godot/tools/editor/editor_node.cpp

4227 lines
114 KiB
C++

/*************************************************************************/
/* editor_node.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "version.h"
#include "editor_node.h"
#include "print_string.h"
#include "editor_icons.h"
#include "editor_fonts.h"
#include "editor_help.h"
#include "scene/io/scene_saver.h"
#include "scene/io/scene_loader.h"
#include "core/io/resource_saver.h"
#include "core/io/resource_loader.h"
#include "servers/physics_2d_server.h"
#include "scene/resources/packed_scene.h"
#include "editor_settings.h"
#include "io_plugins/editor_import_collada.h"
#include "io_plugins/editor_scene_importer_fbxconv.h"
#include "globals.h"
#include <stdio.h>
#include "object_type_db.h"
#include "os/keyboard.h"
#include "os/os.h"
#include "os/file_access.h"
#include "message_queue.h"
#include "path_remap.h"
#include "translation.h"
#include "pvrtc_compress.h"
#include "editor_file_system.h"
#include "register_exporters.h"
#include "bind/core_bind.h"
#include "io/zip_io.h"
// plugins
#include "plugins/sprite_frames_editor_plugin.h"
#include "plugins/canvas_item_editor_plugin.h"
#include "plugins/spatial_editor_plugin.h"
#include "plugins/sample_editor_plugin.h"
#include "plugins/sample_library_editor_plugin.h"
#include "plugins/sample_player_editor_plugin.h"
#include "plugins/camera_editor_plugin.h"
#include "plugins/style_box_editor_plugin.h"
#include "plugins/resource_preloader_editor_plugin.h"
#include "plugins/item_list_editor_plugin.h"
#include "plugins/stream_editor_plugin.h"
#include "plugins/multimesh_editor_plugin.h"
#include "plugins/theme_editor_plugin.h"
#include "plugins/tile_map_editor_plugin.h"
#include "plugins/cube_grid_theme_editor_plugin.h"
#include "plugins/shader_editor_plugin.h"
#include "plugins/path_editor_plugin.h"
#include "plugins/rich_text_editor_plugin.h"
#include "plugins/collision_polygon_editor_plugin.h"
#include "plugins/script_editor_plugin.h"
#include "plugins/path_2d_editor_plugin.h"
#include "plugins/particles_editor_plugin.h"
#include "plugins/particles_2d_editor_plugin.h"
#include "plugins/animation_tree_editor_plugin.h"
#include "plugins/tile_set_editor_plugin.h"
#include "plugins/animation_player_editor_plugin.h"
#include "plugins/baked_light_editor_plugin.h"
#include "plugins/polygon_2d_editor_plugin.h"
// end
#include "tools/editor/io_plugins/editor_texture_import_plugin.h"
#include "tools/editor/io_plugins/editor_scene_import_plugin.h"
#include "tools/editor/io_plugins/editor_font_import_plugin.h"
#include "tools/editor/io_plugins/editor_sample_import_plugin.h"
#include "tools/editor/io_plugins/editor_translation_import_plugin.h"
#include "tools/editor/io_plugins/editor_mesh_import_plugin.h"
EditorNode *EditorNode::singleton=NULL;
void EditorNode::_update_title() {
String appname = Globals::get_singleton()->get("application/name");
String title = appname.empty()?String(VERSION_FULL_NAME):String(_MKSTR(VERSION_NAME) + String(" - ") + appname);
String edited = edited_scene?edited_scene->get_filename():String();
if (!edited.empty())
title+=" - " + String(edited.get_file());
if (unsaved_cache)
title+=" (*)";
OS::get_singleton()->set_window_title(title);
}
void EditorNode::_unhandled_input(const InputEvent& p_event) {
if (p_event.type==InputEvent::KEY && p_event.key.pressed && !p_event.key.echo) {
switch(p_event.key.scancode) {
case KEY_F1:
if (!p_event.key.mod.shift && !p_event.key.mod.command)
_editor_select(3);
break;
case KEY_F2: _editor_select(0); break;
case KEY_F3: _editor_select(1); break;
case KEY_F4: _editor_select(2); break;
case KEY_F5: _menu_option_confirm((p_event.key.mod.control&&p_event.key.mod.shift)?RUN_PLAY_CUSTOM_SCENE:RUN_PLAY,true); break;
case KEY_F6: _menu_option_confirm(RUN_PLAY_SCENE,true); break;
case KEY_F7: _menu_option_confirm(RUN_PAUSE,true); break;
case KEY_F8: _menu_option_confirm(RUN_STOP,true); break;
}
}
}
void EditorNode::_notification(int p_what) {
if (p_what==NOTIFICATION_EXIT_SCENE) {
editor_data.save_editor_external_data();
log->deinit(); // do not get messages anymore
}
if (p_what==NOTIFICATION_PROCESS) {
//force the whole tree viewport
#if 0
{
Rect2 grect = scene_root_base->get_global_rect();
Rect2 grectsrp = scene_root_parent->get_global_rect();
if (grect!=grectsrp) {
scene_root_parent->set_pos(grect.pos);
scene_root_parent->set_size(grect.size);
}
}
#endif
if (opening_prev && confirmation->is_hidden())
opening_prev=false;
if (unsaved_cache != (saved_version!=editor_data.get_undo_redo().get_version())) {
unsaved_cache = (saved_version!=editor_data.get_undo_redo().get_version());
_update_title();
}
//get_root_node()->set_rect(viewport->get_global_rect());
//update the circle
uint64_t frame = OS::get_singleton()->get_frames_drawn();
uint32_t tick = OS::get_singleton()->get_ticks_msec();
if (frame!=circle_step_frame && (tick-circle_step_msec)>(1000/8)) {
circle_step++;
if (circle_step>=8)
circle_step=0;
circle_step_msec=tick;
circle_step_frame=frame+1;
update_menu->set_icon(gui_base->get_icon("Progress"+itos(circle_step+1),"EditorIcons"));
}
scene_root->set_size_override(true,Size2(Globals::get_singleton()->get("display/width"),Globals::get_singleton()->get("display/height")));
editor_selection->update();
{
uint32_t p32 = AudioServer::get_singleton()->read_output_peak()>>8;
float peak = p32==0? -80 : Math::linear2db(p32 / 65535.0);
if (peak<-80)
peak=-80;
float vu = audio_vu->get_val();
if (peak > vu) {
audio_vu->set_val(peak);
} else {
float new_vu = vu - get_process_delta_time()*70.0;
if (new_vu<-80)
new_vu=-80;
if (new_vu !=-80 && vu !=-80)
audio_vu->set_val(new_vu);
}
}
}
if (p_what==NOTIFICATION_ENTER_SCENE) {
//MessageQueue::get_singleton()->push_call(this,"_get_scene_metadata");
get_scene()->set_editor_hint(true);
get_scene()->get_root()->set_as_audio_listener(false);
get_scene()->get_root()->set_as_audio_listener_2d(false);
get_scene()->set_auto_accept_quit(false);
//VisualServer::get_singleton()->viewport_set_hide_canvas(editor->get_scene_root()->get_viewport(),false);
//import_monitor->scan_changes();
}
if (p_what==NOTIFICATION_READY) {
VisualServer::get_singleton()->viewport_set_hide_scenario(get_scene_root()->get_viewport(),true);
VisualServer::get_singleton()->viewport_set_hide_canvas(get_scene_root()->get_viewport(),true);
_editor_select(1);
if (defer_load_scene!="") {
#ifdef OLD_SCENE_FORMAT_ENABLED
if (convert_old) {
get_scene()->quit();
Node *scn = SceneLoader::load(defer_load_scene,true);
ERR_EXPLAIN("Couldn't load scene: "+defer_load_scene);
ERR_FAIL_COND(!scn);
Ref<PackedScene> sdata = memnew( PackedScene );
Error err = sdata->pack(scn);
ERR_EXPLAIN("Couldn't repack scene: "+defer_load_scene);
ERR_FAIL_COND(err!=OK);
err = ResourceSaver::save(defer_load_scene,sdata);
ERR_EXPLAIN("Couldn't resave scene: "+defer_load_scene);
ERR_FAIL_COND(err!=OK);
return;
}
#endif
load_scene(defer_load_scene);
defer_load_scene="";
}
if (defer_translatable!="") {
Error ok = save_translatable_strings(defer_translatable);
if (ok!=OK)
OS::get_singleton()->set_exit_code(255);
defer_translatable="";
get_scene()->quit();
}
/*
if (defer_optimize!="") {
Error ok = save_optimized_copy(defer_optimize,defer_optimize_preset);
defer_optimize_preset="";
if (ok!=OK)
OS::get_singleton()->set_exit_code(255);
get_scene()->quit();
}
*/
if (export_defer.platform!="") {
project_export_settings->export_platform(export_defer.platform,export_defer.path,export_defer.debug,export_defer.password,true);
export_defer.platform="";
}
}
if (p_what == MainLoop::NOTIFICATION_WM_FOCUS_IN) {
/*
List<Ref<Resource> > cached;
ResourceCache::get_cached_resources(&cached);
bool changes=false;
for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
if (!E->get()->can_reload_from_file())
continue;
if (E->get()->get_path().find("::")!=-1)
continue;
uint64_t mt = FileAccess::get_modified_time(E->get()->get_path());
if (mt!=E->get()->get_last_modified_time()) {
changes=true;
break;
}
}
sources_button->get_popup()->set_item_disabled(sources_button->get_popup()->get_item_index(DEPENDENCY_UPDATE_LOCAL),!changes);
if (changes && sources_button->get_popup()->is_item_disabled(sources_button->get_popup()->get_item_index(DEPENDENCY_UPDATE_IMPORTED))) {
sources_button->set_icon(gui_base->get_icon("DependencyLocalChanged","EditorIcons"));
}
*/
if (bool(EDITOR_DEF("resources/auto_reload_modified_images",true))) {
_menu_option_confirm(DEPENDENCY_LOAD_CHANGED_IMAGES,true);
}
EditorFileSystem::get_singleton()->scan_sources();
}
if (p_what == MainLoop::NOTIFICATION_WM_QUIT_REQUEST) {
_menu_option_confirm(FILE_QUIT, false);
};
}
void EditorNode::_fs_changed() {
for(Set<FileDialog*>::Element *E=file_dialogs.front();E;E=E->next()) {
E->get()->invalidate();
}
}
void EditorNode::_sources_changed(bool p_exist) {
if (p_exist) {
sources_button->set_icon(gui_base->get_icon("DependencyChanged","EditorIcons"));
sources_button->set_disabled(false);
} else {
sources_button->set_icon(gui_base->get_icon("DependencyOk","EditorIcons"));
sources_button->set_disabled(true);
}
}
void EditorNode::_vp_resized() {
}
void EditorNode::_node_renamed() {
if (property_editor)
property_editor->update_tree();
}
Error EditorNode::load_resource(const String& p_scene) {
RES res = ResourceLoader::load(p_scene);
ERR_FAIL_COND_V(!res.is_valid(),ERR_CANT_OPEN);
edit_resource(res);
return OK;
}
void EditorNode::edit_resource(const Ref<Resource>& p_resource) {
_resource_selected(p_resource,"");
}
void EditorNode::edit_node(Node *p_node) {
push_item(p_node);
}
void EditorNode::open_resource(const String& p_type) {
file->set_mode(FileDialog::MODE_OPEN_FILE);
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type(p_type,&extensions);
file->clear_filters();
for(int i=0;i<extensions.size();i++) {
file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
}
//file->set_current_path(current_path);
file->popup_centered_ratio();
current_option=RESOURCE_LOAD;
}
void EditorNode::save_resource(const Ref<Resource>& p_resource) {
ERR_FAIL_COND(p_resource.is_null() || p_resource->get_path()=="" || p_resource->get_path().find("::")!=-1);
resources_dock->save_resource(p_resource->get_path(),p_resource);
}
void EditorNode::save_resource_as(const Ref<Resource>& p_resource) {
resources_dock->save_resource_as(p_resource);
}
void EditorNode::_menu_option(int p_option) {
_menu_option_confirm(p_option,false);
}
void EditorNode::_menu_confirm_current() {
_menu_option_confirm(current_option,true);
}
void EditorNode::_dialog_display_file_error(String p_file,Error p_error) {
if (p_error) {
current_option=-1;
//accept->"()->hide();
accept->get_ok()->set_text("I see..");
switch(p_error) {
case ERR_FILE_CANT_WRITE: {
accept->set_text("Can't open file for writing: "+p_file.extension());
} break;
case ERR_FILE_UNRECOGNIZED: {
accept->set_text("File format requested unknown: "+p_file.extension());
} break;
default: {
accept->set_text("Error Saving.");
}break;
}
accept->popup_centered(Size2(300,70));;
}
}
void EditorNode::_get_scene_metadata() {
Node *scene = edited_scene;
if (!scene)
return;
if (scene->has_meta("__editor_plugin_states__")) {
Dictionary md = scene->get_meta("__editor_plugin_states__");
editor_data.set_editor_states(md);
}
if (scene->has_meta("__editor_run_settings__")) {
Dictionary md = scene->get_meta("__editor_run_settings__");
if (md.has("run_mode"))
run_settings_dialog->set_run_mode(md["run_mode"]);
if (md.has("custom_args"))
run_settings_dialog->set_custom_arguments(md["custom_args"]);
}
}
void EditorNode::_set_scene_metadata() {
Node *scene = edited_scene;
if (!scene)
return;
{ /* Editor States */
Dictionary md = editor_data.get_editor_states();
if (!md.empty()) {
scene->set_meta("__editor_plugin_states__",md);
}
}
{ /* Run Settings */
Dictionary md;
md["run_mode"]=run_settings_dialog->get_run_mode();
md["custom_args"]=run_settings_dialog->get_custom_arguments();
scene->set_meta("__editor_run_settings__",md);
}
}
static Error _fix_object_paths(Object* obj, Node* root, String save_path) {
Globals* g = Globals::get_singleton();
String import_dir = root->get_meta("__editor_import_file__");
import_dir = import_dir.get_base_dir();
import_dir = DirAccess::normalize_path(import_dir);
if (import_dir[import_dir.length()-1] != '/') {
import_dir = import_dir + "/";
};
String resource_dir = DirAccess::normalize_path(g->get_resource_path());
if (resource_dir[resource_dir.length()-1] != '/') {
resource_dir = resource_dir + "/";
};
List<PropertyInfo> list;
obj->get_property_list(&list, false);
List<PropertyInfo>::Element *E = list.front();
while (E) {
Variant v = obj->get(E->get().name);
if (v.get_type() == Variant::OBJECT) {
Ref<Resource> res = (RefPtr)v;
if (res.is_null()) {
E = E->next();
continue;
}
if (res->get_path() != "") {
String res_path = res->get_path();
res_path = Globals::get_singleton()->globalize_path(res_path);
res_path = DirAccess::normalize_path(res_path);
if (res_path.find(resource_dir) != 0) {
// path of resource is not inside engine's resource path
String new_path;
if (res_path.find(import_dir) == 0) {
// path of resource is relative to path of import file
new_path = save_path + "/" + res_path.substr(import_dir.length(), res_path.length() - import_dir.length());
} else {
// path of resource is not relative to import file
new_path = save_path + "/" + res_path.get_file();
};
res->set_path(g->localize_path(new_path));
DirAccess* d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
d->make_dir_recursive(new_path.get_base_dir());
printf("copying from %ls to %ls\n", res_path.c_str(), new_path.c_str());
Error err = d->copy(res_path, new_path);
memdelete(d);
ERR_FAIL_COND_V(err != OK, err);
}
} else {
_fix_object_paths(res.operator->(), root, save_path);
};
};
E = E->next();
};
return OK;
};
static Error _fix_imported_scene_paths(Node* node, Node* root, String save_path) {
if (node == root || node->get_owner() == root) {
Error e = _fix_object_paths(node, root, save_path);
ERR_FAIL_COND_V(e != OK, e);
};
for (int i=0; i<node->get_child_count(); i++) {
Error e = _fix_imported_scene_paths(node->get_child(i), root, save_path);
ERR_FAIL_COND_V(e != OK, e);
};
return OK;
};
bool EditorNode::_find_and_save_edited_subresources(Object *obj,Set<RES>& processed,int32_t flags) {
bool ret_changed=false;
List<PropertyInfo> pi;
obj->get_property_list(&pi);
for (List<PropertyInfo>::Element *E=pi.front();E;E=E->next()) {
if (!(E->get().usage&PROPERTY_USAGE_STORAGE))
continue;
switch(E->get().type) {
case Variant::OBJECT: {
RES res = obj->get(E->get().name);
if (res.is_null() || processed.has(res))
break;
processed.insert(res);
bool changed = res->is_edited();
res->set_edited(false);
bool subchanged = _find_and_save_edited_subresources(res.ptr(),processed,flags);
if (res->get_path().is_resource_file()) {
if (changed || subchanged) {
//save
print_line("Also saving modified external resource: "+res->get_path());
Error err = ResourceSaver::save(res->get_path(),res,flags);
}
} else {
ret_changed=true;
}
} break;
case Variant::ARRAY: {
/*Array varray=p_variant;
int len=varray.size();
for(int i=0;i<len;i++) {
Variant v=varray.get(i);
_find_resources(v);
}*/
} break;
case Variant::DICTIONARY: {
/*
Dictionary d=p_variant;
List<Variant> keys;
d.get_key_list(&keys);
for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
Variant v = d[E->get()];
_find_resources(v);
} */
} break;
default: {}
}
}
return ret_changed;
}
void EditorNode::_save_edited_subresources(Node* scene,Set<RES>& processed,int32_t flags) {
_find_and_save_edited_subresources(scene,processed,flags);
for(int i=0;i<scene->get_child_count();i++) {
Node *n = scene->get_child(i);
if (n->get_owner()!=edited_scene)
continue;
_save_edited_subresources(n,processed,flags);
}
}
void EditorNode::_save_scene(String p_file) {
Node *scene = edited_scene;
if (!scene) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a tree root.");
accept->popup_centered(Size2(300,70));;
return;
}
editor_data.apply_changes_in_editors();
if (editor_plugin_screen) {
scene->set_meta("__editor_plugin_screen__",editor_plugin_screen->get_name());
}
_set_scene_metadata();
Ref<PackedScene> sdata = memnew( PackedScene );
Error err = sdata->pack(scene);
if (err!=OK) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Couldn't save scene. Likely dependencies (instances) couldn't be satisfied.");
accept->popup_centered(Size2(300,70));;
return;
}
sdata->set_import_metadata(scene_import_metadata);
int flg=0;
if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
flg|=ResourceSaver::FLAG_COMPRESS;
if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
flg|=ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
err = ResourceSaver::save(p_file,sdata,flg);
Set<RES> processed;
_save_edited_subresources(scene,processed,flg);
editor_data.save_editor_external_data();
if (err==OK) {
scene->set_filename( Globals::get_singleton()->localize_path(p_file) );
//EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type());
saved_version=editor_data.get_undo_redo().get_version();
_update_title();
} else {
_dialog_display_file_error(p_file,err);
}
};
void EditorNode::_import_action(const String& p_action) {
#if 0
import_confirmation->hide();
if (p_action=="re-import") {
_import(_tmp_import_path);
}
if (p_action=="update") {
Node *src = EditorImport::import_scene(_tmp_import_path);
if (!src) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text("Error importing scene.");
accept->popup_centered(Size2(300,70));;
return;
}
//as soon as the scene is imported, version hashes must be generated for comparison against saved scene
EditorImport::generate_version_hashes(src);
Node *dst = SceneLoader::load(editor_data.get_imported_scene(Globals::get_singleton()->localize_path(_tmp_import_path)));
if (!dst) {
memdelete(src);
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text("Error load scene to update.");
accept->popup_centered(Size2(300,70));;
return;
}
List<EditorImport::Conflict> conflicts;
EditorImport::check_conflicts(src,dst,&conflicts);
bool conflicted=false;
for (List<EditorImport::Conflict>::Element *E=conflicts.front();E;E=E->next()) {
if (E->get().status==EditorImport::Conflict::STATUS_CONFLICT) {
conflicted=true;
break;
}
}
if (conflicted) {
import_conflicts_dialog->popup(src,dst,conflicts);
return;
}
_import_with_conflicts(src,dst,conflicts);
//not conflicted, just reimport!
}
#endif
}
void EditorNode::_import(const String &p_file) {
#if 0
Node *new_scene = EditorImport::import_scene(p_file);
if (!new_scene) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text("Error importing scene.");
accept->popup_centered(Size2(300,70));;
return;
}
//as soon as the scene is imported, version hashes must be generated for comparison against saved scene
EditorImport::generate_version_hashes(new_scene);
Node *old_scene = edited_scene;
_hide_top_editors();
set_edited_scene(NULL);
editor_data.clear_editor_states();
if (old_scene) {
memdelete(old_scene);
}
set_edited_scene(new_scene);
scene_tree_dock->set_selected(new_scene);
//_get_scene_metadata();
editor_data.get_undo_redo().clear_history();
saved_version=editor_data.get_undo_redo().get_version();
_update_title();
#endif
}
void EditorNode::_dialog_action(String p_file) {
switch(current_option) {
case RESOURCE_LOAD: {
RES res = ResourceLoader::load(p_file);
if (res.is_null()) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("ok :(");
accept->set_text("Failed to load resource.");
return;
};
push_item(res.operator->() );
} break;
case FILE_OPEN_SCENE: {
load_scene(p_file);
} break;
#ifdef OLD_SCENE_FORMAT_ENABLED
case FILE_OPEN_OLD_SCENE: {
String lpath = Globals::get_singleton()->localize_path(p_file);
if (!lpath.begins_with("res://")) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path.");
accept->popup_centered(Size2(300,120));
return ;
}
Node*new_scene=SceneLoader::load(lpath,true);
if (!new_scene) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text("Error loading scene.");
accept->popup_centered(Size2(300,70));;
return ;
}
Node *old_scene = edited_scene;
_hide_top_editors();
set_edited_scene(NULL);
editor_data.clear_editor_states();
if (old_scene) {
memdelete(old_scene);
}
set_edited_scene(new_scene);
scene_tree_dock->set_selected(new_scene);
_get_scene_metadata();
editor_data.get_undo_redo().clear_history();
saved_version=editor_data.get_undo_redo().get_version();
_update_title();
_add_to_recent_scenes(lpath);
if (new_scene->has_meta("__editor_plugin_screen__")) {
String editor = new_scene->get_meta("__editor_plugin_screen__");
for(int i=0;i<editor_table.size();i++) {
if (editor_table[i]->get_name()==editor) {
_editor_select(i);
break;
}
}
}
} break;
#endif
case FILE_SAVE_OPTIMIZED: {
} break;
case FILE_RUN_SCRIPT: {
print_line("RUN: "+p_file);
Ref<Script> scr = ResourceLoader::load(p_file,"Script",true);
if (scr.is_null()) {
add_io_error("Script Failed to Load:\n"+p_file);
return;
}
if (!scr->is_tool()) {
add_io_error("Script is not tool, will not be able to run:\n"+p_file);
return;
}
Ref<EditorScript> es = memnew( EditorScript );
es->set_script(scr.get_ref_ptr());
es->set_editor(this);
es->_run();
get_undo_redo()->clear_history();
} break;
case FILE_DUMP_STRINGS: {
save_translatable_strings(p_file);
} break;
case FILE_SAVE_SUBSCENE: {
List<Node*> selection = editor_selection->get_selected_node_list();
if (selection.size()!=1) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation requieres a single selected node.");
accept->popup_centered(Size2(300,70));;
break;
}
Node *base = selection.front()->get();
Map<Node*,Node*> reown;
reown[get_edited_scene()]=base;
Node *copy = base->duplicate_and_reown(reown);
if (copy) {
Ref<PackedScene> sdata = memnew( PackedScene );
Error err = sdata->pack(copy);
memdelete(copy);
if (err!=OK) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Couldn't save subscene. Likely dependencies (instances) couldn't be satisfied.");
accept->popup_centered(Size2(300,70));;
return;
}
int flg=0;
if (EditorSettings::get_singleton()->get("on_save/compress_binary_resources"))
flg|=ResourceSaver::FLAG_COMPRESS;
if (EditorSettings::get_singleton()->get("on_save/save_paths_as_relative"))
flg|=ResourceSaver::FLAG_RELATIVE_PATHS;
err = ResourceSaver::save(p_file,sdata,flg);
if (err!=OK) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Error saving scene.");
accept->popup_centered(Size2(300,70));;
break;
}
//EditorFileSystem::get_singleton()->update_file(p_file,sdata->get_type());
} else {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Error duplicating scene to save it.");
accept->popup_centered(Size2(300,70));;
break;
}
} break;
case FILE_SAVE_SCENE:
case FILE_SAVE_AS_SCENE: {
if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
_save_scene(p_file);
}
} break;
case FILE_EXPORT_MESH_LIBRARY: {
Ref<MeshLibrary> ml;
if (file_export_lib_merge->is_pressed() && FileAccess::exists(p_file)) {
ml=ResourceLoader::load(p_file,"MeshLibrary");
if (ml.is_null()) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Can't load MeshLibrary for merging!.");
accept->popup_centered(Size2(300,70));;
return;
}
}
if (ml.is_null()) {
ml = Ref<MeshLibrary>( memnew( MeshLibrary ));
}
MeshLibraryEditor::update_library_file(edited_scene,ml,true);
Error err = ResourceSaver::save(p_file,ml);
if (err) {
accept->get_ok()->set_text("I see..");
accept->set_text("Error saving MeshLibrary!.");
accept->popup_centered(Size2(300,70));;
return;
}
} break;
case FILE_EXPORT_TILESET: {
Ref<TileSet> ml;
if (file_export_lib_merge->is_pressed() && FileAccess::exists(p_file)) {
ml=ResourceLoader::load(p_file,"TileSet");
if (ml.is_null()) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Can't load TileSet for merging!.");
accept->popup_centered(Size2(300,70));;
return;
}
}
if (ml.is_null()) {
ml = Ref<TileSet>( memnew( TileSet ));
}
TileSetEditor::update_library_file(edited_scene,ml,true);
Error err = ResourceSaver::save(p_file,ml);
if (err) {
accept->get_ok()->set_text("I see..");
accept->set_text("Error saving TileSet!.");
accept->popup_centered(Size2(300,70));;
return;
}
} break;
case SETTINGS_LOAD_EXPORT_TEMPLATES: {
FileAccess *fa=NULL;
zlib_filefunc_def io = zipio_create_io_from_file(&fa);
unzFile pkg = unzOpen2(p_file.utf8().get_data(), &io);
if (!pkg) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Can't open export templates zip.");
accept->popup_centered(Size2(300,70));;
return;
}
int ret = unzGoToFirstFile(pkg);
int fc=0; //coun them
while(ret==UNZ_OK) {
fc++;
ret = unzGoToNextFile(pkg);
}
ret = unzGoToFirstFile(pkg);
EditorProgress p("ltask","Loading Export Templates",fc);
print_line("BEGIN IMPORT");
fc=0;
while(ret==UNZ_OK) {
//get filename
unz_file_info info;
char fname[16384];
ret = unzGetCurrentFileInfo(pkg,&info,fname,16384,NULL,0,NULL,0);
String file=fname;
Vector<uint8_t> data;
data.resize(info.uncompressed_size);
//read
ret = unzOpenCurrentFile(pkg);
ret = unzReadCurrentFile(pkg,data.ptr(),data.size());
unzCloseCurrentFile(pkg);
print_line(fname);
//for(int i=0;i<512;i++) {
// print_line(itos(data[i]));
//}
file=file.get_file();
p.step("Importing: "+file,fc);
print_line("IMPORT "+file);
FileAccess *f = FileAccess::open(EditorSettings::get_singleton()->get_settings_path()+"/templates/"+file,FileAccess::WRITE);
ERR_CONTINUE(!f);
f->store_buffer(data.ptr(),data.size());
memdelete(f);
ret = unzGoToNextFile(pkg);
fc++;
}
unzClose(pkg);
} break;
default: { //save scene?
if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
_save_scene(p_file);
}
} break;
}
}
void EditorNode::push_item(Object *p_object,const String& p_property) {
if (!p_object) {
property_editor->edit(NULL);
scene_tree_dock->set_selected(NULL);
return;
}
uint32_t id = p_object->get_instance_ID();
if (id!=editor_history.get_current()) {
if (p_property=="")
editor_history.add_object(id);
else
editor_history.add_object(id,p_property);
}
_edit_current();
}
void EditorNode::_property_editor_forward() {
if (editor_history.next())
_edit_current();
}
void EditorNode::_property_editor_back() {
if (editor_history.previous())
_edit_current();
}
void EditorNode::_imported(Node *p_node) {
Node *scene = edited_scene;
set_edited_scene(p_node);
if (scene) {
String path = scene->get_filename();
p_node->set_filename(path);
memdelete(scene);
}
}
void EditorNode::_hide_top_editors() {
if (editor_plugin_over)
editor_plugin_over->make_visible(false);
editor_plugin_over=NULL;
}
void EditorNode::_edit_current() {
uint32_t current = editor_history.get_current();
Object *current_obj = current>0 ? ObjectDB::get_instance(current) : NULL;
this->current=current_obj;
editor_path->update_path();
if (!current_obj) {
scene_tree_dock->set_selected(NULL);
property_editor->edit( NULL );
object_menu->set_disabled(true);
return;
}
object_menu->set_disabled(true);
if (current_obj->is_type("Resource")) {
Resource *current_res = current_obj->cast_to<Resource>();
ERR_FAIL_COND(!current_res);
scene_tree_dock->set_selected(NULL);
property_editor->edit( current_res );
object_menu->set_disabled(false);
resources_dock->add_resource(Ref<Resource>(current_res));
top_pallete->set_current_tab(1);
}
if (current_obj->is_type("Node")) {
Node * current_node = current_obj->cast_to<Node>();
ERR_FAIL_COND(!current_node);
ERR_FAIL_COND(!current_node->is_inside_scene());
property_editor->edit( current_node );
scene_tree_dock->set_selected(current_node);
object_menu->get_popup()->clear();
top_pallete->set_current_tab(0);
}
/* Take care of PLUGIN EDITOR */
EditorPlugin *main_plugin = editor_data.get_editor(current_obj);
if (main_plugin) {
if (main_plugin!=editor_plugin_screen) {
// update screen main_plugin
if (editor_plugin_screen)
editor_plugin_screen->make_visible(false);
editor_plugin_screen=main_plugin;
editor_plugin_screen->edit(current_obj);
editor_plugin_screen->make_visible(true);
for(int i=0;i<editor_table.size();i++) {
if (editor_table[i]==main_plugin) {
main_editor_tabs->set_current_tab(i);
break;
}
}
} else {
editor_plugin_screen->edit(current_obj);
}
}
EditorPlugin *sub_plugin = editor_data.get_subeditor(current_obj);
if (sub_plugin) {
if (editor_plugin_over)
editor_plugin_over->make_visible(false);
editor_plugin_over=sub_plugin;
editor_plugin_over->edit(current_obj);
editor_plugin_over->make_visible(true);
} else if (editor_plugin_over) {
editor_plugin_over->make_visible(false);
editor_plugin_over=NULL;
}
/*
if (!plugin || plugin->has_main_screen()) {
// remove the OVER plugin if exists
if (editor_plugin_over)
editor_plugin_over->make_visible(false);
editor_plugin_over=NULL;
}
*/
/* Take care of OBJECT MENU */
object_menu->set_disabled(false);
PopupMenu *p=object_menu->get_popup();
p->clear();
p->add_item("Copy Params",OBJECT_COPY_PARAMS);
p->add_item("Set Params",OBJECT_PASTE_PARAMS);
p->add_separator();
p->add_icon_item(gui_base->get_icon("Help","EditorIcons"),"Class Reference",OBJECT_REQUEST_HELP);
List<MethodInfo> methods;
current_obj->get_method_list(&methods);
if (!methods.empty()) {
bool found=false;
List<MethodInfo>::Element *I=methods.front();
int i=0;
while(I) {
if (I->get().flags&METHOD_FLAG_EDITOR) {
if (!found) {
p->add_separator();
found=true;
}
p->add_item(I->get().name.capitalize(),OBJECT_METHOD_BASE+i);
}
i++;
I=I->next();
}
}
//p->add_separator();
//p->add_item("All Methods",OBJECT_CALL_METHOD);
_update_keying();
}
void EditorNode::_resource_selected(const RES& p_res,const String& p_property) {
if (p_res.is_null())
return;
RES r=p_res;
push_item(r.operator->(),p_property);
}
void EditorNode::_run(bool p_current,const String& p_custom) {
if (editor_run.get_status()==EditorRun::STATUS_PLAY) {
play_button->set_pressed(!_playing_edited);
play_scene_button->set_pressed(_playing_edited);
return;
}
play_button->set_pressed(false);
pause_button->set_pressed(false);
play_scene_button->set_pressed(false);
String current_filename;
String run_filename;
String args;
if (p_current || (edited_scene && p_custom==edited_scene->get_filename())) {
Node *scene = edited_scene;
if (!scene) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("No scene to run exists.");
accept->popup_centered(Size2(300,70));;
return;
}
if (scene->get_filename()=="") {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Scene has never been saved. Save before running!");
accept->popup_centered(Size2(300,70));;
return;
}
bool autosave = EDITOR_DEF("run/auto_save_before_running",true);
if (autosave) {
_menu_option(FILE_SAVE_SCENE);
}
if (run_settings_dialog->get_run_mode()==RunSettingsDialog::RUN_LOCAL_SCENE) {
run_filename=scene->get_filename();
} else {
args=run_settings_dialog->get_custom_arguments();
current_filename=scene->get_filename();
}
} else if (p_custom!="") {
run_filename=p_custom;
}
if (run_filename=="") {
//evidently, run the scene
run_filename=GLOBAL_DEF("application/main_scene","");
if (run_filename=="") {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("No main scene has ever been defined.\nSelect one from \"Project Settings\" under the 'application' category.");
accept->popup_centered(Size2(300,100));;
return;
}
}
if (bool(EDITOR_DEF("run/auto_save_before_running",true))) {
if (unsaved_cache) {
Node *scene = edited_scene;
if (scene) { //only autosave if there is a scene obviously
if (scene->get_filename()=="") {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Current scene was never saved, please save scene before running.");
accept->popup_centered(Size2(300,70));;
return;
}
_save_scene(scene->get_filename());
}
}
editor_data.save_editor_external_data();
}
List<String> breakpoints;
editor_data.get_editor_breakpoints(&breakpoints);
Error error = editor_run.run(run_filename,args,breakpoints,current_filename);
if (error!=OK) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Could not start subprocess!");
accept->popup_centered(Size2(300,70));;
return;
}
emit_signal("play_pressed");
if (p_current) {
play_scene_button->set_pressed(true);
} else {
play_button->set_pressed(true);
}
_playing_edited=p_current;
}
void EditorNode::_cleanup_scene() {
Node *scene = edited_scene;
editor_selection->clear();
editor_data.clear_editor_states();
editor_history.clear();
_hide_top_editors();
animation_editor->cleanup();
property_editor->edit(NULL);
resources_dock->cleanup();
scene_import_metadata.unref();
set_edited_scene(NULL);
if (scene) {
if (scene->get_filename()!="") {
previous_scenes.push_back(scene->get_filename());
}
memdelete(scene);
}
editor_data.get_undo_redo().clear_history();
saved_version=editor_data.get_undo_redo().get_version();
run_settings_dialog->set_run_mode(0);
run_settings_dialog->set_custom_arguments("-l $scene");
List<Ref<Resource> > cached;
ResourceCache::get_cached_resources(&cached);
for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
String path = E->get()->get_path();
if (path.is_resource_file()) {
ERR_PRINT(("Stray resource not cleaned:"+path).utf8().get_data());
}
}
_update_title();
}
void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
current_option=(MenuOptions)p_option;
switch( p_option ) {
case FILE_NEW_SCENE: {
if (!p_confirmed) {
confirmation->get_ok()->set_text("Yes");
//confirmation->get_cancel()->show();
confirmation->set_text("Start a New Scene? (Current will be lost)");
confirmation->popup_centered(Size2(300,70));
break;
}
_cleanup_scene();
} break;
case FILE_OPEN_SCENE: {
//print_tree();
file->set_mode(FileDialog::MODE_OPEN_FILE);
//not for now?
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions);
file->clear_filters();
for(int i=0;i<extensions.size();i++) {
file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
}
//file->set_current_path(current_path);
Node *scene = edited_scene;
if (scene) {
file->set_current_path(scene->get_filename());
};
file->set_title("Open Scene");
file->popup_centered_ratio();
} break;
case FILE_QUICK_OPEN_SCENE: {
quick_open->popup("PackedScene");
quick_open->set_title("Quick Open Scene..");
} break;
case FILE_QUICK_OPEN_SCRIPT: {
quick_open->popup("Script");
quick_open->set_title("Quick Open Script..");
} break;
case FILE_RUN_SCRIPT: {
file_script->popup_centered_ratio();
} break;
case FILE_OPEN_PREV: {
if (previous_scenes.empty())
break;
opening_prev=true;
open_request(previous_scenes.back()->get());
} break;
#ifdef OLD_SCENE_FORMAT_ENABLED
case FILE_OPEN_OLD_SCENE: {
//print_tree();
file->set_mode(FileDialog::MODE_OPEN_FILE);
//not for now?
file->clear_filters();
file->add_filter("*.xml");
//file->set_current_path(current_path);
Node *scene = edited_scene;
if (scene) {
file->set_current_path(scene->get_filename());
};
file->set_title("Open Scene");
file->popup_centered_ratio();
} break;
#endif
case FILE_SAVE_SCENE: {
Node *scene = edited_scene;
if (scene && scene->get_filename()!="") {
_save_scene(scene->get_filename());
return;
};
// fallthrough to save_as
};
case FILE_SAVE_AS_SCENE: {
Node *scene = edited_scene;
if (!scene) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a tree root.");
accept->popup_centered(Size2(300,70));;
break;
}
file->set_mode(FileDialog::MODE_SAVE_FILE);
bool relpaths = (scene->has_meta("__editor_relpaths__") && scene->get_meta("__editor_relpaths__").operator bool());
List<String> extensions;
Ref<PackedScene> sd = memnew( PackedScene );
ResourceSaver::get_recognized_extensions(sd,&extensions);
file->clear_filters();
for(int i=0;i<extensions.size();i++) {
file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
}
//file->set_current_path(current_path);
if (scene->get_filename()!="") {
file->set_current_path(scene->get_filename());
if (extensions.size()) {
String ext=scene->get_filename().extension().to_lower();
if (extensions.find(ext)==NULL) {
file->set_current_path(scene->get_filename().replacen("."+ext,"."+extensions.front()->get()));
}
}
} else {
String existing;
if (extensions.size()) {
existing="new_scene."+extensions.front()->get().to_lower();
}
file->set_current_path(existing);
}
file->popup_centered_ratio();
file->set_title("Save Scene As..");
} break;
case FILE_DUMP_STRINGS: {
Node *scene = edited_scene;
if (!scene) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a tree root.");
accept->popup_centered(Size2(300,70));;
break;
}
String cpath;
if (scene->get_filename()!="") {
cpath = scene->get_filename();
String fn = cpath.substr(0,cpath.length() - cpath.extension().size());
String ext=cpath.extension();
cpath=fn+".pot";
} else {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Please save the scene first.");
accept->popup_centered(Size2(300,70));;
break;
}
bool relpaths = (scene->has_meta("__editor_relpaths__") && scene->get_meta("__editor_relpaths__").operator bool());
file->set_current_path(cpath);
file->set_title("Save Translatable Strings");
file->popup_centered_ratio();
} break;
case FILE_SAVE_SUBSCENE: {
Node *scene = edited_scene;
if (!scene) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a scene.");
accept->popup_centered(Size2(300,70));;
break;
}
List<Node*> selection = editor_selection->get_selected_node_list();
if (selection.size()!=1) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation requieres a single selected node.");
accept->popup_centered(Size2(300,70));;
break;
}
Node *tocopy = selection.front()->get();
if (tocopy!=edited_scene && tocopy->get_filename()!="") {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done on instanced scenes.");
accept->popup_centered(Size2(300,70));;
break;
}
file->set_mode(FileDialog::MODE_SAVE_FILE);
List<String> extensions;
Ref<PackedScene> sd = memnew( PackedScene );
ResourceSaver::get_recognized_extensions(sd,&extensions);
file->clear_filters();
for(int i=0;i<extensions.size();i++) {
file->add_filter("*."+extensions[i]+" ; "+extensions[i].to_upper());
}
String existing;
if (extensions.size()) {
existing="new_scene."+extensions.front()->get().to_lower();
}
file->set_current_path(existing);
file->popup_centered_ratio();
file->set_title("Save Sub-Scene As..");
} break;
case FILE_SAVE_OPTIMIZED: {
Node *scene = edited_scene;
#if 0
if (!scene) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a tree root.");
accept->popup_centered(Size2(300,70));;
break;
}
//file->set_current_path(current_path);
String cpath;
if (scene->get_filename()!="") {
cpath = scene->get_filename();
String fn = cpath.substr(0,cpath.length() - cpath.extension().size());
String ext=cpath.extension();
cpath=fn+".optimized.scn";
optimized_save->set_optimized_scene(cpath);
optimized_save->popup_centered(Size2(500,143));
} else {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Please save the scene first.");
accept->popup_centered(Size2(300,70));;
break;
}
#endif
} break;
case FILE_EXPORT_PROJECT: {
project_export_settings->popup_centered_ratio();
/*
String target = export_db->get_current_platform();
Ref<EditorExporter> exporter = export_db->get_exporter(target);
if (exporter.is_null()) {
accept->set_text("No exporter for platform '"+target+"' yet.");
accept->popup_centered(Size2(300,70));;
return;
}
String extension = exporter->get_binary_extension();
print_line("for target: "+target+" extension: "+extension);
file_export_password->set_editable( exporter->requieres_password(file_export_check->is_pressed()));
file_export->clear_filters();
if (extension!="") {
file_export->add_filter("*."+extension);
}
file_export->popup_centered_ratio();*/
} break;
case FILE_EXPORT_MESH_LIBRARY: {
if (!edited_scene) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a scene.");
accept->popup_centered(Size2(300,70));;
break;
}
List<String> extensions;
Ref<MeshLibrary> ml( memnew( MeshLibrary) );
ResourceSaver::get_recognized_extensions(ml,&extensions);
file_export_lib->clear_filters();
for(List<String>::Element *E=extensions.front();E;E=E->next()) {
file_export_lib->add_filter("*."+E->get());
}
file_export_lib->popup_centered_ratio();
file_export_lib->set_title("Export Mesh Library");
} break;
case FILE_EXPORT_TILESET: {
List<String> extensions;
Ref<TileSet> ml( memnew( TileSet) );
ResourceSaver::get_recognized_extensions(ml,&extensions);
file_export_lib->clear_filters();
for(List<String>::Element *E=extensions.front();E;E=E->next()) {
file_export_lib->add_filter("*."+E->get());
}
file_export_lib->popup_centered_ratio();
file_export_lib->set_title("Export Tile Set");
} break;
case SETTINGS_EXPORT_PREFERENCES: {
//project_export_settings->popup_centered_ratio();
} break;
case FILE_IMPORT_SUBSCENE: {
//import_subscene->popup_centered_ratio();
if (!edited_scene) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a selected node.");
accept->popup_centered(Size2(300,70));;
break;
}
scene_tree_dock->import_subscene();
} break;
case FILE_QUIT: {
if (!p_confirmed) {
confirmation->get_ok()->set_text("Quit");
//confirmation->get_cancel()->show();
confirmation->set_text("Exit the Editor?");
confirmation->popup_centered(Size2(300,70));
break;
}
_menu_option_confirm(RUN_STOP,true);
get_scene()->quit();
} break;
case FILE_EXTERNAL_OPEN_SCENE: {
if (unsaved_cache && !p_confirmed) {
confirmation->get_ok()->set_text("Open");
//confirmation->get_cancel()->show();
confirmation->set_text("Current scene not saved. Open anyway?");
confirmation->popup_centered(Size2(300,70));
break;
}
bool oprev=opening_prev;
Error err = load_scene(external_file);
if (err == OK && oprev) {
previous_scenes.pop_back();
opening_prev=false;
}
} break;
case EDIT_UNDO: {
if (OS::get_singleton()->get_mouse_button_state())
break; // can't undo while mouse buttons are pressed
String action = editor_data.get_undo_redo().get_current_action_name();
if (action!="")
log->add_message("UNDO: "+action);
editor_data.get_undo_redo().undo();
} break;
case EDIT_REDO: {
if (OS::get_singleton()->get_mouse_button_state())
break; // can't redo while mouse buttons are pressed
editor_data.get_undo_redo().redo();
String action = editor_data.get_undo_redo().get_current_action_name();
if (action!="")
log->add_message("REDO: "+action);
} break;
#if 0
case NODE_EXTERNAL_INSTANCE: {
if (!edited_scene) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a selected node.");
accept->popup_centered(Size2(300,70));;
break;
}
Node *parent = scene_tree_editor->get_selected();
if (!parent) {
current_option=-1;
//confirmation->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("This operation can't be done without a selected node.");
accept->popup_centered(Size2(300,70));;
break;
}
Node*instanced_scene=SceneLoader::load(external_file,true);
if (!instanced_scene) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text(String("Error loading scene from ")+external_file);
accept->popup_centered(Size2(300,70));;
return;
}
instanced_scene->generate_instance_state();
instanced_scene->set_filename( Globals::get_singleton()->localize_path(external_file) );
editor_data.get_undo_redo().create_action("Instance Scene");
editor_data.get_undo_redo().add_do_method(parent,"add_child",instanced_scene);
editor_data.get_undo_redo().add_do_method(instanced_scene,"set_owner",edited_scene);
editor_data.get_undo_redo().add_do_reference(instanced_scene);
editor_data.get_undo_redo().add_undo_method(parent,"remove_child",instanced_scene);
editor_data.get_undo_redo().commit_action();
// parent->add_child(instanced_scene);
// instanced_scene->set_owner(edited_scene);
_last_instanced_scene=instanced_scene;
} break;
#endif
case OBJECT_REQUEST_HELP: {
if (current) {
_editor_select(3);
emit_signal("request_help",current->get_type());
}
} break;
case OBJECT_COPY_PARAMS: {
editor_data.apply_changes_in_editors();;
if (current)
editor_data.copy_object_params(current);
} break;
case OBJECT_PASTE_PARAMS: {
editor_data.apply_changes_in_editors();;
if (current)
editor_data.paste_object_params(current);
editor_data.get_undo_redo().clear_history();
} break;
case OBJECT_CALL_METHOD: {
editor_data.apply_changes_in_editors();;
call_dialog->set_object(current);
call_dialog->popup_centered_ratio();
} break;
case RUN_PLAY: {
_run(false);
} break;
case RUN_PLAY_CUSTOM_SCENE: {
quick_run->popup("PackedScene",true);
quick_run->set_title("Quick Run Scene..");
} break;
case RUN_PAUSE: {
emit_signal("pause_pressed");
} break;
case RUN_STOP: {
if (editor_run.get_status()==EditorRun::STATUS_STOP)
break;
editor_run.stop();
play_button->set_pressed(false);
play_scene_button->set_pressed(false);
pause_button->set_pressed(false);
emit_signal("stop_pressed");
} break;
case RUN_PLAY_SCENE: {
_run(true);
} break;
case RUN_SCENE_SETTINGS: {
run_settings_dialog->popup_run_settings();
} break;
case RUN_SETTINGS: {
project_settings->popup_project_settings();
} break;
case RUN_PROJECT_MANAGER: {
if (!p_confirmed) {
confirmation->get_ok()->set_text("Yes");
confirmation->set_text("Open Project Manager? \n(Unsaved changes will be lost)");
confirmation->popup_centered(Size2(300,70));
break;
}
get_scene()->quit();
String exec = OS::get_singleton()->get_executable_path();
List<String> args;
args.push_back ( "-path" );
args.push_back (exec.get_base_dir() );
OS::ProcessID pid=0;
Error err = OS::get_singleton()->execute(exec,args,false,&pid);
ERR_FAIL_COND(err);
} break;
case RUN_FILE_SERVER: {
//file_server
bool ischecked = fileserver_menu->get_popup()->is_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER));
if (ischecked) {
file_server->stop();
fileserver_menu->set_icon(gui_base->get_icon("FileServer","EditorIcons"));
fileserver_menu->get_popup()->set_item_text( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),"Enable File Server");
} else {
file_server->start();
fileserver_menu->set_icon(gui_base->get_icon("FileServerActive","EditorIcons"));
fileserver_menu->get_popup()->set_item_text( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),"Disable File Server");
}
fileserver_menu->get_popup()->set_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_FILE_SERVER),!ischecked);
} break;
case RUN_DEPLOY_DUMB_CLIENTS: {
bool ischecked = fileserver_menu->get_popup()->is_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS));
fileserver_menu->get_popup()->set_item_checked( fileserver_menu->get_popup()->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),!ischecked);
run_native->set_deploy_dumb(!ischecked);
} break;
case SETTINGS_UPDATE_ALWAYS: {
update_menu->get_popup()->set_item_checked(0,true);
update_menu->get_popup()->set_item_checked(1,false);
OS::get_singleton()->set_low_processor_usage_mode(false);
} break;
case SETTINGS_UPDATE_CHANGES: {
update_menu->get_popup()->set_item_checked(0,false);
update_menu->get_popup()->set_item_checked(1,true);
OS::get_singleton()->set_low_processor_usage_mode(true);
} break;
case SETTINGS_PREFERENCES: {
settings_config_dialog->popup_edit_settings();
} break;
case SETTINGS_IMPORT: {
import_settings->popup_import_settings();
} break;
case SETTINGS_OPTIMIZED_PRESETS: {
//optimized_presets->popup_centered_ratio();
} break;
case SETTINGS_SHOW_ANIMATION: {
animation_panel_make_visible( ! animation_panel->is_visible() );
} break;
case SETTINGS_LOAD_EXPORT_TEMPLATES: {
file_templates->popup_centered_ratio();
} break;
case SETTINGS_ABOUT: {
about->popup_centered(Size2(500,130));
} break;
case SOURCES_REIMPORT: {
reimport_dialog->popup_reimport();
} break;
case DEPENDENCY_LOAD_CHANGED_IMAGES: {
List<Ref<Resource> > cached;
ResourceCache::get_cached_resources(&cached);
for(List<Ref<Resource> >::Element *E=cached.front();E;E=E->next()) {
if (!E->get()->can_reload_from_file())
continue;
if (!FileAccess::exists(E->get()->get_path()))
continue;
uint64_t mt = FileAccess::get_modified_time(E->get()->get_path());
if (mt!=E->get()->get_last_modified_time()) {
E->get()->reload_from_file();
}
}
} break;
case DEPENDENCY_UPDATE_IMPORTED: {
/*
bool editing_changed = _find_editing_changed_scene(get_edited_scene());
import_reload_fn="";
if (editing_changed) {
if (unsaved_cache && !bool(EDITOR_DEF("import/ask_save_before_reimport",false))) {
if (!p_confirmed) {
confirmation->get_ok()->set_text("Open");
//confirmation->get_cancel()->show();
confirmation->set_text("Current scene changed, save and re-import ?");
confirmation->popup_centered(Size2(300,70));
break;
}
}
Node *scene = get_edited_scene();
if (scene->get_filename()=="") {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Can't import if edited scene was not saved."); //i dont think this code will ever run
accept->popup_centered(Size2(300,70));;
break;
}
import_reload_fn = scene->get_filename();
_save_scene(import_reload_fn);
_cleanup_scene();
}
*/
} break;
default: {
if (p_option>=OBJECT_METHOD_BASE) {
ERR_FAIL_COND(!current);
int idx=p_option-OBJECT_METHOD_BASE;
List<MethodInfo> methods;
current->get_method_list(&methods);
ERR_FAIL_INDEX( idx, methods.size() );
String name=methods[idx].name;
if (current)
current->call(name);
} else if (p_option>=IMPORT_PLUGIN_BASE) {
Ref<EditorImportPlugin> p = editor_import_export->get_import_plugin(p_option-IMPORT_PLUGIN_BASE);
if (p.is_valid()) {
p->import_dialog();
}
}
}
}
}
Control* EditorNode::get_viewport() {
return viewport;
}
void EditorNode::_editor_select(int p_which) {
static bool selecting=false;
if (selecting)
return;
selecting=true;
ERR_FAIL_INDEX(p_which,editor_table.size());
main_editor_tabs->set_current_tab(p_which);
selecting=false;
EditorPlugin *new_editor = editor_table[p_which];
ERR_FAIL_COND(!new_editor);
if (editor_plugin_screen==new_editor)
return;
if (editor_plugin_screen) {
editor_plugin_screen->make_visible(false);
}
editor_plugin_screen=new_editor;
editor_plugin_screen->make_visible(true);
editor_plugin_screen->selected_notify();
}
void EditorNode::add_editor_plugin(EditorPlugin *p_editor) {
if (p_editor->has_main_screen()) {
singleton->main_editor_tabs->add_tab(p_editor->get_name());
singleton->editor_table.push_back(p_editor);
}
singleton->editor_data.add_editor_plugin( p_editor );
singleton->add_child(p_editor);
}
void EditorNode::remove_editor_plugin(EditorPlugin *p_editor) {
if (p_editor->has_main_screen()) {
for(int i=0;i<singleton->main_editor_tabs->get_tab_count();i++) {
if (p_editor->get_name()==singleton->main_editor_tabs->get_tab_title(i)) {
singleton->main_editor_tabs->remove_tab(i);
break;
}
}
singleton->main_editor_tabs->add_tab(p_editor->get_name());
singleton->editor_table.erase(p_editor);
}
singleton->remove_child(p_editor);
singleton->editor_data.remove_editor_plugin( p_editor );
}
void EditorNode::set_edited_scene(Node *p_scene) {
if (edited_scene) {
if (edited_scene->get_parent()==scene_root)
scene_root->remove_child(edited_scene);
animation_editor->set_root(NULL);
}
edited_scene=p_scene;
if (edited_scene && edited_scene->cast_to<Popup>())
edited_scene->cast_to<Popup>()->show(); //show popups
scene_tree_dock->set_edited_scene(edited_scene);
if (edited_scene) {
if (p_scene->get_parent()!=scene_root)
scene_root->add_child(p_scene);
animation_editor->set_root(p_scene);
}
}
void EditorNode::_fetch_translatable_strings(const Object *p_object,Set<StringName>& strings) {
List<String> tstrings;
p_object->get_translatable_strings(&tstrings);
for(List<String>::Element *E=tstrings.front();E;E=E->next())
strings.insert(E->get());
const Node * node = p_object->cast_to<Node>();
if (!node)
return;
Ref<Script> script = node->get_script();
if (script.is_valid())
_fetch_translatable_strings(script.ptr(),strings);
for(int i=0;i<node->get_child_count();i++) {
Node *c=node->get_child(i);
if (c->get_owner()!=get_edited_scene())
continue;
_fetch_translatable_strings(c,strings);
}
}
Error EditorNode::save_translatable_strings(const String& p_to_file) {
if (!is_inside_scene()) {
defer_translatable=p_to_file;
return OK;
}
ERR_FAIL_COND_V(!get_edited_scene(),ERR_INVALID_DATA);
Set<StringName> strings;
_fetch_translatable_strings(get_edited_scene(),strings);
Error err;
FileAccess *f = FileAccess::open(p_to_file,FileAccess::WRITE,&err);
ERR_FAIL_COND_V(err,err);
OS::Date date = OS::get_singleton()->get_date();
OS::Time time = OS::get_singleton()->get_time();
f->store_line("# Translation Strings Dump.");
f->store_line("# Created By.");
f->store_line("# \t"VERSION_FULL_NAME" (c) 2008-2014 Juan Linietsky, Ariel Manzur.");
f->store_line("# From Scene: ");
f->store_line("# \t"+get_edited_scene()->get_filename());
f->store_line("");
f->store_line("msgid \"\"");
f->store_line("msgstr \"\"");
f->store_line("\"Report-Msgid-Bugs-To: <define>\\n\"");
f->store_line("\"POT-Creation-Date: "+itos(date.year)+"-"+itos(date.month)+"-"+itos(date.day)+" "+itos(time.hour)+":"+itos(time.min)+"0000\\n\"");
// f->store_line("\"PO-Revision-Date: 2006-08-30 13:56-0700\\n\"");
// f->store_line("\"Last-Translator: Rubén C. Díaz Alonso <outime@gmail.com>\\n\"");
f->store_line("\"Language-Team: <define>\\n\"");
f->store_line("\"MIME-Version: 1.0\\n\"");
f->store_line("\"Content-Type: text/plain; charset=UTF-8\\n\"");
f->store_line("\"Content-Transfer-Encoding: 8bit\\n\"");
f->store_line("");
for(Set<StringName>::Element *E=strings.front();E;E=E->next()) {
String s = E->get();
if (s=="" || s.strip_edges()=="")
continue;
Vector<String> substr = s.split("\n");
ERR_CONTINUE(substr.size()==0);
f->store_line("");
if (substr.size()==1) {
f->store_line("msgid \""+substr[0].c_escape()+"\"");
} else {
f->store_line("msgid \"\"");
for(int i=0;i<substr.size();i++) {
String s = substr[i];
if (i!=substr.size()-1)
s+="\n";
f->store_line("\""+s.c_escape()+"\"");
}
}
f->store_line("msgstr \"\"");
}
f->close();
memdelete(f);
return OK;
}
Error EditorNode::save_optimized_copy(const String& p_scene,const String& p_preset) {
#if 0
if (!is_inside_scene()) {
defer_optimize=p_scene;
defer_optimize_preset=p_preset;
return OK;
}
if (!get_edited_scene()) {
get_scene()->quit();
ERR_EXPLAIN("No scene to optimize (loading failed?");
ERR_FAIL_V(ERR_FILE_NOT_FOUND);
}
String src_scene=Globals::get_singleton()->localize_path(get_edited_scene()->get_filename());
String path=p_scene;
print_line("p_path: "+p_scene);
print_line("src_scene: "+p_scene);
if (path.is_rel_path()) {
print_line("rel path!?");
path=src_scene.get_base_dir()+"/"+path;
}
path = Globals::get_singleton()->localize_path(path);
print_line("path: "+path);
String preset = "optimizer_presets/"+p_preset;
if (!Globals::get_singleton()->has(preset)) {
//accept->"()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Optimizer preset not found: "+p_preset);
accept->popup_centered(Size2(300,70));;
ERR_EXPLAIN("Optimizer preset not found: "+p_preset);
ERR_FAIL_V(ERR_INVALID_PARAMETER);
}
Dictionary d = Globals::get_singleton()->get(preset);
ERR_FAIL_COND_V(!d.has("__type__"),ERR_INVALID_DATA);
String type=d["__type__"];
Ref<EditorOptimizedSaver> saver;
for(int i=0;i<editor_data.get_optimized_saver_count();i++) {
print_line(type+" vs "+editor_data.get_optimized_saver(i)->get_target_name());
if (editor_data.get_optimized_saver(i)->get_target_name()==type) {
saver=editor_data.get_optimized_saver(i);
}
}
ERR_EXPLAIN("Preset '"+p_preset+"' references unexisting saver: "+type);
ERR_FAIL_COND_V(saver.is_null(),ERR_INVALID_DATA);
List<Variant> keys;
d.get_key_list(&keys);
saver->clear();
for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
saver->set(E->get(),d[E->get()]);
}
uint32_t flags=0;
// if (saver->is_bundle_scenes_enabled())
// flags|=ResourceSaver::FLAG_BUNDLE_INSTANCED_SCENES;
if (saver->is_bundle_resources_enabled())
flags|=ResourceSaver::FLAG_BUNDLE_RESOURCES;
if (saver->is_remove_editor_data_enabled())
flags|=ResourceSaver::FLAG_OMIT_EDITOR_PROPERTIES;
if (saver->is_big_endian_data_enabled())
flags|=ResourceSaver::FLAG_SAVE_BIG_ENDIAN;
String platform=saver->get_target_platform();
if (platform=="")
platform="all";
Ref<PackedScene> sdata = memnew( PackedScene );
Error err = sdata->pack(get_edited_scene());
if (err) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Couldn't save scene. Likely dependencies (instances) couldn't be satisfied.");
accept->popup_centered(Size2(300,70));;
return ERR_INVALID_DATA;
}
err = ResourceSaver::save(path,sdata,flags); //todo, saverSceneSaver::save(path,get_edited_scene(),flags,saver);
if (err) {
//accept->"()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Error saving optimized scene: "+path);
accept->popup_centered(Size2(300,70));;
ERR_FAIL_COND_V(err,err);
}
project_settings->add_remapped_path(src_scene,path,platform);
#endif
return OK;
}
Error EditorNode::load_scene(const String& p_scene) {
if (!is_inside_scene()) {
defer_load_scene = p_scene;
return OK;
}
load_errors->clear();
String lpath = Globals::get_singleton()->localize_path(p_scene);
if (!lpath.begins_with("res://")) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text("Error loading scene, it must be inside the project path. Use 'Import' to open the scene, then save it inside the project path.");
accept->popup_centered(Size2(300,120));
opening_prev=false;
return ERR_FILE_NOT_FOUND;
}
_cleanup_scene(); // i'm sorry but this MUST happen to avoid modified resources to not be reloaded.
Ref<PackedScene> sdata = ResourceLoader::load(lpath);
if (!sdata.is_valid()) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text("Error loading scene.");
accept->popup_centered(Size2(300,70));;
opening_prev=false;
return ERR_FILE_NOT_FOUND;
}
Node*new_scene=sdata->instance(true);
if (!new_scene) {
current_option=-1;
//accept->get_cancel()->hide();
accept->get_ok()->set_text("Ugh");
accept->set_text("Error loading scene.");
accept->popup_centered(Size2(300,70));;
opening_prev=false;
return ERR_FILE_NOT_FOUND;
}
/*
Node *old_scene = edited_scene;
_hide_top_editors();
set_edited_scene(NULL);
editor_data.clear_editor_states();
if (old_scene) {
if (!opening_prev && old_scene->get_filename()!="") {
previous_scenes.push_back(old_scene->get_filename());
}
memdelete(old_scene);
}
*/
set_edited_scene(new_scene);
_get_scene_metadata();
scene_tree_dock->set_selected(new_scene, true);
property_editor->edit(new_scene);
scene_import_metadata = sdata->get_import_metadata();
editor_data.get_undo_redo().clear_history();
saved_version=editor_data.get_undo_redo().get_version();
_update_title();
_add_to_recent_scenes(lpath);
if (new_scene->has_meta("__editor_plugin_screen__")) {
String editor = new_scene->get_meta("__editor_plugin_screen__");
for(int i=0;i<editor_table.size();i++) {
if (editor_table[i]->get_name()==editor) {
_editor_select(i);
break;
}
}
}
prev_scene->set_disabled(previous_scenes.size()==0);
opening_prev=false;
top_pallete->set_current_tab(0); //always go to scene
push_item(new_scene);
return OK;
}
void EditorNode::open_request(const String& p_path) {
external_file=p_path;
_menu_option_confirm(FILE_EXTERNAL_OPEN_SCENE,false);
}
Node* EditorNode::request_instance_scene(const String &p_path) {
return scene_tree_dock->instance(p_path);
}
ScenesDock *EditorNode::get_scenes_dock() {
return scenes_dock;
}
void EditorNode::_instance_request(const String& p_path){
request_instance_scene(p_path);
}
void EditorNode::_property_keyed(const String& p_keyed,const Variant& p_value) {
animation_editor->insert_value_key(p_keyed,p_value);
}
void EditorNode::_transform_keyed(Object *sp,const String& p_sub,const Transform& p_key) {
Spatial *s=sp->cast_to<Spatial>();
if (!s)
return;
animation_editor->insert_transform_key(s,p_sub,p_key);
}
void EditorNode::_update_keying() {
//print_line("KR: "+itos(p_enabled));
bool valid=false;
if (animation_editor->has_keying()) {
if (editor_history.get_path_size()>=1) {
Object *obj = ObjectDB::get_instance(editor_history.get_path_object(0));
if (obj && obj->cast_to<Node>()) {
valid=true;
}
}
}
property_editor->set_keying(valid);
}
void EditorNode::_close_messages() {
// left_split->set_dragger_visible(false);
old_split_ofs = left_split->get_split_offset();
left_split->set_split_offset(0);
// scene_root_parent->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,0);
}
void EditorNode::_show_messages() {
// left_split->set_dragger_visible(true);
left_split->set_split_offset(old_split_ofs);
// scene_root_parent->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_END,log->get_margin(MARGIN_TOP));
}
void EditorNode::animation_panel_make_visible(bool p_visible) {
if (!p_visible) {
animation_panel->hide();
} else {
animation_panel->show();
}
int idx = settings_menu->get_popup()->get_item_index(SETTINGS_SHOW_ANIMATION);
settings_menu->get_popup()->set_item_checked(idx,p_visible);
}
void EditorNode::animation_editor_make_visible(bool p_visible) {
if (p_visible) {
animation_editor->show();
animation_vb->get_parent_control()->minimum_size_changed();
//pd_anim->show();
top_split->set_collapsed(false);
//scene_root_parent->set_margin(MARGIN_TOP,animation_editor->get_margin(MARGIN_BOTTOM));
} else {
//pd_anim->hide();
animation_editor->hide();
// scene_root_parent->set_margin(MARGIN_TOP,0);
animation_vb->get_parent_control()->minimum_size_changed();
top_split->set_collapsed(true);
}
animation_editor->set_keying(p_visible);
_update_keying();
}
void EditorNode::_add_to_recent_scenes(const String& p_scene) {
String base="_"+Globals::get_singleton()->get_resource_path().replace("\\","::").replace("/","::");
Vector<String> rc = EDITOR_DEF(base+"/_recent_scenes",Array());
String name = p_scene;
name=name.replace("res://","");
if (rc.find(name)!=-1)
rc.erase(name);
rc.insert(0,name);
if (rc.size()>10)
rc.resize(10);
EditorSettings::get_singleton()->set(base+"/_recent_scenes",rc);
EditorSettings::get_singleton()->save();
_update_recent_scenes();
}
void EditorNode::_open_recent_scene(int p_idx) {
String base="_"+Globals::get_singleton()->get_resource_path().replace("\\","::").replace("/","::");
Vector<String> rc = EDITOR_DEF(base+"/_recent_scenes",Array());
ERR_FAIL_INDEX(p_idx,rc.size());
String path = "res://"+rc[p_idx];
if (unsaved_cache) {
_recent_scene=rc[p_idx];
open_recent_confirmation->set_text("Discard current scene and open:\n'"+rc[p_idx]+"'");
open_recent_confirmation->get_label()->set_align(Label::ALIGN_CENTER);
open_recent_confirmation->popup_centered(Size2(400,100));
return;
}
load_scene(rc[p_idx]);
}
void EditorNode::_save_optimized() {
// save_optimized_copy(optimized_save->get_optimized_scene(),optimized_save->get_preset());
#if 0
String path = optimized_save->get_optimized_scene();
uint32_t flags=0;
String platform="all";
Ref<EditorOptimizedSaver> saver=editor_data.get_optimized_saver(optimized_save->get_preset());
if (saver->is_bundle_scenes_enabled())
flags|=SceneSaver::FLAG_BUNDLE_INSTANCED_SCENES;
if (saver->is_bundle_resources_enabled())
flags|=SceneSaver::FLAG_BUNDLE_RESOURCES;
if (saver->is_remove_editor_data_enabled())
flags|=SceneSaver::FLAG_OMIT_EDITOR_PROPERTIES;
if (saver->is_big_endian_data_enabled())
flags|=SceneSaver::FLAG_SAVE_BIG_ENDIAN;
platform=saver->get_target_platform();
Error err = SceneSaver::save(path,get_edited_scene(),flags,saver);
if (err) {
//accept->"()->hide();
accept->get_ok()->set_text("I see..");
accept->set_text("Error saving optimized scene: "+path);
accept->popup_centered(Size2(300,70));;
return;
}
project_settings->add_remapped_path(Globals::get_singleton()->localize_path(get_edited_scene()->get_filename()),Globals::get_singleton()->localize_path(path),platform);
#endif
}
void EditorNode::_open_recent_scene_confirm() {
load_scene(_recent_scene);
}
void EditorNode::_update_recent_scenes() {
String base="_"+Globals::get_singleton()->get_resource_path().replace("\\","::").replace("/","::");
Vector<String> rc = EDITOR_DEF(base+"/_recent_scenes",Array());
recent_scenes->clear();
for(int i=0;i<rc.size();i++) {
recent_scenes->add_item(rc[i],i);
}
}
void EditorNode::hide_animation_player_editors() {
emit_signal("hide_animation_player_editors");
}
void EditorNode::_quick_opened(const String& p_resource) {
print_line("quick_opened");
if (quick_open->get_base_type()=="PackedScene") {
open_request(p_resource);
} else {
load_resource(p_resource);
}
}
void EditorNode::_quick_run(const String& p_resource) {
_run(false,p_resource);
}
void EditorNode::notify_child_process_exited() {
play_button->set_pressed(false);
play_scene_button->set_pressed(false);
pause_button->set_pressed(false);
stop_button->set_pressed(false);
editor_run.stop();
}
bool EditorNode::_find_editing_changed_scene(Node *p_from) {
/*
if (!p_from)
return false;
if (p_from->get_filename()!="") {
StringName fn = p_from->get_filename();
for(int i=0;i<import_monitor->get_changes().size();i++) {
if (fn==import_monitor->get_changes()[i])
return true;
}
}
for(int i=0;i<p_from->get_child_count();i++) {
if (_find_editing_changed_scene(p_from->get_child(i)))
return true;
}
*/
return false;
}
void EditorNode::add_io_error(const String& p_error) {
_load_error_notify(singleton,p_error);
}
void EditorNode::_load_error_notify(void* p_ud,const String& p_text) {
EditorNode*en=(EditorNode*)p_ud;
en->load_errors->set_text(en->load_errors->get_text()+p_text+"\n");
en->load_error_dialog->popup_centered_ratio(0.5);
}
bool EditorNode::_find_scene_in_use(Node* p_node,const String& p_path) const {
if (p_node->get_filename()==p_path) {
return true;
}
for(int i=0;i<p_node->get_child_count();i++) {
if (_find_scene_in_use(p_node->get_child(i),p_path)) {
return true;
}
}
return false;
}
bool EditorNode::is_scene_in_use(const String& p_path) {
Node *es = get_edited_scene();
if (es)
return _find_scene_in_use(es,p_path);
return false;
}
void EditorNode::register_editor_types() {
ObjectTypeDB::register_type<EditorPlugin>();
ObjectTypeDB::register_type<EditorImportPlugin>();
ObjectTypeDB::register_type<EditorScenePostImport>();
ObjectTypeDB::register_type<EditorScript>();
//ObjectTypeDB::register_type<EditorImporter>();
// ObjectTypeDB::register_type<EditorPostImport>();
}
void EditorNode::unregister_editor_types() {
_init_callbacks.clear();
}
void EditorNode::stop_child_process() {
_menu_option_confirm(RUN_STOP,false);
}
void EditorNode::progress_add_task(const String& p_task,const String& p_label, int p_steps) {
singleton->progress_dialog->add_task(p_task,p_label,p_steps);
}
void EditorNode::progress_task_step(const String& p_task, const String& p_state, int p_step) {
singleton->progress_dialog->task_step(p_task,p_state,p_step);
}
void EditorNode::progress_end_task(const String& p_task) {
singleton->progress_dialog->end_task(p_task);
}
void EditorNode::progress_add_task_bg(const String& p_task,const String& p_label, int p_steps) {
singleton->progress_hb->add_task(p_task,p_label,p_steps);
}
void EditorNode::progress_task_step_bg(const String& p_task, int p_step) {
singleton->progress_hb->task_step(p_task,p_step);
}
void EditorNode::progress_end_task_bg(const String& p_task) {
singleton->progress_hb->end_task(p_task);
}
void EditorNode::_bind_methods() {
ObjectTypeDB::bind_method("_menu_option",&EditorNode::_menu_option);
ObjectTypeDB::bind_method("_menu_confirm_current",&EditorNode::_menu_confirm_current);
ObjectTypeDB::bind_method("_dialog_action",&EditorNode::_dialog_action);
ObjectTypeDB::bind_method("_resource_selected",&EditorNode::_resource_selected,DEFVAL(""));
ObjectTypeDB::bind_method("_property_editor_forward",&EditorNode::_property_editor_forward);
ObjectTypeDB::bind_method("_property_editor_back",&EditorNode::_property_editor_back);
ObjectTypeDB::bind_method("_editor_select",&EditorNode::_editor_select);
ObjectTypeDB::bind_method("_node_renamed",&EditorNode::_node_renamed);
ObjectTypeDB::bind_method("edit_node",&EditorNode::edit_node);
ObjectTypeDB::bind_method("_imported",&EditorNode::_imported);
ObjectTypeDB::bind_method("_unhandled_input",&EditorNode::_unhandled_input);
ObjectTypeDB::bind_method("_get_scene_metadata",&EditorNode::_get_scene_metadata);
ObjectTypeDB::bind_method("set_edited_scene",&EditorNode::set_edited_scene);
ObjectTypeDB::bind_method("open_request",&EditorNode::open_request);
ObjectTypeDB::bind_method("_instance_request",&EditorNode::_instance_request);
ObjectTypeDB::bind_method("_update_keying",&EditorNode::_update_keying);
ObjectTypeDB::bind_method("_property_keyed",&EditorNode::_property_keyed);
ObjectTypeDB::bind_method("_transform_keyed",&EditorNode::_transform_keyed);
ObjectTypeDB::bind_method("_close_messages",&EditorNode::_close_messages);
ObjectTypeDB::bind_method("_show_messages",&EditorNode::_show_messages);
ObjectTypeDB::bind_method("_vp_resized",&EditorNode::_vp_resized);
ObjectTypeDB::bind_method("_quick_opened",&EditorNode::_quick_opened);
ObjectTypeDB::bind_method("_quick_run",&EditorNode::_quick_run);
ObjectTypeDB::bind_method("_import_action",&EditorNode::_import_action);
//ObjectTypeDB::bind_method("_import",&EditorNode::_import);
// ObjectTypeDB::bind_method("_import_conflicts_solved",&EditorNode::_import_conflicts_solved);
ObjectTypeDB::bind_method("_open_recent_scene",&EditorNode::_open_recent_scene);
ObjectTypeDB::bind_method("_open_recent_scene_confirm",&EditorNode::_open_recent_scene_confirm);
ObjectTypeDB::bind_method("_save_optimized",&EditorNode::_save_optimized);
ObjectTypeDB::bind_method(_MD("animation_panel_make_visible","enable"),&EditorNode::animation_panel_make_visible);
ObjectTypeDB::bind_method("stop_child_process",&EditorNode::stop_child_process);
ObjectTypeDB::bind_method("_sources_changed",&EditorNode::_sources_changed);
ObjectTypeDB::bind_method("_fs_changed",&EditorNode::_fs_changed);
ADD_SIGNAL( MethodInfo("play_pressed") );
ADD_SIGNAL( MethodInfo("pause_pressed") );
ADD_SIGNAL( MethodInfo("stop_pressed") );
ADD_SIGNAL( MethodInfo("hide_animation_player_editors") );
ADD_SIGNAL( MethodInfo("request_help") );
ADD_SIGNAL( MethodInfo("script_add_function_request",PropertyInfo(Variant::OBJECT,"obj"),PropertyInfo(Variant::STRING,"function"),PropertyInfo(Variant::STRING_ARRAY,"args")) );
ADD_SIGNAL( MethodInfo("resource_saved",PropertyInfo(Variant::OBJECT,"obj")) );
}
Ref<Texture> EditorNode::_file_dialog_get_icon(const String& p_path) {
EditorFileSystemDirectory *efsd = EditorFileSystem::get_singleton()->get_path(p_path.get_base_dir());
if (efsd) {
String file = p_path.get_file();
for(int i=0;i<efsd->get_file_count();i++) {
if (efsd->get_file(i)==file) {
String type = efsd->get_file_type(i);
if (singleton->icon_type_cache.has(type)) {
return singleton->icon_type_cache[type];
} else {
return singleton->icon_type_cache["Object"];
}
}
}
}
return singleton->icon_type_cache["Object"];
}
void EditorNode::_file_dialog_register(FileDialog *p_dialog) {
singleton->file_dialogs.insert(p_dialog);
}
void EditorNode::_file_dialog_unregister(FileDialog *p_dialog){
singleton->file_dialogs.erase(p_dialog);
}
Vector<EditorNodeInitCallback> EditorNode::_init_callbacks;
Error EditorNode::export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password,bool p_quit_after) {
export_defer.platform=p_platform;
export_defer.path=p_path;
export_defer.debug=p_debug;
export_defer.password=p_password;
return OK;
}
EditorNode::EditorNode() {
EditorHelp::generate_doc(); //before any editor classes are crated
singleton=this;
FileAccess::set_backup_save(true);
PathRemap::get_singleton()->clear_remaps();; //editor uses no remaps
TranslationServer::get_singleton()->set_enabled(false);
// load settings
if (!EditorSettings::get_singleton())
EditorSettings::create();
ResourceLoader::set_abort_on_missing_resources(false);
ResourceLoader::set_error_notify_func(this,_load_error_notify);
ResourceLoader::set_timestamp_on_load(true);
ResourceSaver::set_timestamp_on_save(true);
_pvrtc_register_compressors();
editor_selection = memnew( EditorSelection );
EditorFileSystem *efs = memnew( EditorFileSystem );
add_child(efs);
//used for previews
FileDialog::get_icon_func=_file_dialog_get_icon;
FileDialog::register_func=_file_dialog_register;
FileDialog::unregister_func=_file_dialog_unregister;
editor_import_export = memnew( EditorImportExport );
register_exporters();
editor_import_export->load_config();
GLOBAL_DEF("editor/main_run_args","$exec -path $path -scene $scene $main_scene");
ObjectTypeDB::set_type_enabled("CollisionShape",true);
ObjectTypeDB::set_type_enabled("CollisionShape2D",true);
ObjectTypeDB::set_type_enabled("CollisionPolygon2D",true);
//ObjectTypeDB::set_type_enabled("BodyVolumeConvexPolygon",true);
gui_base = memnew( Panel );
add_child(gui_base);
gui_base->set_area_as_parent_rect();
Ref<Theme> theme( memnew( Theme ) );
gui_base->set_theme( theme );
editor_register_icons(theme);
editor_register_fonts(theme);
String global_font = EditorSettings::get_singleton()->get("global/font");
if (global_font!="") {
Ref<Font> fnt = ResourceLoader::load(global_font);
if (fnt.is_valid()) {
theme->set_default_theme_font(fnt);
}
}
Ref<StyleBoxTexture> focus_sbt=memnew( StyleBoxTexture );
focus_sbt->set_texture(theme->get_icon("EditorFocus","EditorIcons"));
for(int i=0;i<4;i++) {
focus_sbt->set_margin_size(Margin(i),16);
focus_sbt->set_default_margin(Margin(i),16);
}
focus_sbt->set_draw_center(false);
theme->set_stylebox("EditorFocus","EditorStyles",focus_sbt);
progress_dialog = memnew( ProgressDialog );
gui_base->add_child(progress_dialog);
// take up all screen
gui_base->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
gui_base->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END );
gui_base->set_end( Point2(0,0) );
main_vbox = memnew( VBoxContainer );
gui_base->add_child(main_vbox);
main_vbox->set_area_as_parent_rect(8);
menu_hb = memnew( HBoxContainer );
main_vbox->add_child(menu_hb);
main_split = memnew( HSplitContainer );
main_vbox->add_child(main_split);
main_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);
left_split = memnew( VSplitContainer );
main_split->add_child(left_split);
left_split->set_h_size_flags(Control::SIZE_EXPAND_FILL);
left_split->set_collapsed(false);
top_split = memnew( VSplitContainer );
left_split->add_child(top_split);
top_split->set_v_size_flags(Control::SIZE_EXPAND_FILL);
top_split->set_collapsed(true);
VBoxContainer *srt = memnew( VBoxContainer );
srt->set_v_size_flags(Control::SIZE_EXPAND_FILL);
top_split->add_child(srt);
srt->add_constant_override("separation",0);
main_editor_tabs = memnew( Tabs );
main_editor_tabs->connect("tab_changed",this,"_editor_select");
HBoxContainer *srth = memnew( HBoxContainer );
srt->add_child( srth );
EmptyControl *tec = memnew( EmptyControl );
tec->set_minsize(Size2(100,0));
tec->set_h_size_flags(Control::SIZE_EXPAND_FILL);
srth->add_child(tec);
srth->add_child(main_editor_tabs);
tec = memnew( EmptyControl );
tec->set_minsize(Size2(100,0));
srth->add_child(tec);
tec->set_h_size_flags(Control::SIZE_EXPAND_FILL);
scene_root_parent = memnew( Panel );
Ref<StyleBox> sp = scene_root_parent->get_stylebox("panel","TabContainer");
scene_root_parent->add_style_override("panel",sp);
/*scene_root_parent->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
scene_root_parent->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END );
scene_root_parent->set_begin( Point2( 0, 0) );
scene_root_parent->set_end( Point2( 0,80 ) );*/
srt->add_child(scene_root_parent);
scene_root_parent->set_v_size_flags(Control::SIZE_EXPAND_FILL);
scene_root_base = memnew( Control );
scene_root_base->set_area_as_parent_rect();
for(int i=0;i<4;i++) {
scene_root_base->set_margin(Margin(i),sp->get_margin(Margin(i)));
}
scene_root_parent->add_child(scene_root_base);
scene_root = memnew( Viewport );
//scene_root_base->add_child(scene_root);
scene_root->set_meta("_editor_disable_input",true);
VisualServer::get_singleton()->viewport_set_hide_scenario(scene_root->get_viewport(),true);
scene_root->set_as_audio_listener_2d(true);
scene_root->set_size_override(true,Size2(Globals::get_singleton()->get("display/width"),Globals::get_singleton()->get("display/height")));
// scene_root->set_world_2d( Ref<World2D>( memnew( World2D )) );
viewport = memnew( Control );
viewport->set_area_as_parent_rect(4);
for(int i=0;i<4;i++) {
viewport->set_margin(Margin(i),sp->get_margin(Margin(i)));
}
scene_root_parent->add_child(viewport);
PanelContainer *pc = memnew( PanelContainer );
top_split->add_child(pc);
animation_vb = memnew( VBoxContainer );
animation_vb->set_v_size_flags(Control::SIZE_EXPAND_FILL);
pc->add_child(animation_vb);
animation_panel=pc;
animation_panel->hide();
HBoxContainer *animation_hb = memnew( HBoxContainer);
animation_vb->add_child(animation_hb);
Label *l= memnew( Label );
l->set_text("Animation:");
//l->set_h_size_flags(Control::SIZE_);
animation_hb->add_child(l);
animation_panel_hb = memnew( HBoxContainer );
animation_hb->add_child(animation_panel_hb);
animation_panel_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
/*pd_anim = memnew( PaneDrag );
animation_hb->add_child(pd_anim);
pd_anim->connect("dragged",this,"_dragged");
pd_anim->set_default_cursor_shape(Control::CURSOR_MOVE);
pd_anim->hide();*/
anim_close = memnew( TextureButton );
animation_hb->add_child(anim_close);
anim_close->connect("pressed",this,"animation_panel_make_visible",make_binds(false));
anim_close->set_normal_texture( anim_close->get_icon("Close","EditorIcons"));
anim_close->set_hover_texture( anim_close->get_icon("CloseHover","EditorIcons"));
anim_close->set_pressed_texture( anim_close->get_icon("Close","EditorIcons"));
PanelContainer *top_region = memnew( PanelContainer );
top_region->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
HBoxContainer *left_menu_hb = memnew( HBoxContainer );
top_region->add_child(left_menu_hb);
menu_hb->add_child(top_region);
PopupMenu *p;
file_menu = memnew( MenuButton );
file_menu->set_text("Scene");
//file_menu->set_icon(gui_base->get_icon("Save","EditorIcons"));
left_menu_hb->add_child( file_menu );
prev_scene = memnew( ToolButton );
prev_scene->set_icon(gui_base->get_icon("PrevScene","EditorIcons"));
prev_scene->set_tooltip("Go to previously opened scene.");
prev_scene->set_disabled(true);
//left_menu_hb->add_child( prev_scene );
prev_scene->connect("pressed",this,"_menu_option",make_binds(FILE_OPEN_PREV));
//gui_base->add_child(prev_scene);
prev_scene->set_pos(Point2(3,24));
Separator *vs=NULL;
file_menu->set_tooltip("Operations with scene files.");
p=file_menu->get_popup();
p->add_item("New Scene",FILE_NEW_SCENE);
p->add_item("Open Scene..",FILE_OPEN_SCENE,KEY_MASK_CMD+KEY_O);
p->add_item("Save Scene",FILE_SAVE_SCENE,KEY_MASK_CMD+KEY_S);
p->add_item("Save Scene As..",FILE_SAVE_AS_SCENE);
p->add_separator();
p->add_item("Goto Prev. Scene",FILE_OPEN_PREV,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_P);
p->add_submenu_item("Open Recent","RecentScenes",FILE_OPEN_RECENT);
p->add_separator();
p->add_item("Quick Open Scene..",FILE_QUICK_OPEN_SCENE,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_O);
p->add_item("Quick Open Script..",FILE_QUICK_OPEN_SCRIPT,KEY_MASK_ALT+KEY_MASK_CMD+KEY_O);
p->add_separator();
PopupMenu *pm_export = memnew(PopupMenu );
pm_export->set_name("Export");
p->add_child(pm_export);
p->add_submenu_item("Convert To..","Export");
pm_export->add_item("Subscene..",FILE_SAVE_SUBSCENE);
pm_export->add_item("Translatable Strings..",FILE_DUMP_STRINGS);
pm_export->add_separator();
pm_export->add_item("MeshLibrary..",FILE_EXPORT_MESH_LIBRARY);
pm_export->add_item("TileSet..",FILE_EXPORT_TILESET);
pm_export->connect("item_pressed",this,"_menu_option");
p->add_separator();
p->add_item("Undo",EDIT_UNDO,KEY_MASK_CMD+KEY_Z);
p->add_item("Redo",EDIT_REDO,KEY_MASK_CMD+KEY_MASK_SHIFT+KEY_Z);
p->add_separator();
p->add_item("Run Script",FILE_RUN_SCRIPT,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_R);
p->add_separator();
p->add_item("Project Settings",RUN_SETTINGS);
p->add_separator();
p->add_item("Quit to Project List",RUN_PROJECT_MANAGER,KEY_MASK_SHIFT+KEY_MASK_CMD+KEY_Q);
p->add_item("Quit",FILE_QUIT,KEY_MASK_CMD+KEY_Q);
recent_scenes = memnew( PopupMenu );
recent_scenes->set_name("RecentScenes");
p->add_child(recent_scenes);
recent_scenes->connect("item_pressed",this,"_open_recent_scene");
//menu_hb->add_spacer();
#if 0
node_menu = memnew( MenuButton );
node_menu->set_text("Node");
node_menu->set_pos( Point2( 50,0) );;
menu_panel->add_child( node_menu );
p=node_menu->get_popup();
p->add_item("Create",NODE_CREATE);
p->add_item("Instance",NODE_INSTANCE);
p->add_separator();
p->add_item("Reparent",NODE_REPARENT);
p->add_item("Move Up",NODE_MOVE_UP);
p->add_item("Move Down",NODE_MOVE_DOWN);
p->add_separator();
p->add_item("Duplicate",NODE_DUPLICATE);
p->add_separator();
p->add_item("Remove (Branch)",NODE_REMOVE_BRANCH);
p->add_item("Remove (Element)",NODE_REMOVE_ELEMENT);
p->add_separator();
p->add_item("Edit Subscriptions..",NODE_CONNECTIONS);
p->add_item("Edit Groups..",NODE_GROUPS);
resource_menu = memnew( MenuButton );
resource_menu->set_text("Resource");
resource_menu->set_pos( Point2( 90,0) );
menu_panel->add_child( resource_menu );
#endif
import_menu = memnew( MenuButton );
import_menu->set_tooltip("Import assets to the project.");
import_menu->set_text("Import");
//import_menu->set_icon(gui_base->get_icon("Save","EditorIcons"));
left_menu_hb->add_child( import_menu );
p=import_menu->get_popup();
p->add_item("Sub-Scene",FILE_IMPORT_SUBSCENE);
#ifdef OLD_SCENE_FORMAT_ENABLED
p->add_item("Import Old Scene",FILE_OPEN_OLD_SCENE);
#endif
p->add_separator();
p->connect("item_pressed",this,"_menu_option");
export_button = memnew( ToolButton );
export_button->set_tooltip("Export the project to many platforms.");
export_button->set_text("Export");
export_button->connect("pressed",this,"_menu_option",varray(FILE_EXPORT_PROJECT));
export_button->set_focus_mode(Control::FOCUS_NONE);
left_menu_hb->add_child(export_button);
menu_hb->add_spacer();
//Separator *s1 = memnew( VSeparator );
//menu_panel->add_child(s1);
//s1->set_pos(Point2(210,4));
//s1->set_size(Point2(10,15));
CenterContainer *play_cc = memnew( CenterContainer );
play_cc->set_ignore_mouse(true);
gui_base->add_child( play_cc );
play_cc->set_area_as_parent_rect();
play_cc->set_anchor_and_margin(MARGIN_BOTTOM,Control::ANCHOR_BEGIN,10);
play_cc->set_margin(MARGIN_TOP,5);
top_region = memnew( PanelContainer );
top_region->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
play_cc->add_child(top_region);
HBoxContainer *play_hb = memnew( HBoxContainer );
top_region->add_child(play_hb);
play_button = memnew( ToolButton );
play_hb->add_child(play_button);
play_button->set_toggle_mode(true);
play_button->set_icon(gui_base->get_icon("MainPlay","EditorIcons"));
play_button->set_focus_mode(Control::FOCUS_NONE);
play_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY));
play_button->set_tooltip("Start the scene (F5).");
pause_button = memnew( ToolButton );
//menu_panel->add_child(pause_button); - not needed for now?
pause_button->set_toggle_mode(true);
pause_button->set_icon(gui_base->get_icon("Pause","EditorIcons"));
pause_button->set_focus_mode(Control::FOCUS_NONE);
pause_button->connect("pressed", this,"_menu_option",make_binds(RUN_PAUSE));
pause_button->set_tooltip("Pause the scene (F7).");
stop_button = memnew( ToolButton );
play_hb->add_child(stop_button);
//stop_button->set_toggle_mode(true);
stop_button->set_focus_mode(Control::FOCUS_NONE);
stop_button->set_icon(gui_base->get_icon("MainStop","EditorIcons"));
stop_button->connect("pressed", this,"_menu_option",make_binds(RUN_STOP));
stop_button->set_tooltip("Stop the scene (F8).");
run_native = memnew( EditorRunNative);
play_hb->add_child(run_native);
native_play_button = memnew( MenuButton );
native_play_button->set_text("NTV");
menu_hb->add_child(native_play_button);
native_play_button->hide();
native_play_button->get_popup()->connect("item_pressed",this,"_run_in_device");
VSeparator *s1 = memnew( VSeparator );
// play_hb->add_child(s1);
play_scene_button = memnew( ToolButton );
play_hb->add_child(play_scene_button);
play_scene_button->set_toggle_mode(true);
play_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_scene_button->set_icon(gui_base->get_icon("PlayScene","EditorIcons"));
play_scene_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_SCENE));
play_scene_button->set_tooltip("Play the edited scene (F6).");
play_custom_scene_button = memnew( ToolButton );
play_hb->add_child(play_custom_scene_button);
play_custom_scene_button->set_toggle_mode(true);
play_custom_scene_button->set_focus_mode(Control::FOCUS_NONE);
play_custom_scene_button->set_icon(gui_base->get_icon("PlayCustom","EditorIcons"));
play_custom_scene_button->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_CUSTOM_SCENE));
play_custom_scene_button->set_tooltip("Play custom scene ("+keycode_get_string(KEY_MASK_CMD|KEY_MASK_SHIFT|KEY_F5)+").");
fileserver_menu = memnew( MenuButton );
play_hb->add_child(fileserver_menu);
fileserver_menu->set_flat(true);
fileserver_menu->set_focus_mode(Control::FOCUS_NONE);
fileserver_menu->set_icon(gui_base->get_icon("FileServer","EditorIcons"));
//fileserver_menu->connect("pressed", this,"_menu_option",make_binds(RUN_PLAY_CUSTOM_SCENE));
fileserver_menu->set_tooltip("Serve the project filesystem to remote clients.");
p=fileserver_menu->get_popup();
p->add_check_item("Enable File Server",RUN_FILE_SERVER);
p->set_item_tooltip(p->get_item_index(RUN_FILE_SERVER),"Enable/Disable the File Server.");
p->add_separator();
p->add_check_item("Deploy Dumb Clients",RUN_DEPLOY_DUMB_CLIENTS);
//p->set_item_checked( p->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),true );
p->set_item_tooltip(p->get_item_index(RUN_DEPLOY_DUMB_CLIENTS),"Deploy dumb clients when the File Server is active.");
p->connect("item_pressed",this,"_menu_option");
run_settings_button = memnew( ToolButton );
//menu_hb->add_child(run_settings_button);
//run_settings_button->set_toggle_mode(true);
run_settings_button->set_focus_mode(Control::FOCUS_NONE);
run_settings_button->set_icon(gui_base->get_icon("Run","EditorIcons"));
run_settings_button->connect("pressed", this,"_menu_option",make_binds(RUN_SCENE_SETTINGS));
/*
run_settings_button = memnew( ToolButton );
menu_panel->add_child(run_settings_button);
run_settings_button->set_pos(Point2(305,0));
run_settings_button->set_focus_mode(Control::FOCUS_NONE);
run_settings_button->set_icon(gui_base->get_icon("Run","EditorIcons"));
run_settings_button->connect("pressed", this,"_menu_option",make_binds(RUN_SETTINGS));
*/
top_region = memnew( PanelContainer );
top_region->add_style_override("panel",gui_base->get_stylebox("hover","Button"));
HBoxContainer *right_menu_hb = memnew( HBoxContainer );
top_region->add_child(right_menu_hb);
menu_hb->add_child(top_region);
settings_menu = memnew( MenuButton );
settings_menu->set_text("Settings");
//settings_menu->set_anchor(MARGIN_RIGHT,ANCHOR_END);
right_menu_hb->add_child( settings_menu );
p=settings_menu->get_popup();
//p->add_item("Export Settings",SETTINGS_EXPORT_PREFERENCES);
p->add_item("Editor Settings",SETTINGS_PREFERENCES);
//p->add_item("Optimization Presets",SETTINGS_OPTIMIZED_PRESETS);
p->add_separator();
p->add_check_item("Show Animation",SETTINGS_SHOW_ANIMATION,KEY_MASK_CMD+KEY_N);
p->add_separator();
p->add_item("Install Export Templates",SETTINGS_LOAD_EXPORT_TEMPLATES);
p->add_separator();
p->add_item("About",SETTINGS_ABOUT);
sources_button = memnew( ToolButton );
right_menu_hb->add_child(sources_button);
sources_button->set_icon(gui_base->get_icon("DependencyOk","EditorIcons"));
sources_button->connect("pressed",this,"_menu_option",varray(SOURCES_REIMPORT));
sources_button->set_tooltip("Alerts when an external resource has changed.");
//sources_button->connect();
/*
Separator *s2 = memnew( VSeparator );
menu_panel->add_child(s2);
s2->set_pos(Point2(338,4));
s2->set_size(Point2(10,15));
*/
editor_hsplit = memnew( HSplitContainer );
main_split->add_child(editor_hsplit);
editor_hsplit->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor_vsplit = memnew( VSplitContainer );
editor_hsplit->add_child(editor_vsplit);
top_pallete = memnew( TabContainer );
scene_tree_dock = memnew( SceneTreeDock(this,scene_root,editor_selection,editor_data) );
scene_tree_dock->set_name("Scene");
top_pallete->add_child(scene_tree_dock);
resources_dock = memnew( ResourcesDock(this) );
resources_dock->set_name("Resources");
top_pallete->add_child(resources_dock);
top_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL);
EmptyControl *editor_spacer = memnew( EmptyControl );
editor_spacer->set_minsize(Size2(260,200));
editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor_vsplit->add_child( editor_spacer );
editor_spacer->add_child( top_pallete );
top_pallete->set_area_as_parent_rect();
prop_pallete = memnew( TabContainer );
prop_pallete->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor_spacer = memnew( EmptyControl );
editor_spacer->set_minsize(Size2(260,200));
editor_spacer->set_v_size_flags(Control::SIZE_EXPAND_FILL);
editor_vsplit->add_child( editor_spacer );
editor_spacer->add_child( prop_pallete );
prop_pallete->set_area_as_parent_rect();
VBoxContainer *prop_editor_base = memnew( VBoxContainer );
prop_editor_base->set_name("Inspector"); // Properties?
prop_pallete->add_child(prop_editor_base);
HBoxContainer *prop_editor_hb = memnew( HBoxContainer );
prop_editor_base->add_child(prop_editor_hb);
editor_path = memnew( EditorPath(&editor_history) );
editor_path->set_h_size_flags(Control::SIZE_EXPAND_FILL);
prop_editor_hb->add_child(editor_path);
property_editor = memnew( PropertyEditor );
property_editor->set_autoclear(true);
property_editor->set_show_categories(true);
property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
property_editor->hide_top_label();
prop_editor_base->add_child( property_editor );
property_editor->set_undo_redo(&editor_data.get_undo_redo());
property_back = memnew( ToolButton );
property_back->set_icon( gui_base->get_icon("Back","EditorIcons") );
property_back->set_flat(true);
property_back->set_tooltip("Go to the previous edited object in history.");
prop_editor_hb->add_child( property_back );
property_forward = memnew( ToolButton );
property_forward->set_icon( gui_base->get_icon("Forward","EditorIcons") );
property_forward->set_flat(true);
property_forward->set_tooltip("Go to the next edited object in history.");
prop_editor_hb->add_child( property_forward );
object_menu = memnew( MenuButton );
object_menu->set_icon(gui_base->get_icon("Tools","EditorIcons"));
prop_editor_hb->add_child( object_menu );
object_menu->set_tooltip("Object properties.");
scenes_dock = memnew( ScenesDock(this) );
scenes_dock->set_name("FileSystem");
prop_pallete->add_child(scenes_dock);
scenes_dock->connect("open",this,"open_request");
scenes_dock->connect("instance",this,"_instance_request");
log = memnew( EditorLog );
left_split->add_child(log);
log->connect("close_request",this,"_close_messages");
log->connect("show_request",this,"_show_messages");
//left_split->set_dragger_visible(false);
old_split_ofs=0;
animation_editor = memnew( AnimationKeyEditor(get_undo_redo(),&editor_history,editor_selection) );
animation_editor->set_anchor_and_margin(MARGIN_RIGHT,Control::ANCHOR_END,0);
animation_editor->set_margin(MARGIN_BOTTOM,200);
animation_editor->connect("keying_changed",this,"_update_keying");
animation_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
animation_vb->add_child(animation_editor);
left_split->connect("resized",this,"_vp_resized");
animation_editor->hide();
PanelContainer *bottom_pc = memnew( PanelContainer );
main_vbox->add_child(bottom_pc);
bottom_hb = memnew( HBoxContainer );
bottom_pc->add_child(bottom_hb);
bottom_hb->add_child( log->get_button() );
log->get_button()->set_h_size_flags(Control::SIZE_EXPAND_FILL);
progress_hb = memnew( BackgroundProgress );
bottom_hb->add_child(progress_hb);
//progress_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
audio_vu = memnew( TextureProgress );
CenterContainer *vu_cc = memnew( CenterContainer );
vu_cc->add_child(audio_vu);
bottom_hb->add_child(vu_cc);
audio_vu->set_under_texture(gui_base->get_icon("VuEmpty","EditorIcons"));
audio_vu->set_progress_texture(gui_base->get_icon("VuFull","EditorIcons"));
audio_vu->set_max(24);
audio_vu->set_min(-80);
audio_vu->set_step(0.01);
audio_vu->set_val(0);
update_menu = memnew( MenuButton );
update_menu->set_tooltip("Spins when the editor window repaints!");
bottom_hb->add_child(update_menu);
update_menu->set_icon(gui_base->get_icon("Progress1","EditorIcons"));
p=update_menu->get_popup();
p->add_check_item("Update Always",SETTINGS_UPDATE_ALWAYS);
p->add_check_item("Update Changes",SETTINGS_UPDATE_CHANGES);
p->set_item_checked(1,true);
/*
animation_menu = memnew( ToolButton );
animation_menu->set_pos(Point2(500,0));
animation_menu->set_size(Size2(20,20));
animation_menu->set_toggle_mode(true);
animation_menu->set_focus_mode(Control::FOCUS_NONE);
menu_panel->add_child(animation_menu);
animation_menu->set_icon(gui_base->get_icon("Animation","EditorIcons"));
animation_menu->connect("pressed",this,"_animation_visibility_toggle");;
*/
call_dialog = memnew( CallDialog );
call_dialog->hide();
gui_base->add_child( call_dialog );
confirmation = memnew( ConfirmationDialog );
gui_base->add_child(confirmation);
confirmation->connect("confirmed", this,"_menu_confirm_current");
accept = memnew( AcceptDialog );
gui_base->add_child(accept);
accept->connect("confirmed", this,"_menu_confirm_current");
// optimized_save = memnew( OptimizedSaveDialog(&editor_data) );
//gui_base->add_child(optimized_save);
//optimized_save->connect("confirmed",this,"_save_optimized");
project_export = memnew( ProjectExport(&editor_data) );
gui_base->add_child(project_export);
project_export_settings = memnew( ProjectExportDialog(this) );
gui_base->add_child(project_export_settings);
//optimized_presets = memnew( OptimizedPresetsDialog(&editor_data) );
//gui_base->add_child(optimized_presets);
//optimized_presets->connect("confirmed",this,"_presets_optimized");
//import_subscene = memnew( EditorSubScene );
//gui_base->add_child(import_subscene);
settings_config_dialog = memnew( EditorSettingsDialog );
gui_base->add_child(settings_config_dialog);
project_settings = memnew( ProjectSettings(&editor_data) );
gui_base->add_child(project_settings);
import_confirmation = memnew( ConfirmationDialog );
import_confirmation->get_ok()->set_text("Re-Import");
import_confirmation->add_button("Update",!OS::get_singleton()->get_swap_ok_cancel(),"update");
import_confirmation->get_label()->set_align(Label::ALIGN_CENTER);
import_confirmation->connect("confirmed",this,"_import_action",make_binds("re-import"));
import_confirmation->connect("custom_action",this,"_import_action");
gui_base->add_child(import_confirmation);
open_recent_confirmation = memnew( ConfirmationDialog );
add_child(open_recent_confirmation);
open_recent_confirmation->connect("confirmed",this,"_open_recent_scene_confirm");
import_settings= memnew(ImportSettingsDialog(this));
gui_base->add_child(import_settings);
run_settings_dialog = memnew( RunSettingsDialog );
gui_base->add_child( run_settings_dialog );
about = memnew( AcceptDialog );
about->set_title("Thanks so Much!");
//about->get_cancel()->hide();
about->get_ok()->set_text("Thanks!");
about->set_hide_on_ok(true);
Label *about_text = memnew( Label );
about_text->set_text(VERSION_FULL_NAME"\n(c) 2008-2014 Juan Linietsky, Ariel Manzur.\n");
about_text->set_pos(Point2(gui_base->get_icon("Logo","EditorIcons")->get_size().width+30,20));
gui_base->add_child(about);
about->add_child(about_text);
TextureFrame *logo = memnew( TextureFrame );
about->add_child(logo);
logo->set_pos(Point2(20,20));
logo->set_texture(gui_base->get_icon("Logo","EditorIcons") );
file_templates = memnew( FileDialog );
file_templates->set_title("Import Templates from ZIP file");
gui_base->add_child( file_templates );
file_templates->set_mode(FileDialog::MODE_OPEN_FILE);
file_templates->set_access(FileDialog::ACCESS_FILESYSTEM);
file_templates->clear_filters();
file_templates->add_filter("*.tpz ; Template Package");
file = memnew( FileDialog );
gui_base->add_child(file);
file->set_current_dir("res://");
file_export = memnew( FileDialog );
file_export->set_access(FileDialog::ACCESS_FILESYSTEM);
gui_base->add_child(file_export);
file_export->set_title("Export Project");
file_export->connect("file_selected", this,"_dialog_action");
file_export_lib = memnew( FileDialog );
file_export_lib->set_title("Export Library");
file_export_lib->set_mode(FileDialog::MODE_SAVE_FILE);
file_export_lib->connect("file_selected", this,"_dialog_action");
file_export_lib_merge = memnew( CheckButton );
file_export_lib_merge->set_text("Merge With Existing");
file_export_lib_merge->set_pressed(true);
file_export_lib->get_vbox()->add_child(file_export_lib_merge);
gui_base->add_child(file_export_lib);
file_export_check = memnew( CheckButton );
file_export_check->set_text("Enable Debugging");
file_export_check->set_pressed(true);
file_export_check->connect("pressed",this,"_export_debug_toggled");
file_export->get_vbox()->add_margin_child("Debug:",file_export_check);
file_export_password = memnew( LineEdit );
file_export_password->set_secret(true);
file_export_password->set_editable(false);
file_export->get_vbox()->add_margin_child("Password:",file_export_password);
file_script = memnew( FileDialog );
file_script->set_title("Open & Run a Script");
file_script->set_access(FileDialog::ACCESS_FILESYSTEM);
file_script->set_mode(FileDialog::MODE_OPEN_FILE);
List<String> sexts;
ResourceLoader::get_recognized_extensions_for_type("Script",&sexts);
for (List<String>::Element*E=sexts.front();E;E=E->next()) {
file_script->add_filter("*."+E->get());
}
gui_base->add_child(file_script);
file_script->connect("file_selected",this,"_dialog_action");
reimport_dialog = memnew( EditorReImportDialog );
gui_base->add_child(reimport_dialog);
property_forward->connect("pressed", this,"_property_editor_forward");
property_back->connect("pressed", this,"_property_editor_back");
file_menu->get_popup()->connect("item_pressed", this,"_menu_option");
object_menu->get_popup()->connect("item_pressed", this,"_menu_option");
update_menu->get_popup()->connect("item_pressed", this,"_menu_option");
settings_menu->get_popup()->connect("item_pressed", this,"_menu_option");
file->connect("file_selected", this,"_dialog_action");
file_templates->connect("file_selected", this,"_dialog_action");
property_editor->connect("resource_selected", this,"_resource_selected");
property_editor->connect("property_keyed", this,"_property_keyed");
animation_editor->connect("resource_selected", this,"_resource_selected");
//plugin stuff
file_server = memnew( EditorFileServer );
editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_2D) )));
editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_3D) )));
editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_ATLAS) )));
Ref<EditorSceneImportPlugin> _scene_import = memnew(EditorSceneImportPlugin(this) );
Ref<EditorSceneImporterCollada> _collada_import = memnew( EditorSceneImporterCollada);
_scene_import->add_importer(_collada_import);
Ref<EditorSceneImporterFBXConv> _fbxconv_import = memnew( EditorSceneImporterFBXConv);
_scene_import->add_importer(_fbxconv_import);
editor_import_export->add_import_plugin( _scene_import);
editor_import_export->add_import_plugin( Ref<EditorSceneAnimationImportPlugin>( memnew(EditorSceneAnimationImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorMeshImportPlugin>( memnew(EditorMeshImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorFontImportPlugin>( memnew(EditorFontImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorSampleImportPlugin>( memnew(EditorSampleImportPlugin(this))));
editor_import_export->add_import_plugin( Ref<EditorTranslationImportPlugin>( memnew(EditorTranslationImportPlugin(this))));
for(int i=0;i<editor_import_export->get_import_plugin_count();i++) {
import_menu->get_popup()->add_item(editor_import_export->get_import_plugin(i)->get_visible_name(),IMPORT_PLUGIN_BASE+i);
}
editor_import_export->add_export_plugin( Ref<EditorTextureExportPlugin>( memnew(EditorTextureExportPlugin)));
add_editor_plugin( memnew( CanvasItemEditorPlugin(this) ) );
add_editor_plugin( memnew( SpatialEditorPlugin(this) ) );
add_editor_plugin( memnew( ScriptEditorPlugin(this) ) );
add_editor_plugin( memnew( EditorHelpPlugin(this) ) );
add_editor_plugin( memnew( AnimationPlayerEditorPlugin(this) ) );
add_editor_plugin( memnew( ShaderEditorPlugin(this) ) );
add_editor_plugin( memnew( CameraEditorPlugin(this) ) );
add_editor_plugin( memnew( SampleEditorPlugin(this) ) );
add_editor_plugin( memnew( SampleLibraryEditorPlugin(this) ) );
add_editor_plugin( memnew( ThemeEditorPlugin(this) ) );
add_editor_plugin( memnew( MultiMeshEditorPlugin(this) ) );
add_editor_plugin( memnew( AnimationTreeEditorPlugin(this) ) );
add_editor_plugin( memnew( SamplePlayerEditorPlugin(this) ) );
add_editor_plugin( memnew( MeshLibraryEditorPlugin(this) ) );
add_editor_plugin( memnew( StreamEditorPlugin(this) ) );
add_editor_plugin( memnew( StyleBoxEditorPlugin(this) ) );
add_editor_plugin( memnew( ParticlesEditorPlugin(this) ) );
add_editor_plugin( memnew( ResourcePreloaderEditorPlugin(this) ) );
add_editor_plugin( memnew( ItemListEditorPlugin(this) ) );
add_editor_plugin( memnew( RichTextEditorPlugin(this) ) );
add_editor_plugin( memnew( CollisionPolygonEditorPlugin(this) ) );
add_editor_plugin( memnew( TileSetEditorPlugin(this) ) );
add_editor_plugin( memnew( TileMapEditorPlugin(this) ) );
add_editor_plugin( memnew( SpriteFramesEditorPlugin(this) ) );
add_editor_plugin( memnew( Particles2DEditorPlugin(this) ) );
add_editor_plugin( memnew( Path2DEditorPlugin(this) ) );
add_editor_plugin( memnew( PathEditorPlugin(this) ) );
add_editor_plugin( memnew( BakedLightEditorPlugin(this) ) );
add_editor_plugin( memnew( Polygon2DEditorPlugin(this) ) );
for(int i=0;i<EditorPlugins::get_plugin_count();i++)
add_editor_plugin( EditorPlugins::create(i,this) );
circle_step_msec=OS::get_singleton()->get_ticks_msec();
circle_step_frame=OS::get_singleton()->get_frames_drawn();;
circle_step=0;
import_menu->get_popup()->add_separator();
import_menu->get_popup()->add_item("Re-Import..",SETTINGS_IMPORT);
editor_plugin_screen=NULL;
editor_plugin_over=NULL;
// force_top_viewport(true);
_edit_current();
current=NULL;
PhysicsServer::get_singleton()->set_active(false); // no physics by default if editor
Physics2DServer::get_singleton()->set_active(false); // no physics by default if editor
ScriptServer::set_scripting_enabled(false); // no scripting by default if editor
Globals::get_singleton()->set("debug/indicators_enabled",true);
Globals::get_singleton()->set("render/room_cull_enabled",false);
theme->set_color("prop_category","Editor",Color::hex(0x3f3945ff));
theme->set_color("prop_section","Editor",Color::hex(0x38323dff));
theme->set_color("prop_subsection","Editor",Color::hex(0x342e39ff));
theme->set_color("fg_selected","Editor",Color::html("ffbd8e8e"));
theme->set_color("fg_error","Editor",Color::html("ffbd8e8e"));
reference_resource_mem=true;
save_external_resources_mem=true;
set_process(true);
OS::get_singleton()->set_low_processor_usage_mode(true);
if (0) { //not sure if i want this to happen after all
//store project name in ssettings
String project_name;
//figure it out from path
project_name=Globals::get_singleton()->get_resource_path().replace("\\","/");
print_line("path: "+project_name);
if (project_name.length() && project_name[project_name.length()-1]=='/')
project_name=project_name.substr(0,project_name.length()-1);
project_name=project_name.replace("/","::");
if (project_name!="") {
EditorSettings::get_singleton()->set("projects/"+project_name,Globals::get_singleton()->get_resource_path());
EditorSettings::get_singleton()->raise_order("projects/"+project_name);
EditorSettings::get_singleton()->save();
}
}
edited_scene=NULL;
saved_version=0;
unsaved_cache=true;
_last_instanced_scene=NULL;
quick_open = memnew( EditorQuickOpen );
gui_base->add_child(quick_open);
quick_open->connect("quick_open",this,"_quick_opened");
quick_run = memnew( EditorQuickOpen );
gui_base->add_child(quick_run);
quick_run->connect("quick_open",this,"_quick_run");
_update_recent_scenes();
editor_data.restore_editor_global_states();
convert_old=false;
opening_prev=false;
set_process_unhandled_input(true);
_playing_edited=false;
load_errors = memnew( TextEdit );
load_errors->set_readonly(true);
load_error_dialog = memnew( AcceptDialog );
load_error_dialog->add_child(load_errors);
load_error_dialog->set_title("Load Errors");
load_error_dialog->set_child_rect(load_errors);
add_child(load_error_dialog);
//EditorImport::add_importer( Ref<EditorImporterCollada>( memnew(EditorImporterCollada )));
EditorFileSystem::get_singleton()->connect("sources_changed",this,"_sources_changed");
EditorFileSystem::get_singleton()->connect("filesystem_changed",this,"_fs_changed");
{
List<StringName> tl;
StringName ei = "EditorIcons";
gui_base->get_theme()->get_icon_list(ei,&tl);
for(List<StringName>::Element *E=tl.front();E;E=E->next()) {
if (!ObjectTypeDB::type_exists(E->get()))
continue;
icon_type_cache[E->get()]=gui_base->get_theme()->get_icon(E->get(),ei);
}
}
EditorSettings::get_singleton()->enable_plugins();
Node::set_human_readable_collision_renaming(true);
// Ref<ImageTexture> it = gui_base->get_icon("logo","Icons");
// OS::get_singleton()->set_icon( it->get_data() );
for(int i=0;i<_init_callbacks.size();i++)
_init_callbacks[i]();
}
EditorNode::~EditorNode() {
memdelete(editor_selection);
memdelete(file_server);
EditorSettings::destroy();
}