115 lines
3.0 KiB
XML
115 lines
3.0 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Engine" inherits="Object" category="Core" version="3.0.alpha.custom_build">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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<method name="get_frames_drawn">
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<return type="int">
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</return>
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<description>
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Return the total amount of frames drawn.
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</description>
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</method>
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<method name="get_frames_per_second" qualifiers="const">
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<return type="float">
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</return>
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<description>
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Returns the frames per second of the running game.
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</description>
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</method>
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<method name="get_iterations_per_second" qualifiers="const">
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<return type="int">
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</return>
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<description>
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Return the amount of fixed iterations per second (for fixed process and physics).
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</description>
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</method>
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<method name="get_main_loop" qualifiers="const">
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<return type="MainLoop">
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</return>
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<description>
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Return the main loop object (see [MainLoop] and [SceneTree]).
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</description>
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</method>
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<method name="get_target_fps" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_time_scale">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_version_info" qualifiers="const">
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<return type="Dictionary">
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</return>
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<description>
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Returns the current engine version information in a Dictionary.
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"major" - Holds the major version number as a String
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"minor" - Holds the minor version number as a String
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"patch" - Holds the patch version number as a String
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"status" - Holds the status (e.g. "beta", "rc1", "rc2", ... "stable") as a String
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"revision" - Holds the revision (e.g. "custom-build") as a String
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"string" - major + minor + patch + status + revision in a single String
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</description>
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</method>
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<method name="is_editor_hint" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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<method name="is_in_fixed_frame" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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<method name="set_editor_hint">
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<return type="void">
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</return>
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<argument index="0" name="enabled" type="bool">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_iterations_per_second">
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<return type="void">
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</return>
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<argument index="0" name="iterations_per_second" type="int">
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</argument>
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<description>
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Set the amount of fixed iterations per second (for fixed process and physics).
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</description>
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</method>
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<method name="set_target_fps">
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<return type="void">
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</return>
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<argument index="0" name="target_fps" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_time_scale">
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<return type="void">
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</return>
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<argument index="0" name="time_scale" type="float">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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