87 lines
3.1 KiB
C++
87 lines
3.1 KiB
C++
/*
|
|
Bullet Continuous Collision Detection and Physics Library
|
|
Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
*/
|
|
|
|
#include "btConvex2dShape.h"
|
|
|
|
btConvex2dShape::btConvex2dShape(btConvexShape* convexChildShape) : btConvexShape(), m_childConvexShape(convexChildShape)
|
|
{
|
|
m_shapeType = CONVEX_2D_SHAPE_PROXYTYPE;
|
|
}
|
|
|
|
btConvex2dShape::~btConvex2dShape()
|
|
{
|
|
}
|
|
|
|
btVector3 btConvex2dShape::localGetSupportingVertexWithoutMargin(const btVector3& vec) const
|
|
{
|
|
return m_childConvexShape->localGetSupportingVertexWithoutMargin(vec);
|
|
}
|
|
|
|
void btConvex2dShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const
|
|
{
|
|
m_childConvexShape->batchedUnitVectorGetSupportingVertexWithoutMargin(vectors, supportVerticesOut, numVectors);
|
|
}
|
|
|
|
btVector3 btConvex2dShape::localGetSupportingVertex(const btVector3& vec) const
|
|
{
|
|
return m_childConvexShape->localGetSupportingVertex(vec);
|
|
}
|
|
|
|
void btConvex2dShape::calculateLocalInertia(btScalar mass, btVector3& inertia) const
|
|
{
|
|
///this linear upscaling is not realistic, but we don't deal with large mass ratios...
|
|
m_childConvexShape->calculateLocalInertia(mass, inertia);
|
|
}
|
|
|
|
///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
|
|
void btConvex2dShape::getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const
|
|
{
|
|
m_childConvexShape->getAabb(t, aabbMin, aabbMax);
|
|
}
|
|
|
|
void btConvex2dShape::getAabbSlow(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const
|
|
{
|
|
m_childConvexShape->getAabbSlow(t, aabbMin, aabbMax);
|
|
}
|
|
|
|
void btConvex2dShape::setLocalScaling(const btVector3& scaling)
|
|
{
|
|
m_childConvexShape->setLocalScaling(scaling);
|
|
}
|
|
|
|
const btVector3& btConvex2dShape::getLocalScaling() const
|
|
{
|
|
return m_childConvexShape->getLocalScaling();
|
|
}
|
|
|
|
void btConvex2dShape::setMargin(btScalar margin)
|
|
{
|
|
m_childConvexShape->setMargin(margin);
|
|
}
|
|
btScalar btConvex2dShape::getMargin() const
|
|
{
|
|
return m_childConvexShape->getMargin();
|
|
}
|
|
|
|
int btConvex2dShape::getNumPreferredPenetrationDirections() const
|
|
{
|
|
return m_childConvexShape->getNumPreferredPenetrationDirections();
|
|
}
|
|
|
|
void btConvex2dShape::getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
|
|
{
|
|
m_childConvexShape->getPreferredPenetrationDirection(index, penetrationVector);
|
|
}
|