godot/scene/gui/spin_box.h
Rémi Verschelde b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00

96 lines
3.4 KiB
C++

/*************************************************************************/
/* spin_box.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef SPIN_BOX_H
#define SPIN_BOX_H
#include "scene/gui/line_edit.h"
#include "scene/gui/range.h"
#include "scene/main/timer.h"
class SpinBox : public Range {
GDCLASS(SpinBox, Range);
LineEdit *line_edit;
int last_w;
Timer *range_click_timer;
void _range_click_timeout();
void _text_entered(const String &p_string);
virtual void _value_changed(double) override;
String prefix;
String suffix;
void _line_edit_input(const Ref<InputEvent> &p_event);
struct Drag {
float base_val;
bool allowed;
bool enabled;
Vector2 capture_pos;
float diff_y;
} drag;
void _line_edit_focus_exit();
inline void _adjust_width_for_icon(const Ref<Texture2D> &icon);
protected:
void _gui_input(const Ref<InputEvent> &p_event);
void _notification(int p_what);
static void _bind_methods();
public:
LineEdit *get_line_edit();
virtual Size2 get_minimum_size() const override;
void set_align(LineEdit::Align p_align);
LineEdit::Align get_align() const;
void set_editable(bool p_editable);
bool is_editable() const;
void set_suffix(const String &p_suffix);
String get_suffix() const;
void set_prefix(const String &p_prefix);
String get_prefix() const;
void apply();
SpinBox();
};
#endif // SPIN_BOX_H