godot/platform/android
Juan Linietsky 8e6960a69e Refactored input, goes all via windows now.
Also renamed Input to InputFilter because all it does is filter events.
2020-03-26 15:49:39 +01:00
..
api Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
export Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
java Make file formatting comply with POSIX and Unix standards 2020-03-21 17:41:03 -04:00
plugin Re-architecture of the Godot Android plugin. 2020-03-05 10:00:19 -08:00
vulkan Provides a base implementation of the Vulkan surface view (VkSurfaceView.kt) and its accompanying components. 2020-03-05 08:01:42 -08:00
SCsub Removed unused code in android detect.py and SCsub 2020-03-18 18:12:50 +05:30
android_keys_utils.cpp Miscellaneous cleanup for the Android codebase: 2020-03-04 12:16:17 -08:00
android_keys_utils.h Miscellaneous cleanup for the Android codebase: 2020-03-04 12:16:17 -08:00
audio_driver_jandroid.cpp Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
audio_driver_jandroid.h Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
audio_driver_opensl.cpp Compilation fixes on Android 2020-03-04 13:15:37 +01:00
audio_driver_opensl.h Reimplement Mutex with C++'s <mutex> 2020-02-26 20:40:10 +01:00
detect.py Removed unused code in android detect.py and SCsub 2020-03-18 18:12:50 +05:30
dir_access_jandroid.cpp Improve UX of drive letters 2020-03-03 10:38:34 +01:00
dir_access_jandroid.h Improve UX of drive letters 2020-03-03 10:38:34 +01:00
file_access_android.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_access_android.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_access_jandroid.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
file_access_jandroid.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
java_class_wrapper.cpp Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
java_godot_io_wrapper.cpp Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
java_godot_io_wrapper.h Android virtual keyboard respecting LineEdit max length. 2020-01-23 01:52:49 +00:00
java_godot_lib_jni.cpp Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
java_godot_lib_jni.h Re-architecture of the Godot Android plugin. 2020-03-05 10:00:19 -08:00
java_godot_wrapper.cpp Update the naming scheme for the GodotPlugin's methods in preparate of the vulkan integration. 2020-03-19 15:28:33 -07:00
java_godot_wrapper.h Update the naming scheme for the GodotPlugin's methods in preparate of the vulkan integration. 2020-03-19 15:28:33 -07:00
jni_utils.cpp Miscellaneous cleanup for the Android codebase: 2020-03-04 12:16:17 -08:00
jni_utils.h Miscellaneous cleanup for the Android codebase: 2020-03-04 12:16:17 -08:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
net_socket_android.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
net_socket_android.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
os_android.cpp Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
os_android.h Refactored input, goes all via windows now. 2020-03-26 15:49:39 +01:00
platform_config.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
run_icon.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2018-06-28 19:17:41 +02:00
string_android.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
thread_jandroid.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
thread_jandroid.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00