godot/editor/plugins
bruvzg 4351af30c8
[Font Inspector Plugin] Hide "Add Feature" button if supported feature list is empty.
2022-09-22 08:20:40 +03:00
..
tiles Merge pull request #66159 from MewPurPur/fix-animated-tiles-offset-unit 2022-09-20 15:45:41 +02:00
SCsub Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
abstract_polygon_2d_editor.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
abstract_polygon_2d_editor.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_blend_space_1d_editor.cpp Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
animation_blend_space_1d_editor.h Add read-only mode to AnimationTreeEditor plugins 2022-08-25 16:29:36 +01:00
animation_blend_space_2d_editor.cpp Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
animation_blend_space_2d_editor.h Add read-only mode to AnimationTreeEditor plugins 2022-08-25 16:29:36 +01:00
animation_blend_tree_editor_plugin.cpp Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree 2022-09-15 20:11:36 +02:00
animation_blend_tree_editor_plugin.h Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
animation_library_editor.cpp Refactor to use internal foreign resource checking function. 2022-09-07 10:17:22 +01:00
animation_library_editor.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
animation_player_editor_plugin.cpp Refactor to use internal foreign resource checking function. 2022-09-07 10:17:22 +01:00
animation_player_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
animation_state_machine_editor.cpp Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
animation_state_machine_editor.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
animation_tree_editor_plugin.cpp Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
animation_tree_editor_plugin.h Fix redraw timing in AnimationBlendTreeEditor 2022-09-14 21:05:21 +09:00
asset_library_editor_plugin.cpp Fix Ctrl/Cmd+F always processed by the asset library, instead of script editor / help. 2022-09-10 21:40:45 +02:00
asset_library_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
audio_stream_randomizer_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
audio_stream_randomizer_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
bit_map_editor_plugin.cpp Add static methods for creating Image and ImageTexture 2022-07-08 13:40:47 +02:00
bit_map_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
bone_map_editor_plugin.cpp Add `is_zero_approx` methods to `Vector2`, `3`, and `4` 2022-09-02 00:29:50 -04:00
bone_map_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
camera_3d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
camera_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
canvas_item_editor_plugin.cpp Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
canvas_item_editor_plugin.h Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
cast_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
cast_2d_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
collision_polygon_2d_editor_plugin.cpp Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 2022-04-04 21:49:51 +02:00
collision_polygon_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
collision_shape_2d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
collision_shape_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
control_editor_plugin.cpp Fix some editor theme regressions 2022-08-29 18:01:41 +03:00
control_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
cpu_particles_2d_editor_plugin.cpp Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
cpu_particles_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
cpu_particles_3d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
cpu_particles_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
curve_editor_plugin.cpp Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
curve_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
debugger_editor_plugin.cpp Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
debugger_editor_plugin.h Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native menu for editor. 2022-08-18 22:25:44 +03:00
editor_debugger_plugin.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_debugger_plugin.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
editor_preview_plugins.cpp Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOT 2022-09-06 19:00:33 +02:00
editor_preview_plugins.h Implement Physical Light Units as an optional setting. 2022-08-31 12:14:46 -07:00
editor_resource_conversion_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
editor_resource_conversion_plugin.h Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
font_config_plugin.cpp [Font Inspector Plugin] Hide "Add Feature" button if supported feature list is empty. 2022-09-22 08:20:40 +03:00
font_config_plugin.h Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
gdextension_export_plugin.h Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
gpu_particles_2d_editor_plugin.cpp Rename ParticlesMaterial to ParticleProcessMaterial 2022-08-26 02:53:08 +02:00
gpu_particles_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
gpu_particles_3d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
gpu_particles_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
gpu_particles_collision_sdf_editor_plugin.cpp Rename `hint_tooltip` to `tooltip_text` & setget 2022-08-27 01:35:01 +02:00
gpu_particles_collision_sdf_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
gradient_editor.cpp Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_editor.h Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_editor_plugin.cpp Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_editor_plugin.h Unite GradientEdit and GradientEditor as editor-only widget 2022-08-31 23:45:04 +03:00
gradient_texture_2d_editor_plugin.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
gradient_texture_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
input_event_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
input_event_editor_plugin.h Redesign InputEvent editor plugin 2022-04-12 08:30:24 -05:00
light_occluder_2d_editor_plugin.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
light_occluder_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
lightmap_gi_editor_plugin.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
lightmap_gi_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
line_2d_editor_plugin.cpp Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 2022-04-04 21:49:51 +02:00
line_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
material_editor_plugin.cpp Enable material editor preview to be rotated. 2022-09-07 11:02:57 +05:45
material_editor_plugin.h Enable material editor preview to be rotated. 2022-09-07 11:02:57 +05:45
mesh_editor_plugin.cpp Fix theme propagation in various parts of the editor 2022-09-02 13:18:31 +03:00
mesh_editor_plugin.h Fix theme propagation in various parts of the editor 2022-09-02 13:18:31 +03:00
mesh_instance_3d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
mesh_instance_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
mesh_library_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
mesh_library_editor_plugin.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
multimesh_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
multimesh_editor_plugin.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
navigation_link_2d_editor_plugin.cpp Added node for Navigation links 2022-08-26 22:05:15 -07:00
navigation_link_2d_editor_plugin.h Fix various uninitialized member pointers 2022-09-06 11:20:27 +02:00
navigation_polygon_editor_plugin.cpp Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` 2022-05-03 01:43:50 +02:00
navigation_polygon_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
node_3d_editor_gizmos.cpp Merge pull request #63479 from DarkKilauea/nav-link 2022-09-01 23:44:22 +02:00
node_3d_editor_gizmos.h Added node for Navigation links 2022-08-26 22:05:15 -07:00
node_3d_editor_plugin.cpp Free preview sun and environement on editor close. 2022-09-15 20:45:19 -07:00
node_3d_editor_plugin.h Free preview sun and environement on editor close. 2022-09-15 20:45:19 -07:00
occluder_instance_3d_editor_plugin.cpp Seperate filter and description in FileDialog.add_filter() 2022-07-09 10:51:45 -05:00
occluder_instance_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
packed_scene_translation_parser_plugin.cpp Rename `hint_tooltip` to `tooltip_text` & setget 2022-08-27 01:35:01 +02:00
packed_scene_translation_parser_plugin.h Add a new HashSet template 2022-05-20 22:40:38 +02:00
path_2d_editor_plugin.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
path_2d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
path_3d_editor_plugin.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
path_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
physical_bone_3d_editor_plugin.cpp Style: Apply clang-tidy to current code, add `readability-redundant-member-init` 2022-04-04 21:49:51 +02:00
physical_bone_3d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
polygon_2d_editor_plugin.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
polygon_2d_editor_plugin.h Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 2022-05-02 16:28:25 +02:00
polygon_3d_editor_plugin.cpp Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
polygon_3d_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
resource_preloader_editor_plugin.cpp Rename TreeItem's `set_tooltip` to `set_tooltip_text` 2022-08-30 11:16:23 +02:00
resource_preloader_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
root_motion_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
root_motion_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
script_editor_plugin.cpp Merge pull request #63576 from KoBeWi/list_clicker 2022-09-21 15:38:41 +02:00
script_editor_plugin.h Merge pull request #63576 from KoBeWi/list_clicker 2022-09-21 15:38:41 +02:00
script_text_editor.cpp Fix checking if script is attached to any node belonging to scene 2022-09-21 15:46:30 +02:00
script_text_editor.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
shader_editor_plugin.cpp Close shader under cursor when middle mouse clicking in editor list 2022-09-18 13:25:13 +02:00
shader_editor_plugin.h Shrink shader editor's oversized borders 2022-09-10 17:58:31 -03:00
shader_file_editor_plugin.cpp Extract EditorResourceConversionPlugin into its own source files and clean up editor includes 2022-07-31 21:14:15 +03:00
shader_file_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_2d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
skeleton_2d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
skeleton_3d_editor_plugin.cpp Merge pull request #64465 from TokageItLab/bind-after-gui-input 2022-09-10 20:01:48 +02:00
skeleton_3d_editor_plugin.h Add simple auto mapping to BoneMapper 2022-08-23 16:43:33 +09:00
skeleton_ik_3d_editor_plugin.cpp Remove most EditorNode constructor parameters and fields 2022-02-14 14:16:24 +01:00
skeleton_ik_3d_editor_plugin.h Zero initialize all pointer class and struct members 2022-04-04 19:49:50 +02:00
sprite_2d_editor_plugin.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
sprite_2d_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
sprite_frames_editor_plugin.cpp Merge pull request #65421 from V-Sekai/spriteframes_read_only 2022-09-14 14:42:18 +02:00
sprite_frames_editor_plugin.h Add read only mode to SpriteFrames editor. 2022-09-06 14:47:13 +01:00
style_box_editor_plugin.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
style_box_editor_plugin.h Improve StyleBox preview 2022-05-26 11:57:56 +02:00
sub_viewport_preview_editor_plugin.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
sub_viewport_preview_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
text_editor.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
text_editor.h Replace Array return types with TypedArray 2022-08-22 22:42:36 +02:00
texture_3d_editor_plugin.cpp Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
texture_3d_editor_plugin.h Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
texture_editor_plugin.cpp Revert "Remove NOTIFICATION_ENTER_TREE when paired with NOTIFICATION_THEME_CHANGED" 2022-08-29 11:11:29 +02:00
texture_editor_plugin.h Editor: Cleanup some includes dependencies 2022-02-15 14:54:15 +01:00
texture_layered_editor_plugin.cpp Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
texture_layered_editor_plugin.h Port remaining connections to callable_mp 2022-09-18 13:08:54 +02:00
texture_region_editor_plugin.cpp Improve naming of theme properties throughout GUI code 2022-09-06 22:53:17 +03:00
texture_region_editor_plugin.h Add per-scene UndoRedo 2022-08-22 18:05:10 +02:00
theme_editor_plugin.cpp Make `Vector2i` values paired with `EDSCALE` be just `Vector2` 2022-09-08 14:46:32 -03:00
theme_editor_plugin.h Use type icons in Theme editor import tab 2022-05-26 23:05:17 -05:00
theme_editor_preview.cpp Rename `CanvasItem.update()` to `queue_redraw()` 2022-08-29 14:59:47 +02:00
theme_editor_preview.h Tweak minsize of editor ColorPickerButtons 2022-05-19 15:20:46 +02:00
version_control_editor_plugin.cpp VCS plugin: SSH key dialog defaults to HOME 2022-09-12 17:03:20 +02:00
version_control_editor_plugin.h VCS: Improve VCS UI/UX by QoL changes 2022-08-31 00:27:08 +05:30
visual_shader_editor_plugin.cpp Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
visual_shader_editor_plugin.h Remove subcategory parameter from `AddOption` in visual shader editor 2022-09-07 15:10:43 +03:00
voxel_gi_editor_plugin.cpp Rename `hint_tooltip` to `tooltip_text` & setget 2022-08-27 01:35:01 +02:00
voxel_gi_editor_plugin.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00