 17:48:38 -07:00 |
exposure.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
lens_distorted.glsl
|
Moving lens distortion shader into drivers and adding GLES2 support
|
2018-10-02 17:14:43 +10:00 |
particles.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
resolve.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
scene.glsl
|
fix lighting bug introduced in clear color changes
|
2019-05-14 15:04:54 -07:00 |
screen_space_reflection.glsl
|
Explicitly use floating point numbers in the our shaders
|
2019-02-24 23:35:10 +00:00 |
ssao.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
ssao_blur.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
ssao_minify.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
subsurf_scattering.glsl
|
Style: Enable clang-format on GLSL shaders
|
2018-08-27 07:34:14 +02:00 |
tonemap.glsl
|
Fix typos with codespell
|
2019-02-13 09:23:29 +01:00 |