godot/scene
Rémi Verschelde 6277448f42
Merge pull request #64647 from TokageItLab/auto-tangent
2022-08-23 18:17:15 +02:00
..
2d Rename properties unnecessarily using slash (`/`) in their names 2022-08-23 11:57:43 +02:00
3d Joint3D: Remove utility method bindings for angular limits 2022-08-23 11:57:44 +02:00
animation Merge pull request #64678 from TokageItLab/implement-ease-baker 2022-08-23 09:19:21 +02:00
audio Make `_validate_property` a multilevel method 2022-08-22 18:35:11 +03:00
debugger Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
gui Merge pull request #64767 from bruvzg/meta_click 2022-08-23 18:15:44 +02:00
main Avoid warnings about cursor shape change not supported 2022-08-23 11:14:07 +02:00
resources Merge pull request #64647 from TokageItLab/auto-tangent 2022-08-23 18:17:15 +02:00
SCsub [Net] Modularize multiplayer, expose MultiplayerAPI to extensions. 2022-07-26 09:31:12 +02:00
property_utils.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Clean up mesh include code and comments 2022-08-20 13:24:40 -05:00
register_scene_types.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00