godot/modules/csg
smix8 6455810db8 Add CSG options to bake to static mesh and collision shape
Adds API to bake a CSG root node operation to either a static ArrayMesh or a ConcavePolygonShape3D physics collision shape. Adds menu options to the editor plugin when selecting a CSG root node to add baked sibling nodes.
2024-06-19 22:54:25 +02:00
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doc_classes Add CSG options to bake to static mesh and collision shape 2024-06-19 22:54:25 +02:00
editor Add CSG options to bake to static mesh and collision shape 2024-06-19 22:54:25 +02:00
icons Optimize, tweak, improve consistency in SVG icons, and fix masks in light mode 2023-11-04 17:36:18 +02:00
config.py Disable 3D-only modules when 3D is disabled 2021-06-03 17:45:28 -04:00
csg_shape.cpp Add CSG options to bake to static mesh and collision shape 2024-06-19 22:54:25 +02:00
csg_shape.h Add CSG options to bake to static mesh and collision shape 2024-06-19 22:54:25 +02:00
csg.cpp Replace find with contains/has where applicable 2024-05-08 12:37:42 +02:00
csg.h Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
register_types.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00