godot/doc/classes/AStarGrid2D.xml

117 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AStarGrid2D" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_compute_cost" qualifiers="virtual const">
<return type="float" />
<param index="0" name="from_id" type="Vector2i" />
<param index="1" name="to_id" type="Vector2i" />
<description>
</description>
</method>
<method name="_estimate_cost" qualifiers="virtual const">
<return type="float" />
<param index="0" name="from_id" type="Vector2i" />
<param index="1" name="to_id" type="Vector2i" />
<description>
</description>
</method>
<method name="clear">
<return type="void" />
<description>
</description>
</method>
<method name="get_id_path">
<return type="PackedVector2Array" />
<param index="0" name="from_id" type="Vector2i" />
<param index="1" name="to_id" type="Vector2i" />
<description>
</description>
</method>
<method name="get_point_path">
<return type="PackedVector2Array" />
<param index="0" name="from_id" type="Vector2i" />
<param index="1" name="to_id" type="Vector2i" />
<description>
</description>
</method>
<method name="is_dirty" qualifiers="const">
<return type="bool" />
<description>
</description>
</method>
<method name="is_in_bounds" qualifiers="const">
<return type="bool" />
<param index="0" name="x" type="int" />
<param index="1" name="y" type="int" />
<description>
</description>
</method>
<method name="is_in_boundsv" qualifiers="const">
<return type="bool" />
<param index="0" name="id" type="Vector2i" />
<description>
</description>
</method>
<method name="is_point_solid" qualifiers="const">
<return type="bool" />
<param index="0" name="id" type="Vector2i" />
<description>
</description>
</method>
<method name="set_point_solid">
<return type="void" />
<param index="0" name="id" type="Vector2i" />
<param index="1" name="solid" type="bool" default="true" />
<description>
</description>
</method>
<method name="update">
<return type="void" />
<description>
</description>
</method>
</methods>
<members>
<member name="cell_size" type="Vector2" setter="set_cell_size" getter="get_cell_size" default="Vector2(1, 1)">
</member>
<member name="default_heuristic" type="int" setter="set_default_heuristic" getter="get_default_heuristic" enum="AStarGrid2D.Heuristic" default="0">
</member>
<member name="diagonal_mode" type="int" setter="set_diagonal_mode" getter="get_diagonal_mode" enum="AStarGrid2D.DiagonalMode" default="0">
</member>
<member name="jumping_enabled" type="bool" setter="set_jumping_enabled" getter="is_jumping_enabled" default="false">
</member>
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2(0, 0)">
</member>
<member name="size" type="Vector2i" setter="set_size" getter="get_size" default="Vector2i(0, 0)">
</member>
</members>
<constants>
<constant name="HEURISTIC_EUCLIDEAN" value="0" enum="Heuristic">
</constant>
<constant name="HEURISTIC_MANHATTAN" value="1" enum="Heuristic">
</constant>
<constant name="HEURISTIC_OCTILE" value="2" enum="Heuristic">
</constant>
<constant name="HEURISTIC_CHEBYSHEV" value="3" enum="Heuristic">
</constant>
<constant name="HEURISTIC_MAX" value="4" enum="Heuristic">
</constant>
<constant name="DIAGONAL_MODE_ALWAYS" value="0" enum="DiagonalMode">
</constant>
<constant name="DIAGONAL_MODE_NEVER" value="1" enum="DiagonalMode">
</constant>
<constant name="DIAGONAL_MODE_AT_LEAST_ONE_WALKABLE" value="2" enum="DiagonalMode">
</constant>
<constant name="DIAGONAL_MODE_ONLY_IF_NO_OBSTACLES" value="3" enum="DiagonalMode">
</constant>
<constant name="DIAGONAL_MODE_MAX" value="4" enum="DiagonalMode">
</constant>
</constants>
</class>