godot/tools
Juan Linietsky 642c63319e Camera Fixes
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-Object Picking and orthogonal camera related functions fixed (i hope)
-Going to preview mode in the camera shows a frame with the correct game aspect ratio
-Changed Camera API and properties a little t make it more straightforward
-Fixed bug in shader compiler.

-Fixed bug in ShaderGL
2014-09-15 20:06:37 -03:00
..
Godot.app/Contents GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
addheader GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bmfhdr GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
buildstuff GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
collada 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
doc Bug Fixes 2014-06-29 22:41:02 -03:00
docdump -moved script to modules 2014-02-24 09:53:33 -03:00
editor Camera Fixes 2014-09-15 20:06:37 -03:00
export/blender25 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
freetype Removed unneeded c files from the freetype build rules, to prevent errors compiling under VC 2014-02-11 11:36:49 +00:00
glwrapper GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
html_fs -fixed export templates not loading/exporting on Windows 2014-02-13 18:03:28 -03:00
ios_xcode_template -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
osx_template.app/Contents GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
pck 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
script_plugins -moved script to modules 2014-02-24 09:53:33 -03:00
scrits GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
memsort.py GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00