..
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
area_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
area_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
audio_stream_player_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
audio_stream_player_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
baked_lightmap.cpp
Addition of SDFGI for open world global illumination
2020-06-26 11:06:48 -03:00
baked_lightmap.h
Add override keywords.
2020-07-10 13:56:54 +01:00
bone_attachment_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
bone_attachment_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
camera_3d.cpp
Environment: Refactor code for readability + more
2020-07-01 14:44:45 +02:00
camera_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
collision_object_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
collision_object_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
collision_polygon_3d.cpp
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-27 14:28:34 +03:00
collision_polygon_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
collision_shape_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
collision_shape_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
cpu_particles_3d.cpp
Fix 2D Particle velocity with directed emission mask
2020-08-09 18:16:53 +02:00
cpu_particles_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
decal.cpp
Style: Enforce separation line between function definitions
2020-05-14 16:54:55 +02:00
decal.h
Add override keywords.
2020-07-10 13:56:54 +01:00
gi_probe.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
gi_probe.h
Add override keywords.
2020-07-10 13:56:54 +01:00
gpu_particles_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
gpu_particles_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
immediate_geometry_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
immediate_geometry_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
light_3d.cpp
Addition of SDFGI for open world global illumination
2020-06-26 11:06:48 -03:00
light_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
lightmap_probe.cpp
Style: Fix missing/invalid copyright headers
2020-05-14 16:54:54 +02:00
lightmap_probe.h
Style: Fix missing/invalid copyright headers
2020-05-14 16:54:54 +02:00
lightmapper.cpp
Style: Fix missing/invalid copyright headers
2020-05-14 16:54:54 +02:00
lightmapper.h
Style: Fix missing/invalid copyright headers
2020-05-14 16:54:54 +02:00
listener_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
listener_3d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
mesh_instance_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
mesh_instance_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
multimesh_instance_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
multimesh_instance_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
navigation_3d.cpp
Fix spelling & grammar in comments, docs, and messages
2020-07-21 15:17:23 -04:00
navigation_3d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
navigation_agent_3d.cpp
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-27 14:28:34 +03:00
navigation_agent_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
navigation_obstacle_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
navigation_obstacle_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
navigation_region_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
navigation_region_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
node_3d.cpp
Remove multilevel calls
2020-07-24 14:13:58 -03:00
node_3d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
path_3d.cpp
Fix repeated updates of PathFollow3D Transform
2020-07-08 10:06:02 +08:00
path_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
physics_body_3d.cpp
Add Method get_inverse_inertia_tensor
2020-07-21 11:33:41 -03:00
physics_body_3d.h
Add Method get_inverse_inertia_tensor
2020-07-21 11:33:41 -03:00
physics_joint_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
physics_joint_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
position_3d.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
position_3d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
proximity_group_3d.cpp
Style: Fix unnecessary semicolons that confused clang-format
2020-05-19 11:24:58 +02:00
proximity_group_3d.h
Style: Fix unnecessary semicolons that confused clang-format
2020-05-19 11:24:58 +02:00
ray_cast_3d.cpp
Enable raycast nodes by default
2020-05-27 15:10:53 +03:00
ray_cast_3d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
reflection_probe.cpp
Addition of SDFGI for open world global illumination
2020-06-26 11:06:48 -03:00
reflection_probe.h
Add override keywords.
2020-07-10 13:56:54 +01:00
remote_transform_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
remote_transform_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
skeleton_3d.cpp
Made low level changes to the Skeleton3D class and Skeleton3D inspector. Changes listed below:
2020-06-15 17:18:06 -04:00
skeleton_3d.h
Made low level changes to the Skeleton3D class and Skeleton3D inspector. Changes listed below:
2020-06-15 17:18:06 -04:00
skeleton_ik_3d.cpp
Fixed reload_goal not being called when SkeletonIK3D::start is invoked with p_one_time = true
2020-07-27 20:18:16 +03:00
skeleton_ik_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
soft_body_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
soft_body_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
spring_arm_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
spring_arm_3d.h
Port member initialization from constructor to declaration (C++11)
2020-05-14 10:01:56 +02:00
sprite_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
sprite_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
vehicle_body_3d.cpp
Refactor physics force and impulse code
2020-06-02 23:18:59 -04:00
vehicle_body_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
velocity_tracker_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
velocity_tracker_3d.h
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
visibility_notifier_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
visibility_notifier_3d.h
Add override keywords.
2020-07-10 13:56:54 +01:00
visual_instance_3d.cpp
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
visual_instance_3d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
voxelizer.cpp
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-27 14:28:34 +03:00
voxelizer.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
world_environment.cpp
Environment: Refactor code for readability + more
2020-07-01 14:44:45 +02:00
world_environment.h
Add override keywords.
2020-07-10 13:56:54 +01:00
xr_nodes.cpp
Style: Fix unnecessary semicolons that confused clang-format
2020-05-19 11:24:58 +02:00
xr_nodes.h
Add override keywords.
2020-07-10 13:56:54 +01:00