godot/platform
Xavier Sellier 61e8f8a866 Prevent android to split-screen 2018-03-21 08:53:51 -04:00
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android Prevent android to split-screen 2018-03-21 08:53:51 -04:00
haiku Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
iphone fix iOS build - error due to GLES2 missing include (with the advice from bruvzg[m] on irc) 2018-03-13 10:42:23 +01:00
javascript Disable Emscripten assertions in release_debug builds 2018-03-18 21:33:54 +01:00
osx Implement OS_OSX::execute 2018-03-19 12:56:03 +02:00
server SCons: Fix linking system pcre2 on server platform 2018-03-04 13:46:54 +01:00
uwp Added missing import BoolVariable 2018-03-15 22:35:44 +11:00
windows Fix MinGW cross-build 2018-03-15 17:29:55 +02:00
x11 Explicitly set OpenGL profile to core (X11, Windows). 2018-03-06 15:53:30 +02:00
SCsub Properly closing all files in Python code 2018-03-11 14:55:50 +01:00
register_platform_apis.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00