godot/editor/editor_file_system.cpp
2019-01-26 22:35:31 +01:00

1822 lines
49 KiB
C++

/*************************************************************************/
/* editor_file_system.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "editor_file_system.h"
#include "core/io/resource_import.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/project_settings.h"
#include "core/variant_parser.h"
#include "editor_node.h"
#include "editor_resource_preview.h"
#include "editor_settings.h"
EditorFileSystem *EditorFileSystem::singleton = NULL;
void EditorFileSystemDirectory::sort_files() {
files.sort_custom<FileInfoSort>();
}
int EditorFileSystemDirectory::find_file_index(const String &p_file) const {
for (int i = 0; i < files.size(); i++) {
if (files[i]->file == p_file)
return i;
}
return -1;
}
int EditorFileSystemDirectory::find_dir_index(const String &p_dir) const {
for (int i = 0; i < subdirs.size(); i++) {
if (subdirs[i]->name == p_dir)
return i;
}
return -1;
}
int EditorFileSystemDirectory::get_subdir_count() const {
return subdirs.size();
}
EditorFileSystemDirectory *EditorFileSystemDirectory::get_subdir(int p_idx) {
ERR_FAIL_INDEX_V(p_idx, subdirs.size(), NULL);
return subdirs[p_idx];
}
int EditorFileSystemDirectory::get_file_count() const {
return files.size();
}
String EditorFileSystemDirectory::get_file(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, files.size(), "");
return files[p_idx]->file;
}
String EditorFileSystemDirectory::get_path() const {
String p;
const EditorFileSystemDirectory *d = this;
while (d->parent) {
p = d->name + "/" + p;
d = d->parent;
}
return "res://" + p;
}
String EditorFileSystemDirectory::get_file_path(int p_idx) const {
String file = get_file(p_idx);
const EditorFileSystemDirectory *d = this;
while (d->parent) {
file = d->name + "/" + file;
d = d->parent;
}
return "res://" + file;
}
Vector<String> EditorFileSystemDirectory::get_file_deps(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, files.size(), Vector<String>());
return files[p_idx]->deps;
}
bool EditorFileSystemDirectory::get_file_import_is_valid(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, files.size(), false);
return files[p_idx]->import_valid;
}
String EditorFileSystemDirectory::get_file_script_class_name(int p_idx) const {
return files[p_idx]->script_class_name;
}
String EditorFileSystemDirectory::get_file_script_class_extends(int p_idx) const {
return files[p_idx]->script_class_extends;
}
String EditorFileSystemDirectory::get_file_script_class_icon_path(int p_idx) const {
return files[p_idx]->script_class_icon_path;
}
StringName EditorFileSystemDirectory::get_file_type(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, files.size(), "");
return files[p_idx]->type;
}
String EditorFileSystemDirectory::get_name() {
return name;
}
EditorFileSystemDirectory *EditorFileSystemDirectory::get_parent() {
return parent;
}
void EditorFileSystemDirectory::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_subdir_count"), &EditorFileSystemDirectory::get_subdir_count);
ClassDB::bind_method(D_METHOD("get_subdir", "idx"), &EditorFileSystemDirectory::get_subdir);
ClassDB::bind_method(D_METHOD("get_file_count"), &EditorFileSystemDirectory::get_file_count);
ClassDB::bind_method(D_METHOD("get_file", "idx"), &EditorFileSystemDirectory::get_file);
ClassDB::bind_method(D_METHOD("get_file_path", "idx"), &EditorFileSystemDirectory::get_file_path);
ClassDB::bind_method(D_METHOD("get_file_type", "idx"), &EditorFileSystemDirectory::get_file_type);
ClassDB::bind_method(D_METHOD("get_file_script_class_name", "idx"), &EditorFileSystemDirectory::get_file_script_class_name);
ClassDB::bind_method(D_METHOD("get_file_script_class_extends", "idx"), &EditorFileSystemDirectory::get_file_script_class_extends);
ClassDB::bind_method(D_METHOD("get_file_import_is_valid", "idx"), &EditorFileSystemDirectory::get_file_import_is_valid);
ClassDB::bind_method(D_METHOD("get_name"), &EditorFileSystemDirectory::get_name);
ClassDB::bind_method(D_METHOD("get_path"), &EditorFileSystemDirectory::get_path);
ClassDB::bind_method(D_METHOD("get_parent"), &EditorFileSystemDirectory::get_parent);
ClassDB::bind_method(D_METHOD("find_file_index", "name"), &EditorFileSystemDirectory::find_file_index);
ClassDB::bind_method(D_METHOD("find_dir_index", "name"), &EditorFileSystemDirectory::find_dir_index);
}
EditorFileSystemDirectory::EditorFileSystemDirectory() {
modified_time = 0;
parent = NULL;
verified = false;
}
EditorFileSystemDirectory::~EditorFileSystemDirectory() {
for (int i = 0; i < files.size(); i++) {
memdelete(files[i]);
}
for (int i = 0; i < subdirs.size(); i++) {
memdelete(subdirs[i]);
}
}
void EditorFileSystem::_scan_filesystem() {
ERR_FAIL_COND(!scanning || new_filesystem);
//read .fscache
String cpath;
sources_changed.clear();
file_cache.clear();
String project = ProjectSettings::get_singleton()->get_resource_path();
String fscache = EditorSettings::get_singleton()->get_project_settings_dir().plus_file("filesystem_cache4");
FileAccess *f = FileAccess::open(fscache, FileAccess::READ);
if (f) {
//read the disk cache
while (!f->eof_reached()) {
String l = f->get_line().strip_edges();
if (l == String())
continue;
if (l.begins_with("::")) {
Vector<String> split = l.split("::");
ERR_CONTINUE(split.size() != 3);
String name = split[1];
cpath = name;
} else {
Vector<String> split = l.split("::");
ERR_CONTINUE(split.size() != 7);
String name = split[0];
String file;
file = name;
name = cpath.plus_file(name);
FileCache fc;
fc.type = split[1];
fc.modification_time = split[2].to_int64();
fc.import_modification_time = split[3].to_int64();
fc.import_valid = split[4].to_int64() != 0;
fc.script_class_name = split[5].get_slice("<>", 0);
fc.script_class_extends = split[5].get_slice("<>", 1);
fc.script_class_icon_path = split[5].get_slice("<>", 2);
String deps = split[6].strip_edges();
if (deps.length()) {
Vector<String> dp = deps.split("<>");
for (int i = 0; i < dp.size(); i++) {
String path = dp[i];
fc.deps.push_back(path);
}
}
file_cache[name] = fc;
}
}
f->close();
memdelete(f);
}
String update_cache = EditorSettings::get_singleton()->get_project_settings_dir().plus_file("filesystem_update4");
if (FileAccess::exists(update_cache)) {
{
FileAccessRef f = FileAccess::open(update_cache, FileAccess::READ);
String l = f->get_line().strip_edges();
while (l != String()) {
file_cache.erase(l); //erase cache for this, so it gets updated
l = f->get_line().strip_edges();
}
}
DirAccessRef d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
d->remove(update_cache); //bye bye update cache
}
EditorProgressBG scan_progress("efs", "ScanFS", 1000);
ScanProgress sp;
sp.low = 0;
sp.hi = 1;
sp.progress = &scan_progress;
new_filesystem = memnew(EditorFileSystemDirectory);
new_filesystem->parent = NULL;
DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
d->change_dir("res://");
_scan_new_dir(new_filesystem, d, sp);
file_cache.clear(); //clear caches, no longer needed
memdelete(d);
f = FileAccess::open(fscache, FileAccess::WRITE);
if (f == NULL) {
ERR_PRINTS("Error writing fscache: " + fscache);
} else {
_save_filesystem_cache(new_filesystem, f);
f->close();
memdelete(f);
}
scanning = false;
}
void EditorFileSystem::_save_filesystem_cache() {
String fscache = EditorSettings::get_singleton()->get_project_settings_dir().plus_file("filesystem_cache4");
FileAccess *f = FileAccess::open(fscache, FileAccess::WRITE);
if (f == NULL) {
ERR_PRINTS("Error writing fscache: " + fscache);
} else {
_save_filesystem_cache(filesystem, f);
f->close();
memdelete(f);
}
}
void EditorFileSystem::_thread_func(void *_userdata) {
EditorFileSystem *sd = (EditorFileSystem *)_userdata;
sd->_scan_filesystem();
}
bool EditorFileSystem::_test_for_reimport(const String &p_path, bool p_only_imported_files) {
if (!reimport_on_missing_imported_files && p_only_imported_files)
return false;
Error err;
FileAccess *f = FileAccess::open(p_path + ".import", FileAccess::READ, &err);
if (!f) { //no import file, do reimport
return true;
}
VariantParser::StreamFile stream;
stream.f = f;
String assign;
Variant value;
VariantParser::Tag next_tag;
int lines = 0;
String error_text;
List<String> to_check;
String source_file = "";
String source_md5 = "";
Vector<String> dest_files;
String dest_md5 = "";
while (true) {
assign = Variant();
next_tag.fields.clear();
next_tag.name = String();
err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true);
if (err == ERR_FILE_EOF) {
break;
} else if (err != OK) {
ERR_PRINTS("ResourceFormatImporter::load - " + p_path + ".import:" + itos(lines) + " error: " + error_text);
memdelete(f);
return false; //parse error, try reimport manually (Avoid reimport loop on broken file)
}
if (assign != String()) {
if (assign.begins_with("path")) {
to_check.push_back(value);
} else if (assign == "files") {
Array fa = value;
for (int i = 0; i < fa.size(); i++) {
to_check.push_back(fa[i]);
}
} else if (!p_only_imported_files) {
if (assign == "source_file") {
source_file = value;
} else if (assign == "dest_files") {
dest_files = value;
}
}
} else if (next_tag.name != "remap" && next_tag.name != "deps") {
break;
}
}
memdelete(f);
// Read the md5's from a separate file (so the import parameters aren't dependent on the file version
String base_path = ResourceFormatImporter::get_singleton()->get_import_base_path(p_path);
FileAccess *md5s = FileAccess::open(base_path + ".md5", FileAccess::READ, &err);
if (!md5s) { // No md5's stored for this resource
return true;
}
VariantParser::StreamFile md5_stream;
md5_stream.f = md5s;
while (true) {
assign = Variant();
next_tag.fields.clear();
next_tag.name = String();
err = VariantParser::parse_tag_assign_eof(&md5_stream, lines, error_text, next_tag, assign, value, NULL, true);
if (err == ERR_FILE_EOF) {
break;
} else if (err != OK) {
ERR_PRINTS("ResourceFormatImporter::load - " + p_path + ".import.md5:" + itos(lines) + " error: " + error_text);
memdelete(md5s);
return false; // parse error
}
if (assign != String()) {
if (!p_only_imported_files) {
if (assign == "source_md5") {
source_md5 = value;
} else if (assign == "dest_md5") {
dest_md5 = value;
}
}
}
}
memdelete(md5s);
//imported files are gone, reimport
for (List<String>::Element *E = to_check.front(); E; E = E->next()) {
if (!FileAccess::exists(E->get())) {
return true;
}
}
//check source md5 matching
if (!p_only_imported_files) {
if (source_file != String() && source_file != p_path) {
return true; //file was moved, reimport
}
if (source_md5 == String()) {
return true; //lacks md5, so just reimport
}
String md5 = FileAccess::get_md5(p_path);
if (md5 != source_md5) {
return true;
}
if (dest_files.size() && dest_md5 != String()) {
md5 = FileAccess::get_multiple_md5(dest_files);
if (md5 != dest_md5) {
return true;
}
}
}
return false; //nothing changed
}
bool EditorFileSystem::_update_scan_actions() {
sources_changed.clear();
bool fs_changed = false;
Vector<String> reimports;
Vector<String> reloads;
for (List<ItemAction>::Element *E = scan_actions.front(); E; E = E->next()) {
ItemAction &ia = E->get();
switch (ia.action) {
case ItemAction::ACTION_NONE: {
} break;
case ItemAction::ACTION_DIR_ADD: {
int idx = 0;
for (int i = 0; i < ia.dir->subdirs.size(); i++) {
if (ia.new_dir->name < ia.dir->subdirs[i]->name)
break;
idx++;
}
if (idx == ia.dir->subdirs.size()) {
ia.dir->subdirs.push_back(ia.new_dir);
} else {
ia.dir->subdirs.insert(idx, ia.new_dir);
}
fs_changed = true;
} break;
case ItemAction::ACTION_DIR_REMOVE: {
ERR_CONTINUE(!ia.dir->parent);
ia.dir->parent->subdirs.erase(ia.dir);
memdelete(ia.dir);
fs_changed = true;
} break;
case ItemAction::ACTION_FILE_ADD: {
int idx = 0;
for (int i = 0; i < ia.dir->files.size(); i++) {
if (ia.new_file->file < ia.dir->files[i]->file)
break;
idx++;
}
if (idx == ia.dir->files.size()) {
ia.dir->files.push_back(ia.new_file);
} else {
ia.dir->files.insert(idx, ia.new_file);
}
fs_changed = true;
} break;
case ItemAction::ACTION_FILE_REMOVE: {
int idx = ia.dir->find_file_index(ia.file);
ERR_CONTINUE(idx == -1);
_delete_internal_files(ia.dir->files[idx]->file);
memdelete(ia.dir->files[idx]);
ia.dir->files.remove(idx);
fs_changed = true;
} break;
case ItemAction::ACTION_FILE_TEST_REIMPORT: {
int idx = ia.dir->find_file_index(ia.file);
ERR_CONTINUE(idx == -1);
String full_path = ia.dir->get_file_path(idx);
if (_test_for_reimport(full_path, false)) {
//must reimport
reimports.push_back(full_path);
} else {
//must not reimport, all was good
//update modified times, to avoid reimport
ia.dir->files[idx]->modified_time = FileAccess::get_modified_time(full_path);
ia.dir->files[idx]->import_modified_time = FileAccess::get_modified_time(full_path + ".import");
}
fs_changed = true;
} break;
case ItemAction::ACTION_FILE_RELOAD: {
int idx = ia.dir->find_file_index(ia.file);
ERR_CONTINUE(idx == -1);
String full_path = ia.dir->get_file_path(idx);
reloads.push_back(full_path);
} break;
}
}
if (reimports.size()) {
reimport_files(reimports);
}
if (reloads.size()) {
emit_signal("resources_reload", reloads);
}
scan_actions.clear();
return fs_changed;
}
void EditorFileSystem::scan() {
if (false /*&& bool(Globals::get_singleton()->get("debug/disable_scan"))*/)
return;
if (scanning || scanning_changes || thread)
return;
_update_extensions();
abort_scan = false;
if (!use_threads) {
scanning = true;
scan_total = 0;
_scan_filesystem();
if (filesystem)
memdelete(filesystem);
//file_type_cache.clear();
filesystem = new_filesystem;
new_filesystem = NULL;
_update_scan_actions();
scanning = false;
emit_signal("filesystem_changed");
emit_signal("sources_changed", sources_changed.size() > 0);
_queue_update_script_classes();
} else {
ERR_FAIL_COND(thread);
set_process(true);
Thread::Settings s;
scanning = true;
scan_total = 0;
s.priority = Thread::PRIORITY_LOW;
thread = Thread::create(_thread_func, this, s);
//tree->hide();
//progress->show();
}
}
void EditorFileSystem::ScanProgress::update(int p_current, int p_total) const {
float ratio = low + ((hi - low) / p_total) * p_current;
progress->step(ratio * 1000);
EditorFileSystem::singleton->scan_total = ratio;
}
EditorFileSystem::ScanProgress EditorFileSystem::ScanProgress::get_sub(int p_current, int p_total) const {
ScanProgress sp = *this;
float slice = (sp.hi - sp.low) / p_total;
sp.low += slice * p_current;
sp.hi = slice;
return sp;
}
void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess *da, const ScanProgress &p_progress) {
List<String> dirs;
List<String> files;
String cd = da->get_current_dir();
p_dir->modified_time = FileAccess::get_modified_time(cd);
da->list_dir_begin();
while (true) {
bool isdir;
String f = da->get_next(&isdir);
if (f == "")
break;
if (isdir) {
if (f.begins_with(".")) //ignore hidden and . / ..
continue;
if (FileAccess::exists(cd.plus_file(f).plus_file("project.godot"))) // skip if another project inside this
continue;
if (FileAccess::exists(cd.plus_file(f).plus_file(".gdignore"))) // skip if another project inside this
continue;
dirs.push_back(f);
} else {
files.push_back(f);
}
}
da->list_dir_end();
dirs.sort_custom<NaturalNoCaseComparator>();
files.sort_custom<NaturalNoCaseComparator>();
int total = dirs.size() + files.size();
int idx = 0;
for (List<String>::Element *E = dirs.front(); E; E = E->next(), idx++) {
if (da->change_dir(E->get()) == OK) {
String d = da->get_current_dir();
if (d == cd || !d.begins_with(cd)) {
da->change_dir(cd); //avoid recursion
} else {
EditorFileSystemDirectory *efd = memnew(EditorFileSystemDirectory);
efd->parent = p_dir;
efd->name = E->get();
_scan_new_dir(efd, da, p_progress.get_sub(idx, total));
int idx = 0;
for (int i = 0; i < p_dir->subdirs.size(); i++) {
if (efd->name < p_dir->subdirs[i]->name)
break;
idx++;
}
if (idx == p_dir->subdirs.size()) {
p_dir->subdirs.push_back(efd);
} else {
p_dir->subdirs.insert(idx, efd);
}
da->change_dir("..");
}
} else {
ERR_PRINTS("Cannot go into subdir: " + E->get());
}
p_progress.update(idx, total);
}
for (List<String>::Element *E = files.front(); E; E = E->next(), idx++) {
String ext = E->get().get_extension().to_lower();
if (!valid_extensions.has(ext)) {
continue; //invalid
}
EditorFileSystemDirectory::FileInfo *fi = memnew(EditorFileSystemDirectory::FileInfo);
fi->file = E->get();
String path = cd.plus_file(fi->file);
FileCache *fc = file_cache.getptr(path);
uint64_t mt = FileAccess::get_modified_time(path);
if (import_extensions.has(ext)) {
//is imported
uint64_t import_mt = 0;
if (FileAccess::exists(path + ".import")) {
import_mt = FileAccess::get_modified_time(path + ".import");
}
if (fc && fc->modification_time == mt && fc->import_modification_time == import_mt && !_test_for_reimport(path, true)) {
fi->type = fc->type;
fi->deps = fc->deps;
fi->modified_time = fc->modification_time;
fi->import_modified_time = fc->import_modification_time;
fi->import_valid = fc->import_valid;
fi->script_class_name = fc->script_class_name;
fi->script_class_extends = fc->script_class_extends;
fi->script_class_icon_path = fc->script_class_icon_path;
if (fc->type == String()) {
fi->type = ResourceLoader::get_resource_type(path);
//there is also the chance that file type changed due to reimport, must probably check this somehow here (or kind of note it for next time in another file?)
//note: I think this should not happen any longer..
}
} else {
fi->type = ResourceFormatImporter::get_singleton()->get_resource_type(path);
fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends, &fi->script_class_icon_path);
fi->modified_time = 0;
fi->import_modified_time = 0;
fi->import_valid = ResourceLoader::is_import_valid(path);
ItemAction ia;
ia.action = ItemAction::ACTION_FILE_TEST_REIMPORT;
ia.dir = p_dir;
ia.file = E->get();
scan_actions.push_back(ia);
}
} else {
if (fc && fc->modification_time == mt) {
//not imported, so just update type if changed
fi->type = fc->type;
fi->modified_time = fc->modification_time;
fi->deps = fc->deps;
fi->import_modified_time = 0;
fi->import_valid = true;
fi->script_class_name = fc->script_class_name;
fi->script_class_extends = fc->script_class_extends;
fi->script_class_icon_path = fc->script_class_icon_path;
} else {
//new or modified time
fi->type = ResourceLoader::get_resource_type(path);
fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends, &fi->script_class_icon_path);
fi->deps = _get_dependencies(path);
fi->modified_time = mt;
fi->import_modified_time = 0;
fi->import_valid = true;
}
}
p_dir->files.push_back(fi);
p_progress.update(idx, total);
}
}
void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, const ScanProgress &p_progress) {
uint64_t current_mtime = FileAccess::get_modified_time(p_dir->get_path());
bool updated_dir = false;
String cd = p_dir->get_path();
if (current_mtime != p_dir->modified_time || using_fat_32) {
updated_dir = true;
p_dir->modified_time = current_mtime;
//ooooops, dir changed, see what's going on
//first mark everything as veryfied
for (int i = 0; i < p_dir->files.size(); i++) {
p_dir->files[i]->verified = false;
}
for (int i = 0; i < p_dir->subdirs.size(); i++) {
p_dir->get_subdir(i)->verified = false;
}
//then scan files and directories and check what's different
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
da->change_dir(cd);
da->list_dir_begin();
while (true) {
bool isdir;
String f = da->get_next(&isdir);
if (f == "")
break;
if (isdir) {
if (f.begins_with(".")) //ignore hidden and . / ..
continue;
int idx = p_dir->find_dir_index(f);
if (idx == -1) {
if (FileAccess::exists(cd.plus_file(f).plus_file("project.godot"))) // skip if another project inside this
continue;
if (FileAccess::exists(cd.plus_file(f).plus_file(".gdignore"))) // skip if another project inside this
continue;
EditorFileSystemDirectory *efd = memnew(EditorFileSystemDirectory);
efd->parent = p_dir;
efd->name = f;
DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
d->change_dir(cd.plus_file(f));
_scan_new_dir(efd, d, p_progress.get_sub(1, 1));
memdelete(d);
ItemAction ia;
ia.action = ItemAction::ACTION_DIR_ADD;
ia.dir = p_dir;
ia.file = f;
ia.new_dir = efd;
scan_actions.push_back(ia);
} else {
p_dir->subdirs[idx]->verified = true;
}
} else {
String ext = f.get_extension().to_lower();
if (!valid_extensions.has(ext))
continue; //invalid
int idx = p_dir->find_file_index(f);
if (idx == -1) {
//never seen this file, add actition to add it
EditorFileSystemDirectory::FileInfo *fi = memnew(EditorFileSystemDirectory::FileInfo);
fi->file = f;
String path = cd.plus_file(fi->file);
fi->modified_time = FileAccess::get_modified_time(path);
fi->import_modified_time = 0;
fi->type = ResourceLoader::get_resource_type(path);
fi->script_class_name = _get_global_script_class(fi->type, path, &fi->script_class_extends, &fi->script_class_icon_path);
fi->import_valid = ResourceLoader::is_import_valid(path);
{
ItemAction ia;
ia.action = ItemAction::ACTION_FILE_ADD;
ia.dir = p_dir;
ia.file = f;
ia.new_file = fi;
scan_actions.push_back(ia);
}
if (import_extensions.has(ext)) {
//if it can be imported, and it was added, it needs to be reimported
ItemAction ia;
ia.action = ItemAction::ACTION_FILE_TEST_REIMPORT;
ia.dir = p_dir;
ia.file = f;
scan_actions.push_back(ia);
}
} else {
p_dir->files[idx]->verified = true;
}
}
}
da->list_dir_end();
memdelete(da);
}
for (int i = 0; i < p_dir->files.size(); i++) {
if (updated_dir && !p_dir->files[i]->verified) {
//this file was removed, add action to remove it
ItemAction ia;
ia.action = ItemAction::ACTION_FILE_REMOVE;
ia.dir = p_dir;
ia.file = p_dir->files[i]->file;
scan_actions.push_back(ia);
continue;
}
String path = cd.plus_file(p_dir->files[i]->file);
if (import_extensions.has(p_dir->files[i]->file.get_extension().to_lower())) {
//check here if file must be imported or not
uint64_t mt = FileAccess::get_modified_time(path);
bool reimport = false;
if (mt != p_dir->files[i]->modified_time) {
reimport = true; //it was modified, must be reimported.
} else if (!FileAccess::exists(path + ".import")) {
reimport = true; //no .import file, obviously reimport
} else {
uint64_t import_mt = FileAccess::get_modified_time(path + ".import");
if (import_mt != p_dir->files[i]->import_modified_time) {
reimport = true;
} else if (_test_for_reimport(path, true)) {
reimport = true;
}
}
if (reimport) {
ItemAction ia;
ia.action = ItemAction::ACTION_FILE_TEST_REIMPORT;
ia.dir = p_dir;
ia.file = p_dir->files[i]->file;
scan_actions.push_back(ia);
}
} else if (ResourceCache::has(path)) { //test for potential reload
uint64_t mt = FileAccess::get_modified_time(path);
if (mt != p_dir->files[i]->modified_time) {
p_dir->files[i]->modified_time = mt; //save new time, but test for reload
ItemAction ia;
ia.action = ItemAction::ACTION_FILE_RELOAD;
ia.dir = p_dir;
ia.file = p_dir->files[i]->file;
scan_actions.push_back(ia);
}
}
}
for (int i = 0; i < p_dir->subdirs.size(); i++) {
if (updated_dir && !p_dir->subdirs[i]->verified) {
//this directory was removed, add action to remove it
ItemAction ia;
ia.action = ItemAction::ACTION_DIR_REMOVE;
ia.dir = p_dir->subdirs[i];
scan_actions.push_back(ia);
continue;
}
_scan_fs_changes(p_dir->get_subdir(i), p_progress);
}
}
void EditorFileSystem::_delete_internal_files(String p_file) {
if (FileAccess::exists(p_file + ".import")) {
List<String> paths;
ResourceFormatImporter::get_singleton()->get_internal_resource_path_list(p_file, &paths);
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
for (List<String>::Element *E = paths.front(); E; E = E->next()) {
da->remove(E->get());
}
da->remove(p_file + ".import");
memdelete(da);
}
}
void EditorFileSystem::_thread_func_sources(void *_userdata) {
EditorFileSystem *efs = (EditorFileSystem *)_userdata;
if (efs->filesystem) {
EditorProgressBG pr("sources", TTR("ScanSources"), 1000);
ScanProgress sp;
sp.progress = &pr;
sp.hi = 1;
sp.low = 0;
efs->_scan_fs_changes(efs->filesystem, sp);
}
efs->scanning_changes_done = true;
}
void EditorFileSystem::get_changed_sources(List<String> *r_changed) {
*r_changed = sources_changed;
}
void EditorFileSystem::scan_changes() {
if (scanning || scanning_changes || thread)
return;
_update_extensions();
sources_changed.clear();
scanning_changes = true;
scanning_changes_done = false;
abort_scan = false;
if (!use_threads) {
if (filesystem) {
EditorProgressBG pr("sources", TTR("ScanSources"), 1000);
ScanProgress sp;
sp.progress = &pr;
sp.hi = 1;
sp.low = 0;
scan_total = 0;
_scan_fs_changes(filesystem, sp);
if (_update_scan_actions())
emit_signal("filesystem_changed");
}
scanning_changes = false;
scanning_changes_done = true;
emit_signal("sources_changed", sources_changed.size() > 0);
} else {
ERR_FAIL_COND(thread_sources);
set_process(true);
scan_total = 0;
Thread::Settings s;
s.priority = Thread::PRIORITY_LOW;
thread_sources = Thread::create(_thread_func_sources, this, s);
}
}
void EditorFileSystem::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
call_deferred("scan"); //this should happen after every editor node entered the tree
} break;
case NOTIFICATION_EXIT_TREE: {
if (use_threads && thread) {
//abort thread if in progress
abort_scan = true;
while (scanning) {
OS::get_singleton()->delay_usec(1000);
}
Thread::wait_to_finish(thread);
memdelete(thread);
thread = NULL;
WARN_PRINTS("Scan thread aborted...");
set_process(false);
}
if (filesystem)
memdelete(filesystem);
if (new_filesystem)
memdelete(new_filesystem);
filesystem = NULL;
new_filesystem = NULL;
} break;
case NOTIFICATION_PROCESS: {
if (use_threads) {
if (scanning_changes) {
if (scanning_changes_done) {
scanning_changes = false;
set_process(false);
Thread::wait_to_finish(thread_sources);
memdelete(thread_sources);
thread_sources = NULL;
if (_update_scan_actions())
emit_signal("filesystem_changed");
emit_signal("sources_changed", sources_changed.size() > 0);
_queue_update_script_classes();
}
} else if (!scanning) {
set_process(false);
if (filesystem)
memdelete(filesystem);
filesystem = new_filesystem;
new_filesystem = NULL;
Thread::wait_to_finish(thread);
memdelete(thread);
thread = NULL;
_update_scan_actions();
emit_signal("filesystem_changed");
emit_signal("sources_changed", sources_changed.size() > 0);
_queue_update_script_classes();
}
}
} break;
}
}
bool EditorFileSystem::is_scanning() const {
return scanning || scanning_changes;
}
float EditorFileSystem::get_scanning_progress() const {
return scan_total;
}
EditorFileSystemDirectory *EditorFileSystem::get_filesystem() {
return filesystem;
}
void EditorFileSystem::_save_filesystem_cache(EditorFileSystemDirectory *p_dir, FileAccess *p_file) {
if (!p_dir)
return; //none
p_file->store_line("::" + p_dir->get_path() + "::" + String::num(p_dir->modified_time));
for (int i = 0; i < p_dir->files.size(); i++) {
String s = p_dir->files[i]->file + "::" + p_dir->files[i]->type + "::" + itos(p_dir->files[i]->modified_time) + "::" + itos(p_dir->files[i]->import_modified_time) + "::" + itos(p_dir->files[i]->import_valid) + "::" + p_dir->files[i]->script_class_name + "<>" + p_dir->files[i]->script_class_extends + "<>" + p_dir->files[i]->script_class_icon_path;
s += "::";
for (int j = 0; j < p_dir->files[i]->deps.size(); j++) {
if (j > 0)
s += "<>";
s += p_dir->files[i]->deps[j];
}
p_file->store_line(s);
}
for (int i = 0; i < p_dir->subdirs.size(); i++) {
_save_filesystem_cache(p_dir->subdirs[i], p_file);
}
}
bool EditorFileSystem::_find_file(const String &p_file, EditorFileSystemDirectory **r_d, int &r_file_pos) const {
//todo make faster
if (!filesystem || scanning)
return false;
String f = ProjectSettings::get_singleton()->localize_path(p_file);
if (!f.begins_with("res://"))
return false;
f = f.substr(6, f.length());
f = f.replace("\\", "/");
Vector<String> path = f.split("/");
if (path.size() == 0)
return false;
String file = path[path.size() - 1];
path.resize(path.size() - 1);
EditorFileSystemDirectory *fs = filesystem;
for (int i = 0; i < path.size(); i++) {
if (path[i].begins_with("."))
return false;
int idx = -1;
for (int j = 0; j < fs->get_subdir_count(); j++) {
if (fs->get_subdir(j)->get_name() == path[i]) {
idx = j;
break;
}
}
if (idx == -1) {
//does not exist, create i guess?
EditorFileSystemDirectory *efsd = memnew(EditorFileSystemDirectory);
efsd->name = path[i];
efsd->parent = fs;
int idx2 = 0;
for (int j = 0; j < fs->get_subdir_count(); j++) {
if (efsd->name < fs->get_subdir(j)->get_name())
break;
idx2++;
}
if (idx2 == fs->get_subdir_count())
fs->subdirs.push_back(efsd);
else
fs->subdirs.insert(idx2, efsd);
fs = efsd;
} else {
fs = fs->get_subdir(idx);
}
}
int cpos = -1;
for (int i = 0; i < fs->files.size(); i++) {
if (fs->files[i]->file == file) {
cpos = i;
break;
}
}
r_file_pos = cpos;
*r_d = fs;
if (cpos != -1) {
return true;
} else {
return false;
}
}
String EditorFileSystem::get_file_type(const String &p_file) const {
EditorFileSystemDirectory *fs = NULL;
int cpos = -1;
if (!_find_file(p_file, &fs, cpos)) {
return "";
}
return fs->files[cpos]->type;
}
EditorFileSystemDirectory *EditorFileSystem::find_file(const String &p_file, int *r_index) const {
if (!filesystem || scanning)
return NULL;
EditorFileSystemDirectory *fs = NULL;
int cpos = -1;
if (!_find_file(p_file, &fs, cpos)) {
return NULL;
}
if (r_index)
*r_index = cpos;
return fs;
}
EditorFileSystemDirectory *EditorFileSystem::get_filesystem_path(const String &p_path) {
if (!filesystem || scanning)
return NULL;
String f = ProjectSettings::get_singleton()->localize_path(p_path);
if (!f.begins_with("res://"))
return NULL;
f = f.substr(6, f.length());
f = f.replace("\\", "/");
if (f == String())
return filesystem;
if (f.ends_with("/"))
f = f.substr(0, f.length() - 1);
Vector<String> path = f.split("/");
if (path.size() == 0)
return NULL;
EditorFileSystemDirectory *fs = filesystem;
for (int i = 0; i < path.size(); i++) {
int idx = -1;
for (int j = 0; j < fs->get_subdir_count(); j++) {
if (fs->get_subdir(j)->get_name() == path[i]) {
idx = j;
break;
}
}
if (idx == -1) {
return NULL;
} else {
fs = fs->get_subdir(idx);
}
}
return fs;
}
void EditorFileSystem::_save_late_updated_files() {
//files that already existed, and were modified, need re-scanning for dependencies upon project restart. This is done via saving this special file
String fscache = EditorSettings::get_singleton()->get_project_settings_dir().plus_file("filesystem_update4");
FileAccessRef f = FileAccess::open(fscache, FileAccess::WRITE);
for (Set<String>::Element *E = late_update_files.front(); E; E = E->next()) {
f->store_line(E->get());
}
}
Vector<String> EditorFileSystem::_get_dependencies(const String &p_path) {
List<String> deps;
ResourceLoader::get_dependencies(p_path, &deps);
Vector<String> ret;
for (List<String>::Element *E = deps.front(); E; E = E->next()) {
ret.push_back(E->get());
}
return ret;
}
String EditorFileSystem::_get_global_script_class(const String &p_type, const String &p_path, String *r_extends, String *r_icon_path) const {
for (int i = 0; i < ScriptServer::get_language_count(); i++) {
if (ScriptServer::get_language(i)->handles_global_class_type(p_type)) {
String global_name;
String extends;
String icon_path;
global_name = ScriptServer::get_language(i)->get_global_class_name(p_path, &extends, &icon_path);
*r_extends = extends;
*r_icon_path = icon_path;
return global_name;
}
}
*r_extends = String();
*r_icon_path = String();
return String();
}
void EditorFileSystem::_scan_script_classes(EditorFileSystemDirectory *p_dir) {
int filecount = p_dir->files.size();
const EditorFileSystemDirectory::FileInfo *const *files = p_dir->files.ptr();
for (int i = 0; i < filecount; i++) {
if (files[i]->script_class_name == String()) {
continue;
}
String lang;
for (int j = 0; j < ScriptServer::get_language_count(); j++) {
if (ScriptServer::get_language(j)->handles_global_class_type(files[i]->type)) {
lang = ScriptServer::get_language(j)->get_name();
}
}
ScriptServer::add_global_class(files[i]->script_class_name, files[i]->script_class_extends, lang, p_dir->get_file_path(i));
EditorNode::get_editor_data().script_class_set_icon_path(files[i]->script_class_name, files[i]->script_class_icon_path);
EditorNode::get_editor_data().script_class_set_name(files[i]->file, files[i]->script_class_name);
}
for (int i = 0; i < p_dir->get_subdir_count(); i++) {
_scan_script_classes(p_dir->get_subdir(i));
}
}
void EditorFileSystem::update_script_classes() {
if (!update_script_classes_queued)
return;
update_script_classes_queued = false;
ScriptServer::global_classes_clear();
if (get_filesystem()) {
_scan_script_classes(get_filesystem());
}
ScriptServer::save_global_classes();
EditorNode::get_editor_data().script_class_save_icon_paths();
// Rescan custom loaders and savers.
// Doing the following here because the `filesystem_changed` signal fires multiple times and isn't always followed by script classes update.
// So I thought it's better to do this when script classes really get updated
ResourceLoader::remove_custom_loaders();
ResourceLoader::add_custom_loaders();
ResourceSaver::remove_custom_savers();
ResourceSaver::add_custom_savers();
}
void EditorFileSystem::_queue_update_script_classes() {
if (update_script_classes_queued) {
return;
}
update_script_classes_queued = true;
call_deferred("update_script_classes");
}
void EditorFileSystem::update_file(const String &p_file) {
EditorFileSystemDirectory *fs = NULL;
int cpos = -1;
if (!_find_file(p_file, &fs, cpos)) {
if (!fs)
return;
}
if (!FileAccess::exists(p_file)) {
//was removed
_delete_internal_files(p_file);
if (cpos != -1) { // Might've never been part of the editor file system (*.* files deleted in Open dialog).
memdelete(fs->files[cpos]);
fs->files.remove(cpos);
}
call_deferred("emit_signal", "filesystem_changed"); //update later
_queue_update_script_classes();
return;
}
String type = ResourceLoader::get_resource_type(p_file);
if (cpos == -1) {
//the file did not exist, it was added
late_added_files.insert(p_file); //remember that it was added. This mean it will be scanned and imported on editor restart
int idx = 0;
for (int i = 0; i < fs->files.size(); i++) {
if (p_file < fs->files[i]->file)
break;
idx++;
}
EditorFileSystemDirectory::FileInfo *fi = memnew(EditorFileSystemDirectory::FileInfo);
fi->file = p_file.get_file();
fi->import_modified_time = 0;
fi->import_valid = ResourceLoader::is_import_valid(p_file);
if (idx == fs->files.size()) {
fs->files.push_back(fi);
} else {
fs->files.insert(idx, fi);
}
cpos = idx;
} else {
//the file exists and it was updated, and was not added in this step.
//this means we must force upon next restart to scan it again, to get proper type and dependencies
late_update_files.insert(p_file);
_save_late_updated_files(); //files need to be updated in the re-scan
}
fs->files[cpos]->type = type;
fs->files[cpos]->script_class_name = _get_global_script_class(type, p_file, &fs->files[cpos]->script_class_extends, &fs->files[cpos]->script_class_icon_path);
fs->files[cpos]->modified_time = FileAccess::get_modified_time(p_file);
fs->files[cpos]->deps = _get_dependencies(p_file);
fs->files[cpos]->import_valid = ResourceLoader::is_import_valid(p_file);
// Update preview
EditorResourcePreview::get_singleton()->check_for_invalidation(p_file);
call_deferred("emit_signal", "filesystem_changed"); //update later
_queue_update_script_classes();
}
void EditorFileSystem::_reimport_file(const String &p_file) {
EditorFileSystemDirectory *fs = NULL;
int cpos = -1;
bool found = _find_file(p_file, &fs, cpos);
ERR_FAIL_COND(!found);
//try to obtain existing params
Map<StringName, Variant> params;
String importer_name;
if (FileAccess::exists(p_file + ".import")) {
//use existing
Ref<ConfigFile> cf;
cf.instance();
Error err = cf->load(p_file + ".import");
if (err == OK) {
if (cf->has_section("params")) {
List<String> sk;
cf->get_section_keys("params", &sk);
for (List<String>::Element *E = sk.front(); E; E = E->next()) {
params[E->get()] = cf->get_value("params", E->get());
}
}
if (cf->has_section("remap")) {
importer_name = cf->get_value("remap", "importer");
}
}
} else {
late_added_files.insert(p_file); //imported files do not call update_file(), but just in case..
}
Ref<ResourceImporter> importer;
bool load_default = false;
//find the importer
if (importer_name != "") {
importer = ResourceFormatImporter::get_singleton()->get_importer_by_name(importer_name);
}
if (importer.is_null()) {
//not found by name, find by extension
importer = ResourceFormatImporter::get_singleton()->get_importer_by_extension(p_file.get_extension());
load_default = true;
if (importer.is_null()) {
ERR_PRINT("BUG: File queued for import, but can't be imported!");
ERR_FAIL();
}
}
//mix with default params, in case a parameter is missing
List<ResourceImporter::ImportOption> opts;
importer->get_import_options(&opts);
for (List<ResourceImporter::ImportOption>::Element *E = opts.front(); E; E = E->next()) {
if (!params.has(E->get().option.name)) { //this one is not present
params[E->get().option.name] = E->get().default_value;
}
}
if (load_default && ProjectSettings::get_singleton()->has_setting("importer_defaults/" + importer->get_importer_name())) {
//use defaults if exist
Dictionary d = ProjectSettings::get_singleton()->get("importer_defaults/" + importer->get_importer_name());
List<Variant> v;
d.get_key_list(&v);
for (List<Variant>::Element *E = v.front(); E; E = E->next()) {
params[E->get()] = d[E->get()];
}
}
//finally, perform import!!
String base_path = ResourceFormatImporter::get_singleton()->get_import_base_path(p_file);
List<String> import_variants;
List<String> gen_files;
Error err = importer->import(p_file, base_path, params, &import_variants, &gen_files);
if (err != OK) {
ERR_PRINTS("Error importing: " + p_file);
}
//as import is complete, save the .import file
FileAccess *f = FileAccess::open(p_file + ".import", FileAccess::WRITE);
ERR_FAIL_COND(!f);
//write manually, as order matters ([remap] has to go first for performance).
f->store_line("[remap]");
f->store_line("");
f->store_line("importer=\"" + importer->get_importer_name() + "\"");
if (importer->get_resource_type() != "") {
f->store_line("type=\"" + importer->get_resource_type() + "\"");
}
Vector<String> dest_paths;
if (err == OK) {
if (importer->get_save_extension() == "") {
//no path
} else if (import_variants.size()) {
//import with variants
for (List<String>::Element *E = import_variants.front(); E; E = E->next()) {
String path = base_path.c_escape() + "." + E->get() + "." + importer->get_save_extension();
f->store_line("path." + E->get() + "=\"" + path + "\"");
dest_paths.push_back(path);
}
} else {
String path = base_path + "." + importer->get_save_extension();
f->store_line("path=\"" + path + "\"");
dest_paths.push_back(path);
}
} else {
f->store_line("valid=false");
}
f->store_line("");
f->store_line("[deps]\n");
if (gen_files.size()) {
Array genf;
for (List<String>::Element *E = gen_files.front(); E; E = E->next()) {
genf.push_back(E->get());
dest_paths.push_back(E->get());
}
String value;
VariantWriter::write_to_string(genf, value);
f->store_line("files=" + value);
f->store_line("");
}
f->store_line("source_file=" + Variant(p_file).get_construct_string());
if (dest_paths.size()) {
Array dp;
for (int i = 0; i < dest_paths.size(); i++) {
dp.push_back(dest_paths[i]);
}
f->store_line("dest_files=" + Variant(dp).get_construct_string() + "\n");
}
f->store_line("[params]");
f->store_line("");
//store options in provided order, to avoid file changing. Order is also important because first match is accepted first.
for (List<ResourceImporter::ImportOption>::Element *E = opts.front(); E; E = E->next()) {
String base = E->get().option.name;
String value;
VariantWriter::write_to_string(params[base], value);
f->store_line(base + "=" + value);
}
f->close();
memdelete(f);
// Store the md5's of the various files. These are stored separately so that the .import files can be version controlled.
FileAccess *md5s = FileAccess::open(base_path + ".md5", FileAccess::WRITE);
ERR_FAIL_COND(!md5s);
md5s->store_line("source_md5=\"" + FileAccess::get_md5(p_file) + "\"");
if (dest_paths.size()) {
md5s->store_line("dest_md5=\"" + FileAccess::get_multiple_md5(dest_paths) + "\"\n");
}
md5s->close();
memdelete(md5s);
//update modified times, to avoid reimport
fs->files[cpos]->modified_time = FileAccess::get_modified_time(p_file);
fs->files[cpos]->import_modified_time = FileAccess::get_modified_time(p_file + ".import");
fs->files[cpos]->deps = _get_dependencies(p_file);
fs->files[cpos]->type = importer->get_resource_type();
fs->files[cpos]->import_valid = ResourceLoader::is_import_valid(p_file);
//if file is currently up, maybe the source it was loaded from changed, so import math must be updated for it
//to reload properly
if (ResourceCache::has(p_file)) {
Resource *r = ResourceCache::get(p_file);
if (r->get_import_path() != String()) {
String dst_path = ResourceFormatImporter::get_singleton()->get_internal_resource_path(p_file);
r->set_import_path(dst_path);
r->set_import_last_modified_time(0);
}
}
EditorResourcePreview::get_singleton()->check_for_invalidation(p_file);
}
void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
{ //check that .import folder exists
DirAccess *da = DirAccess::open("res://");
if (da->change_dir(".import") != OK) {
Error err = da->make_dir(".import");
if (err) {
memdelete(da);
ERR_EXPLAIN("Failed to create 'res://.import' folder.");
ERR_FAIL_COND(err != OK);
}
}
memdelete(da);
}
importing = true;
EditorProgress pr("reimport", TTR("(Re)Importing Assets"), p_files.size());
Vector<ImportFile> files;
for (int i = 0; i < p_files.size(); i++) {
ImportFile ifile;
ifile.path = p_files[i];
ifile.order = ResourceFormatImporter::get_singleton()->get_import_order(p_files[i]);
files.push_back(ifile);
}
files.sort();
for (int i = 0; i < files.size(); i++) {
pr.step(files[i].path.get_file(), i);
_reimport_file(files[i].path);
}
_save_filesystem_cache();
importing = false;
if (!is_scanning()) {
emit_signal("filesystem_changed");
}
emit_signal("resources_reimported", p_files);
}
Error EditorFileSystem::_resource_import(const String &p_path) {
Vector<String> files;
files.push_back(p_path);
singleton->update_file(p_path);
singleton->reimport_files(files);
return OK;
}
void EditorFileSystem::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_filesystem"), &EditorFileSystem::get_filesystem);
ClassDB::bind_method(D_METHOD("is_scanning"), &EditorFileSystem::is_scanning);
ClassDB::bind_method(D_METHOD("get_scanning_progress"), &EditorFileSystem::get_scanning_progress);
ClassDB::bind_method(D_METHOD("scan"), &EditorFileSystem::scan);
ClassDB::bind_method(D_METHOD("scan_sources"), &EditorFileSystem::scan_changes);
ClassDB::bind_method(D_METHOD("update_file", "path"), &EditorFileSystem::update_file);
ClassDB::bind_method(D_METHOD("get_filesystem_path", "path"), &EditorFileSystem::get_filesystem_path);
ClassDB::bind_method(D_METHOD("get_file_type", "path"), &EditorFileSystem::get_file_type);
ClassDB::bind_method(D_METHOD("update_script_classes"), &EditorFileSystem::update_script_classes);
ADD_SIGNAL(MethodInfo("filesystem_changed"));
ADD_SIGNAL(MethodInfo("sources_changed", PropertyInfo(Variant::BOOL, "exist")));
ADD_SIGNAL(MethodInfo("resources_reimported", PropertyInfo(Variant::POOL_STRING_ARRAY, "resources")));
ADD_SIGNAL(MethodInfo("resources_reload", PropertyInfo(Variant::POOL_STRING_ARRAY, "resources")));
}
void EditorFileSystem::_update_extensions() {
valid_extensions.clear();
import_extensions.clear();
List<String> extensionsl;
ResourceLoader::get_recognized_extensions_for_type("", &extensionsl);
for (List<String>::Element *E = extensionsl.front(); E; E = E->next()) {
valid_extensions.insert(E->get());
}
extensionsl.clear();
ResourceFormatImporter::get_singleton()->get_recognized_extensions(&extensionsl);
for (List<String>::Element *E = extensionsl.front(); E; E = E->next()) {
import_extensions.insert(E->get());
}
}
EditorFileSystem::EditorFileSystem() {
ResourceLoader::import = _resource_import;
reimport_on_missing_imported_files = GLOBAL_DEF("editor/reimport_missing_imported_files", true);
singleton = this;
filesystem = memnew(EditorFileSystemDirectory); //like, empty
filesystem->parent = NULL;
thread = NULL;
scanning = false;
importing = false;
use_threads = true;
thread_sources = NULL;
new_filesystem = NULL;
abort_scan = false;
scanning_changes = false;
scanning_changes_done = false;
DirAccess *da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
if (da->change_dir("res://.import") != OK) {
da->make_dir("res://.import");
}
//this should probably also work on Unix and use the string it returns for FAT32
using_fat_32 = da->get_filesystem_type() == "FAT32";
memdelete(da);
scan_total = 0;
update_script_classes_queued = false;
}
EditorFileSystem::~EditorFileSystem() {
}