godot/doc/classes/NavigationPathQueryResult3D.xml
smix8 63dcb9aa80 Add NavigationPathQuery
Adds NavigationPathQueryParameters objects that can be used with NavigationServer.query_path() to query a customized navigation path.
2022-09-20 22:20:11 +02:00

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="NavigationPathQueryResult3D" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Result from a [NavigationPathQueryParameters3D] navigation path query.
</brief_description>
<description>
This class contains the result of a navigation path query from [method NavigationServer3D.query_path].
</description>
<tutorials>
</tutorials>
<members>
<member name="path" type="PackedVector3Array" setter="set_path" getter="get_path" default="PackedVector3Array()">
The resulting path array from the navigation query. All path array positions are in global coordinates. Without customized query parameters this is the same path as returned by [method NavigationServer3D.map_get_path].
</member>
</members>
</class>