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SCsub
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Refactoring: rename tools/editor/ to editor/
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2017-03-05 14:21:25 +01:00 |
abstract_polygon_2d_editor.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
abstract_polygon_2d_editor.h
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Universalize draw-over API for EditorPlugins
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2017-11-24 21:24:15 +01:00 |
animation_player_editor_plugin.cpp
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Implement onion skinning for the animation editor
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2017-11-25 13:25:14 +01:00 |
animation_player_editor_plugin.h
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Implement onion skinning for the animation editor
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2017-11-25 13:25:14 +01:00 |
animation_tree_editor_plugin.cpp
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Allow for getting/setting indexed properties of objects using get/set_indexed
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2017-11-21 20:58:21 +02:00 |
animation_tree_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
asset_library_editor_plugin.cpp
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Project Manager: Fix Templates search signal connection.
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2017-12-09 22:57:34 +01:00 |
asset_library_editor_plugin.h
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Project Manager: Fix Templates search signal connection.
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2017-12-09 22:57:34 +01:00 |
camera_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
camera_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
canvas_item_editor_plugin.cpp
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Fixed #14503
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2017-12-11 02:43:27 +03:00 |
canvas_item_editor_plugin.h
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When drag'n'drop (lets say, picture in 2D mode), automatically create dragged resource as a root node if you haven't any yet.
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2017-11-22 05:28:02 +03:00 |
collision_polygon_2d_editor_plugin.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
collision_polygon_2d_editor_plugin.h
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Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
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2017-10-18 00:01:59 +02:00 |
collision_polygon_editor_plugin.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
collision_polygon_editor_plugin.h
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Remove dead ButtonGroup code
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2017-09-06 14:41:34 +02:00 |
collision_shape_2d_editor_plugin.cpp
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Universalize draw-over API for EditorPlugins
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2017-11-24 21:24:15 +01:00 |
collision_shape_2d_editor_plugin.h
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Universalize draw-over API for EditorPlugins
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2017-11-24 21:24:15 +01:00 |
cube_grid_theme_editor_plugin.cpp
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Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
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2017-09-22 11:39:44 +02:00 |
cube_grid_theme_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
curve_editor_plugin.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
curve_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
editor_preview_plugins.cpp
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-Fix particles with size==0, closes #13931
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2017-12-06 19:51:13 -03:00 |
editor_preview_plugins.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
gi_probe_editor_plugin.cpp
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Clean up GI Probe baking, proper button and progress bar.
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2017-10-30 16:33:37 -03:00 |
gi_probe_editor_plugin.h
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Clean up GI Probe baking, proper button and progress bar.
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2017-10-30 16:33:37 -03:00 |
gradient_editor_plugin.cpp
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Fix files header
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2017-09-01 21:07:55 +07:00 |
gradient_editor_plugin.h
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Fix files header
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2017-09-01 21:07:55 +07:00 |
item_list_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
item_list_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
light_occluder_2d_editor_plugin.cpp
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Universalize draw-over API for EditorPlugins
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2017-11-24 21:24:15 +01:00 |
light_occluder_2d_editor_plugin.h
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Universalize draw-over API for EditorPlugins
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2017-11-24 21:24:15 +01:00 |
line_2d_editor_plugin.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
line_2d_editor_plugin.h
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Use AbstractPolygon2DEditor for Line2D
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2017-11-04 20:26:38 +01:00 |
material_editor_plugin.cpp
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Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242
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2017-11-14 15:45:30 -03:00 |
material_editor_plugin.h
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Finalized ability to convert from CanvasItem/Spatial/Particles materials to ShaderMaterial, closes #10242
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2017-11-14 15:45:30 -03:00 |
mesh_editor_plugin.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
mesh_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
mesh_instance_editor_plugin.cpp
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-Ability to and unwrap lightmap coordinates on import
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2017-12-09 14:18:14 -03:00 |
mesh_instance_editor_plugin.h
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-Ability to and unwrap lightmap coordinates on import
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2017-12-09 14:18:14 -03:00 |
multimesh_editor_plugin.cpp
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Dead code tells no tales
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2017-08-27 22:13:45 +02:00 |
multimesh_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
navigation_mesh_editor_plugin.cpp
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Recast integration.
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2017-09-04 21:41:57 +01:00 |
navigation_mesh_editor_plugin.h
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Renamed function arguments to keep them consistent between declaration and implementation
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2017-09-14 13:49:15 -04:00 |
navigation_mesh_generator.cpp
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Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function,
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2017-11-25 00:09:40 -03:00 |
navigation_mesh_generator.h
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Renamed function arguments to keep them consistent between declaration and implementation
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2017-09-14 13:49:15 -04:00 |
navigation_polygon_editor_plugin.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
navigation_polygon_editor_plugin.h
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Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
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2017-10-18 00:01:59 +02:00 |
particles_2d_editor_plugin.cpp
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
particles_2d_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
particles_editor_plugin.cpp
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Rename Rect3 to AABB.
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2017-11-17 11:01:41 -05:00 |
particles_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
path_2d_editor_plugin.cpp
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Universalize draw-over API for EditorPlugins
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2017-11-24 21:24:15 +01:00 |
path_2d_editor_plugin.h
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Universalize draw-over API for EditorPlugins
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2017-11-24 21:24:15 +01:00 |
path_editor_plugin.cpp
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Rename pos to position in user facing methods and variables
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2017-09-20 13:11:10 +02:00 |
path_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
polygon_2d_editor_plugin.cpp
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Style: Apply new clang-format 5.0 style to all files
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2017-12-07 08:02:00 +01:00 |
polygon_2d_editor_plugin.h
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Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
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2017-10-18 00:01:59 +02:00 |
resource_preloader_editor_plugin.cpp
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Replace Del icon by Remove icon
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2017-11-10 21:57:39 +01:00 |
resource_preloader_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
script_editor_plugin.cpp
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Add 'copy script path' to script editor plugin
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2017-12-07 11:57:41 +08:00 |
script_editor_plugin.h
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Add 'copy script path' to script editor plugin
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2017-12-07 11:57:41 +08:00 |
script_text_editor.cpp
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Modify shortcuts and menus to fold/unfold code
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2017-12-08 19:21:48 +01:00 |
script_text_editor.h
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Modify shortcuts and menus to fold/unfold code
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2017-12-08 19:21:48 +01:00 |
shader_editor_plugin.cpp
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Changed current line draw order and added code folding color
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2017-12-07 19:17:43 +00:00 |
shader_editor_plugin.h
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shader editor context menu and line operations and style fix
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2017-11-11 14:46:59 -05:00 |
shader_graph_editor_plugin.cpp
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Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
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2017-09-22 11:39:44 +02:00 |
shader_graph_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
spatial_editor_plugin.cpp
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Merge pull request #11510 from AndreaCatania/skel
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2017-12-10 13:03:53 +01:00 |
spatial_editor_plugin.h
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Merge pull request #11510 from AndreaCatania/skel
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2017-12-10 13:03:53 +01:00 |
sprite_frames_editor_plugin.cpp
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Focus on sprite animation list after adding a new one to allow renaming with f2
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2017-11-26 20:54:26 -05:00 |
sprite_frames_editor_plugin.h
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Add copy button to sprite_frames_editor_plugin
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2017-10-28 08:03:49 +08:00 |
style_box_editor_plugin.cpp
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Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_preset(PRESET_WIDE)
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2017-09-22 11:39:44 +02:00 |
style_box_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
texture_editor_plugin.cpp
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Renamed fixed_process to physics_process
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2017-09-30 16:19:07 +02:00 |
texture_editor_plugin.h
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Use HTTPS URL for Godot's website in the headers
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2017-08-27 14:16:55 +02:00 |
texture_region_editor_plugin.cpp
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Fix misaligned zoom icon in Texture Region Editor plugin
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2017-11-10 07:31:36 +01:00 |
texture_region_editor_plugin.h
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Finished transition of Patch9Rect to NinePatchRect
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2017-10-24 13:01:45 +07:00 |
theme_editor_plugin.cpp
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Add menu to import current editor theme into theme editor
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2017-11-07 13:32:04 +08:00 |
theme_editor_plugin.h
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Add menu to import current editor theme into theme editor
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2017-11-07 13:32:04 +08:00 |
tile_map_editor_plugin.cpp
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TileMap Fixes
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2017-12-02 20:49:01 -03:00 |
tile_map_editor_plugin.h
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TileMap Fixes
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2017-12-02 20:49:01 -03:00 |
tile_set_editor_plugin.cpp
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Fix get_edited_scene_root error at starting editor
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2017-12-10 08:01:00 +09:00 |
tile_set_editor_plugin.h
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Implement auto-tiling
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2017-11-20 06:27:47 -03:00 |