godot/drivers/gles2
Juan Linietsky 642c63319e Camera Fixes
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-Object Picking and orthogonal camera related functions fixed (i hope)
-Going to preview mode in the camera shows a frame with the correct game aspect ratio
-Changed Camera API and properties a little t make it more straightforward
-Fixed bug in shader compiler.

-Fixed bug in ShaderGL
2014-09-15 20:06:37 -03:00
..
shaders Little Bits 2014-08-14 10:31:38 -03:00
rasterizer_gles2.cpp 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
rasterizer_gles2.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
rasterizer_instance_gles2.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rasterizer_instance_gles2.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_compiler_gles2.cpp Little Bits 2014-08-14 10:31:38 -03:00
shader_compiler_gles2.h Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
shader_gles2.cpp Camera Fixes 2014-09-15 20:06:37 -03:00
shader_gles2.h Misc Fixes 2014-06-27 23:21:45 -03:00