godot/core/io/file_access_network.h
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00

166 lines
5.5 KiB
C++

/**************************************************************************/
/* file_access_network.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef FILE_ACCESS_NETWORK_H
#define FILE_ACCESS_NETWORK_H
#include "core/io/file_access.h"
#include "core/io/stream_peer_tcp.h"
#include "core/os/semaphore.h"
#include "core/os/thread.h"
class FileAccessNetwork;
class FileAccessNetworkClient {
struct BlockRequest {
int32_t id;
uint64_t offset;
int32_t size;
};
List<BlockRequest> block_requests;
Semaphore sem;
Thread thread;
bool quit = false;
Mutex mutex;
Mutex blockrequest_mutex;
HashMap<int, FileAccessNetwork *> accesses;
Ref<StreamPeerTCP> client;
int32_t last_id = 0;
int32_t lockcount = 0;
Vector<uint8_t> block;
void _thread_func();
static void _thread_func(void *s);
void put_32(int32_t p_32);
void put_64(int64_t p_64);
int32_t get_32();
int64_t get_64();
void lock_mutex();
void unlock_mutex();
friend class FileAccessNetwork;
static FileAccessNetworkClient *singleton;
public:
static FileAccessNetworkClient *get_singleton() { return singleton; }
Error connect(const String &p_host, int p_port, const String &p_password = "");
FileAccessNetworkClient();
~FileAccessNetworkClient();
};
class FileAccessNetwork : public FileAccess {
Semaphore sem;
Semaphore page_sem;
Mutex buffer_mutex;
bool opened = false;
uint64_t total_size = 0;
mutable uint64_t pos = 0;
int32_t id = -1;
mutable bool eof_flag = false;
mutable int32_t last_page = -1;
mutable uint8_t *last_page_buff = nullptr;
int32_t page_size = 0;
int32_t read_ahead = 0;
mutable int waiting_on_page = -1;
struct Page {
int activity = 0;
bool queued = false;
Vector<uint8_t> buffer;
};
mutable Vector<Page> pages;
mutable Error response;
uint64_t exists_modtime = 0;
friend class FileAccessNetworkClient;
void _queue_page(int32_t p_page) const;
void _respond(uint64_t p_len, Error p_status);
void _set_block(uint64_t p_offset, const Vector<uint8_t> &p_block);
void _close();
public:
enum Command {
COMMAND_OPEN_FILE,
COMMAND_READ_BLOCK,
COMMAND_CLOSE,
COMMAND_FILE_EXISTS,
COMMAND_GET_MODTIME,
};
enum Response {
RESPONSE_OPEN,
RESPONSE_DATA,
RESPONSE_FILE_EXISTS,
RESPONSE_GET_MODTIME,
};
virtual Error open_internal(const String &p_path, int p_mode_flags) override; ///< open a file
virtual bool is_open() const override; ///< true when file is open
virtual void seek(uint64_t p_position) override; ///< seek to a given position
virtual void seek_end(int64_t p_position = 0) override; ///< seek from the end of file
virtual uint64_t get_position() const override; ///< get position in the file
virtual uint64_t get_length() const override; ///< get size of the file
virtual bool eof_reached() const override; ///< reading passed EOF
virtual uint8_t get_8() const override; ///< get a byte
virtual uint64_t get_buffer(uint8_t *p_dst, uint64_t p_length) const override;
virtual Error get_error() const override; ///< get last error
virtual void flush() override;
virtual void store_8(uint8_t p_dest) override; ///< store a byte
virtual bool file_exists(const String &p_path) override; ///< return true if a file exists
virtual uint64_t _get_modified_time(const String &p_file) override;
virtual uint32_t _get_unix_permissions(const String &p_file) override;
virtual Error _set_unix_permissions(const String &p_file, uint32_t p_permissions) override;
static void configure();
FileAccessNetwork();
~FileAccessNetwork();
};
#endif // FILE_ACCESS_NETWORK_H