godot/scene
Hein-Pieter van Braam-Stewart 650c8512cd Object::script may not be a valid Ref<Script>
It appears that Object::script may be a valid ScriptInstance but not be
castable to Ref<Script>. There were only 5 places in the code that made
this assumption. This commit fixes that.

(cherry picked from commit 20b0046945)
2019-04-20 20:30:30 +02:00
..
2d Removed unnecessary error from _area_inout 2019-04-20 20:25:40 +02:00
3d Removed unnecessary error from _area_inout 2019-04-20 20:25:40 +02:00
animation Set initial value for autorestart_random_delay of AnimationNodeOneShot 2019-04-20 20:24:27 +02:00
audio Pause AudioStreamPlayer on SceneTree pause 2019-03-05 15:04:29 +01:00
gui Fixed an issue where changing the default_cursor on the RichTextLabel's meta_hover_ended caused the entire project to crash 2019-04-20 20:09:57 +02:00
main Object::script may not be a valid Ref<Script> 2019-04-20 20:30:30 +02:00
resources Remove unused imports 2019-04-20 20:15:44 +02:00
register_scene_types.cpp Scene: Ensure classes match their header filename 2019-02-12 17:21:48 +01:00
register_scene_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
scene_string_names.cpp -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
scene_string_names.h -Fixes to undo redo to avoid crash, closes #24251 2019-02-14 10:22:34 -03:00
SCsub Move Penner easing equations to thirdparty/misc 2018-09-28 16:01:26 +02:00