godot/modules/mono
Rémi Verschelde 6ccc3e4d87
Merge pull request #54130 from raulsntos/csharp-exports
Keep order for C# exported members
2021-10-24 21:17:58 +02:00
..
build_scripts Remove unused imports in .py, SCsub and SConstruct files 2021-10-18 01:50:34 +05:30
doc_classes doc: Update links to latest documentation after content reorganization 2021-10-06 13:48:48 +02:00
editor Restrict the project data directory configuration 2021-10-18 14:10:38 -07:00
glue Fix some leftover references to idle_frame 2021-10-04 20:57:31 +02:00
icons
mono_gd Mono: Fix build after #52940 2021-10-20 11:07:20 +02:00
utils Add missing WIN32_LEAN_AND_MEAN 2021-09-23 10:35:00 +02:00
.editorconfig
.gitignore
Directory.Build.props
SCsub SCons: Fix missing mono `.gen.cpp` sources after #53860 2021-10-16 15:53:14 +02:00
SdkPackageVersions.props
__init__.py
class_db_api_json.cpp
class_db_api_json.h
config.py Add support for the RISC-V architecture 2021-10-22 12:51:10 -05:00
csharp_script.cpp Keep order for C# exported members 2021-10-22 19:25:01 +02:00
csharp_script.h Keep order for C# exported members 2021-10-22 19:25:01 +02:00
godotsharp_defs.h
godotsharp_dirs.cpp Provide a getter for the project data directory. 2021-09-15 12:52:03 -07:00
godotsharp_dirs.h
managed_callable.cpp
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp Namespaces instead of underscore prefix for binds 2021-08-17 16:10:09 +02:00
register_types.h
signal_awaiter_utils.cpp
signal_awaiter_utils.h