godot/platform
bruvzg e1c1bb03ea
Prevent recursive `_dispatch_input_event` calls, improve focus regain on window deletion.
2020-03-26 23:22:04 +02:00
..
android Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
haiku Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
iphone Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
javascript Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
linuxbsd Add macOS DisplayServer implementation. 2020-03-26 16:24:05 +01:00
osx Prevent recursive `_dispatch_input_event` calls, improve focus regain on window deletion. 2020-03-26 23:22:04 +02:00
server Multiple changes to DisplayServerX11 2020-03-26 15:49:54 +01:00
uwp Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
windows Implemented drag and drop across windows, both OS and embedded. 2020-03-26 15:49:46 +01:00
SCsub SCons: Drop support for Python 2 2020-03-25 15:25:37 +01:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00