..
@GlobalScope.xml
Re-bind posmod, use int64_t instead of int
2021-05-04 13:25:08 +02:00
AABB.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
AcceptDialog.xml
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
AESContext.xml
AnimatedSprite2D.xml
AnimatedSprite3D.xml
Add animation_finished signal and fix frame_changed signal for AnimatedSprite3D
2021-02-17 15:13:47 +01:00
AnimatedTexture.xml
Animation.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
AnimationNode.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
AnimationNodeBlendSpace2D.xml
AnimationNodeBlendTree.xml
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
Add C# code examples to the docs
2020-09-26 12:29:55 +02:00
AnimationNodeStateMachinePlayback.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
AnimationNodeStateMachineTransition.xml
AnimationNodeTimeScale.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
AnimationNodeTimeSeek.xml
Document AnimationNodeTimeSeek with clarified usage and code example
2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml
AnimationPlayer.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
AnimationTree.xml
Update documentation for the new ProcessMode
2021-02-19 10:22:09 -05:00
Area2D.xml
Move collision layer and mask into CollisionObject.
2021-04-20 10:38:42 +01:00
Area3D.xml
Move collision layer and mask into CollisionObject.
2021-04-20 10:38:42 +01:00
Array.xml
Improve docs for filter map and reduce
2021-05-07 14:09:44 +02:00
ArrayMesh.xml
Fix misformatted documentation from #47435 , #42827 , #46991
2021-04-04 23:25:40 +03:00
AspectRatioContainer.xml
AStar2D.xml
Document AStar.get_point_path()
not being thread-safe
2021-04-16 16:04:17 +02:00
AStar.xml
Improve the Engine.editor_hint
property documentation
2021-04-20 22:56:44 +02:00
AtlasTexture.xml
Improve documentation for AtlasTexture
2021-03-14 21:18:50 -04:00
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml
Fix AudioEffectCapture buffer length cannot be changed
2021-03-17 23:07:38 +01:00
AudioEffectChorus.xml
AudioEffectCompressor.xml
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectEQ.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
AudioEffectRecord.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
AudioServer.xml
AudioStream.xml
AudioStreamGenerator.xml
AudioStreamGeneratorPlayback.xml
AudioStreamMicrophone.xml
AudioStreamPlayback.xml
AudioStreamPlaybackResampled.xml
AudioStreamPlayer2D.xml
Improve the AudioStreamPlayer(2D/3D) class descriptions
2021-05-05 20:39:36 +02:00
AudioStreamPlayer3D.xml
Improve the AudioStreamPlayer(2D/3D) class descriptions
2021-05-05 20:39:36 +02:00
AudioStreamPlayer.xml
Improve the AudioStreamPlayer(2D/3D) class descriptions
2021-05-05 20:39:36 +02:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml
BackBufferCopy.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
BakedLightmap.xml
BakedLightmapData.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
BaseButton.xml
Rename ButtonList enum and members to MouseButton
2021-03-23 07:13:23 -04:00
BaseMaterial3D.xml
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
Basis.xml
doc: Sync classref with current source
2021-03-18 16:37:43 +01:00
BitMap.xml
Bone2D.xml
BoneAttachment3D.xml
bool.xml
Merge pull request #44951 from KoBeWi/documint
2021-03-31 09:27:13 +02:00
BoxContainer.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
BoxMesh.xml
Merge pull request #44183 from madmiraal/box_shape-size
2020-12-28 16:06:50 +01:00
BoxShape3D.xml
Button.xml
Document that Button doesn't interpret touch input (= no multitouch)
2021-02-21 00:30:21 +01:00
ButtonGroup.xml
Adds a pressed signal to ButtonGroup
2021-05-06 12:16:27 +02:00
Callable.xml
Add RPC to Callable
2021-05-03 19:21:37 -03:00
Camera2D.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
Camera3D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
CameraEffects.xml
CameraFeed.xml
CameraServer.xml
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml
Documentation: Correct CanvasItem.draw_string position description.
2021-03-18 18:09:23 +10:30
CanvasItemMaterial.xml
CanvasLayer.xml
CanvasModulate.xml
CanvasTexture.xml
CapsuleMesh.xml
Fix docs description for CapsuleMesh::mid_height
2021-04-11 18:19:12 +02:00
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharFXTransform.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
CheckBox.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
CheckButton.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
CircleShape2D.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
ClassDB.xml
Clarify class_get_method_list() in release exports
2021-01-07 01:23:25 +01:00
ClippedCamera3D.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
CodeEdit.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
CodeHighlighter.xml
doc: Don't bind argument names with p_ prefix
2021-02-04 14:45:06 +01:00
CollisionObject2D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
CollisionObject3D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
CollisionPolygon2D.xml
CollisionPolygon3D.xml
Implement CollisionPolygon3D margin
2021-02-11 11:58:37 -06:00
CollisionShape2D.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
CollisionShape3D.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
Color.xml
Merge pull request #45144 from dalexeev/color-consts
2021-05-07 12:22:49 +02:00
ColorPicker.xml
doc: Sync classref with current source
2021-04-19 12:26:37 +02:00
ColorPickerButton.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
ColorRect.xml
ConcavePolygonShape2D.xml
ConcavePolygonShape3D.xml
Disable backface collision with ConcavePolygonShape by default
2021-03-18 11:30:22 -07:00
ConeTwistJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
ConfigFile.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
ConfirmationDialog.xml
Rename AcceptDialog get_ok() to get_ok_button()
2020-12-14 18:43:52 +00:00
Container.xml
Control.xml
Merge pull request #47252 from KoBeWi/themecide
2021-03-31 20:52:19 +02:00
ConvexPolygonShape2D.xml
ConvexPolygonShape3D.xml
CPUParticles2D.xml
CPUParticles3D.xml
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
2020-12-04 19:34:29 -05:00
Crypto.xml
feat: HMAC support in Crypto APIs
2020-11-26 18:39:56 -08:00
CryptoKey.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Cubemap.xml
CubemapArray.xml
doc: Sync classref with current source
2020-05-12 10:10:50 +02:00
Curve2D.xml
Clarify Curve.get_closest_point uses baked points.
2021-02-28 07:18:34 -05:00
Curve3D.xml
Clarify Curve.get_closest_point uses baked points.
2021-02-28 07:18:34 -05:00
Curve.xml
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
CurveTexture.xml
CylinderMesh.xml
CylinderShape3D.xml
DampedSpringJoint2D.xml
Decal.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Dictionary.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
DirectionalLight2D.xml
DirectionalLight3D.xml
Directory.xml
Add a warning on using directory to access of imported files
2021-03-27 16:19:15 -04:00
DisplayServer.xml
OS: Remove native video API only implemented on iOS
2021-05-07 20:40:24 +02:00
DTLSServer.xml
EditorDebuggerPlugin.xml
Added debugger plugin support
2020-08-26 11:24:51 +05:30
EditorExportPlugin.xml
Complete documentation of EditorExportPlugin
2020-12-29 13:46:14 +01:00
EditorFeatureProfile.xml
doc: Sync classref with current source
2020-09-04 10:43:11 +02:00
EditorFileDialog.xml
doc: Sync classref with DisplayServer/Window changes
2020-03-31 11:56:58 +02:00
EditorFileSystem.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
EditorFileSystemDirectory.xml
EditorImportPlugin.xml
Clarify EditorImportPlugin.get_visible_name.
2021-02-11 11:13:17 +01:00
EditorInspector.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
EditorInspectorPlugin.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
EditorInterface.xml
Expose edit_node() for editor plugins
2021-04-12 00:13:08 +02:00
EditorNode3DGizmo.xml
EditorNode3DGizmoPlugin.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
EditorPlugin.xml
Provide a way to hook into Inspectors UndoRedo.
2021-05-04 09:55:22 +02:00
EditorProperty.xml
EditorResourceConversionPlugin.xml
EditorResourcePreview.xml
EditorResourcePreviewGenerator.xml
EditorSceneImporter.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
EditorSceneImporterMesh.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
EditorSceneImporterMeshNode3D.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
EditorScript.xml
Port code examples to C# (D)
2020-11-01 09:05:17 +01:00
EditorSelection.xml
Expose edit_node() for editor plugins
2021-04-12 00:13:08 +02:00
EditorSettings.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
EditorSpinSlider.xml
EditorSyntaxHighlighter.xml
EditorTranslationParserPlugin.xml
EditorVCSInterface.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
EncodedObjectAsID.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
Engine.xml
Improve the Engine.editor_hint
property documentation
2021-04-20 22:56:44 +02:00
EngineDebugger.xml
Environment.xml
Document how to avoid light leaks with GIProbe and SDFGI
2021-03-28 01:05:01 +01:00
Expression.xml
File.xml
Document that File.open_compressed()
can only open files saved by Godot
2021-05-01 01:24:01 +02:00
FileDialog.xml
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
2021-03-23 08:03:41 +02:00
FileSystemDock.xml
Environment: Refactor code for readability + more
2020-07-01 14:44:45 +02:00
float.xml
Complete the docs for primitive types
2021-03-31 03:50:47 +02:00
Font.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
FontData.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Generic6DOFJoint3D.xml
Remove Generic6DOFJoint precision property
2020-12-15 10:14:48 +00:00
Geometry2D.xml
changed description of merge_polygons
2021-04-17 15:20:49 +02:00
Geometry3D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
GeometryInstance3D.xml
Implement occlusion culling
2021-04-23 21:45:23 +02:00
GIProbe.xml
Document how to avoid light leaks with GIProbe and SDFGI
2021-03-28 01:05:01 +01:00
GIProbeData.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
GPUParticles2D.xml
Document GPU particles visibility rect/aabb behavior
2021-01-16 17:37:17 +02:00
GPUParticles3D.xml
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
GPUParticlesAttractor3D.xml
GPUParticlesAttractorBox.xml
doc: Sync classref with current source
2020-10-12 10:58:02 +02:00
GPUParticlesAttractorSphere.xml
GPUParticlesAttractorVectorField.xml
GPUParticlesCollision3D.xml
GPUParticlesCollisionBox.xml
GPUParticlesCollisionHeightField.xml
GPUParticlesCollisionSDF.xml
GPUParticlesCollisionSphere.xml
Gradient.xml
Rename offset to point in remove_point()
2020-12-28 17:57:55 +01:00
GradientTexture.xml
GraphEdit.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
GraphNode.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml
Docs: Port Code Examples to C# (F, G, H, I, J, K, L)
2020-11-25 22:15:13 +01:00
HBoxContainer.xml
HeightMapShape3D.xml
Heightmap collision shape support in Godot Physics
2021-03-25 16:52:41 -07:00
HingeJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
HMACContext.xml
feat: HMAC support in Crypto APIs
2020-11-26 18:39:56 -08:00
HScrollBar.xml
HSeparator.xml
Add LOTS of missing docs
2020-03-13 16:35:03 +01:00
HSlider.xml
HSplitContainer.xml
HTTPClient.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
HTTPRequest.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Image.xml
Import: Cleanup and optimize etcpak compression method
2021-04-16 17:08:36 +02:00
ImageTexture3D.xml
doc: Sync classref with current source
2020-09-11 12:22:10 +02:00
ImageTexture.xml
Rename Texture.get_data() to get_image()
2021-03-28 13:00:46 +01:00
ImageTextureLayered.xml
ImmediateGeometry3D.xml
Input.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
InputEvent.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
InputEventAction.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
InputEventFromWindow.xml
InputEventGesture.xml
InputEventJoypadButton.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
InputEventJoypadMotion.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
InputEventKey.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml
InputEventMouse.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
InputEventMouseButton.xml
Rename doubleclick
to double_click
2021-05-04 04:38:08 -04:00
InputEventMouseMotion.xml
InputEventPanGesture.xml
InputEventScreenDrag.xml
InputEventScreenTouch.xml
InputEventWithModifiers.xml
InputMap.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
InstancePlaceholder.xml
int.xml
Complete the docs for primitive types
2021-03-31 03:50:47 +02:00
IP.xml
Rename IP_Unix
, IP_Address
and TCP_Server
to remove underscores
2021-05-06 02:52:01 +02:00
ItemList.xml
Remove trivial examples in the ItemList class documentation
2021-03-03 22:58:45 +01:00
JavaClass.xml
JavaClassWrapper.xml
JavaScript.xml
JNISingleton.xml
Joint2D.xml
Joint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
JSON.xml
JSONParser.xml
JSONParseResult.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
JSONRPC.xml
KinematicBody2D.xml
More detailed documentation for KinematicBody safe collision margin
2021-03-22 15:41:21 -07:00
KinematicBody3D.xml
More detailed documentation for KinematicBody safe collision margin
2021-03-22 15:41:21 -07:00
KinematicCollision2D.xml
KinematicCollision3D.xml
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
Label.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Light2D.xml
Light3D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Lightmapper.xml
LightmapperRD.xml
LightmapProbe.xml
doc: Sync classref with current source
2020-05-12 10:10:50 +02:00
LightOccluder2D.xml
Line2D.xml
LineEdit.xml
Rename LineEdit caret_* properties getters and setters to match property
2021-04-17 12:41:23 +01:00
LineShape2D.xml
LinkButton.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
Listener3D.xml
MainLoop.xml
Mention that the delta
argument is in seconds in Node documentation
2021-01-05 19:14:37 +01:00
MarginContainer.xml
Use safer add_theme_constant_override()
in MarginContainer code sample
2021-03-04 17:17:40 +01:00
Marshalls.xml
Material.xml
doc: Sync classref with current source
2021-01-28 11:26:37 +01:00
MenuButton.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Mesh.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
MeshDataTool.xml
MeshInstance2D.xml
MeshInstance3D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
MeshLibrary.xml
MeshTexture.xml
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
MultiMesh.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml
MultiplayerAPI.xml
Document that the high-level multiplayer API is only for Godot servers
2021-01-25 01:59:28 +01:00
Mutex.xml
NavigationAgent2D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
NavigationAgent3D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
NavigationMesh.xml
Merge pull request #42974 from skyace65/NavMesh2
2021-03-23 13:24:01 +01:00
NavigationMeshGenerator.xml
NavigationObstacle2D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
NavigationObstacle3D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
NavigationPolygon.xml
Docs: Port Code Examples to C# (M, N, O, P, R)
2020-11-09 10:05:53 +01:00
NavigationRegion2D.xml
Implement Navigation layers
2021-03-10 11:23:06 +01:00
NavigationRegion3D.xml
Implement Navigation layers
2021-03-10 11:23:06 +01:00
NavigationServer2D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
NavigationServer3D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
NetworkedMultiplayerPeer.xml
Document that the high-level multiplayer API is only for Godot servers
2021-01-25 01:59:28 +01:00
NinePatchRect.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
Node2D.xml
Node3D.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
Node3DGizmo.xml
Node.xml
doc: Sync classref with current source
2021-04-19 12:26:37 +02:00
NodePath.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Object.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Occluder3D.xml
Implement occlusion culling
2021-04-23 21:45:23 +02:00
OccluderInstance3D.xml
Implement occlusion culling
2021-04-23 21:45:23 +02:00
OccluderPolygon2D.xml
OmniLight3D.xml
OptimizedTranslation.xml
Rename PHashTranslation to OptimizedTranslation
2021-03-20 10:02:47 +00:00
OptionButton.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
ORMMaterial3D.xml
OS.xml
Document caveats of OS.get_unique_id()
2021-05-09 13:23:53 +02:00
PackedByteArray.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedColorArray.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedDataContainer.xml
PackedDataContainerRef.xml
PackedFloat32Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedFloat64Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedInt32Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedInt64Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedScene.xml
fixed typo in packedscene
2021-02-11 13:22:44 -08:00
PackedStringArray.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedVector2Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedVector3Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PacketPeer.xml
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml
This renames PacketPeerUDP.listen to bind.
2021-04-12 21:05:33 +02:00
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml
ParallaxBackground.xml
ParallaxLayer.xml
ParticlesMaterial.xml
Fix ParticlesMaterial spread
2021-03-25 17:33:44 +01:00
Path2D.xml
Path3D.xml
PathFollow2D.xml
PathFollow3D.xml
PCKPacker.xml
Performance.xml
PhysicalBone3D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
PhysicalSkyMaterial.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
PhysicsBody2D.xml
Move collision layer and mask into CollisionObject.
2021-04-20 10:38:42 +01:00
PhysicsBody3D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
PhysicsDirectBodyState2D.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
PhysicsDirectBodyState3D.xml
PhysicsDirectSpaceState2D.xml
PhysicsDirectSpaceState3D.xml
PhysicsMaterial.xml
PhysicsServer2D.xml
Unexpose _direct_state_changed in PhysicsBody
2021-04-22 23:20:58 -05:00
PhysicsServer3D.xml
Unexpose _direct_state_changed in PhysicsBody
2021-04-22 23:20:58 -05:00
PhysicsShapeQueryParameters2D.xml
PhysicsShapeQueryParameters3D.xml
PhysicsShapeQueryResult2D.xml
PhysicsShapeQueryResult3D.xml
PhysicsTestMotionResult2D.xml
PinJoint2D.xml
PinJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
Plane.xml
doc: Sync classref with current source
2021-03-18 16:37:43 +01:00
PlaneMesh.xml
Document how to solve UV jittering when using large procedural meshes
2020-12-19 18:16:52 +01:00
PointLight2D.xml
PointMesh.xml
Polygon2D.xml
PolygonPathFinder.xml
Popup.xml
PopupMenu.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
PopupPanel.xml
Position2D.xml
Position3D.xml
PrimitiveMesh.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
PrismMesh.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
ProceduralSkyMaterial.xml
ProgressBar.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
ProjectSettings.xml
Dynamic BVH broadphase in 2D & 3D Godot Physics
2021-05-10 16:28:55 -07:00
ProximityGroup3D.xml
ProximityGroup: Fix access modifiers, rename private methods for clarity
2020-12-11 14:32:05 +01:00
ProxyTexture.xml
QuadMesh.xml
Quat.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
RandomNumberGenerator.xml
Range.xml
RayCast2D.xml
RayCast3D.xml
doc: Sync classref with current source
2021-03-10 10:54:21 +01:00
RayShape2D.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
RayShape3D.xml
RDAttachmentFormat.xml
RDPipelineColorBlendState.xml
RDPipelineColorBlendStateAttachment.xml
RDPipelineDepthStencilState.xml
RDPipelineMultisampleState.xml
RDPipelineRasterizationState.xml
RDSamplerState.xml
RDShaderBytecode.xml
RDShaderFile.xml
RDShaderSource.xml
RDTextureFormat.xml
RDTextureView.xml
RDUniform.xml
RDVertexAttribute.xml
Rect2.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Rect2i.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
RectangleShape2D.xml
Reference.xml
Remove the implication that references and resources are not objected from their description
2021-01-11 08:22:16 -05:00
ReferenceRect.xml
ReflectionProbe.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
RemoteTransform2D.xml
RemoteTransform3D.xml
RenderingDevice.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
RenderingServer.xml
Implement occlusion culling
2021-04-23 21:45:23 +02:00
Resource.xml
Document a built-in use of Resource.resource_name
2021-01-23 21:33:48 +01:00
ResourceFormatLoader.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
ResourceFormatSaver.xml
ResourceImporter.xml
ResourceLoader.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
ResourcePreloader.xml
ResourceSaver.xml
RibbonTrailMesh.xml
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
RichTextEffect.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
RichTextLabel.xml
Expose RichTextLabel selection to script
2021-02-15 17:26:58 -07:00
RID.xml
doc: Sync classref with current source
2021-03-18 16:37:43 +01:00
RigidBody2D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
RigidBody3D.xml
Update area-body_shape_entered-exited signal documentation.
2021-01-09 13:34:50 +00:00
RootMotionView.xml
SceneState.xml
SceneTree.xml
Document that SceneTree.call_group()
is deferred
2021-04-29 23:01:41 +02:00
SceneTreeTimer.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
Script.xml
ScriptCreateDialog.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
ScriptEditor.xml
ScriptEditorBase.xml
Update SyntaxHighlighter documentation
2020-10-11 17:14:37 +01:00
ScrollBar.xml
ScrollContainer.xml
Add the ability to hide scrollcontainer's scrollbars
2021-04-28 09:28:31 -06:00
SegmentShape2D.xml
Semaphore.xml
Separator.xml
Shader.xml
ShaderGlobalsOverride.xml
ShaderMaterial.xml
Add link titles for all links in the class reference
2020-08-31 14:22:07 +02:00
Shape2D.xml
Shape3D.xml
Expose get_debug_mesh in Shape3D to scripting API
2021-04-29 18:18:39 -07:00
Shortcut.xml
Signal.xml
doc: Sync classref with current source
2021-03-18 16:37:43 +01:00
Skeleton2D.xml
Skeleton3D.xml
Fixes the SkeletonIK twisting issue by using the skeleton global pose without overrides
2021-05-08 16:11:45 -04:00
SkeletonIK3D.xml
Skin.xml
doc: Sync classref with StringName/Callable changes
2020-02-22 14:59:09 +01:00
SkinReference.xml
Sky.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
Slider.xml
SliderJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
SoftBody3D.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
SphereMesh.xml
SphereShape3D.xml
SpinBox.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
SplitContainer.xml
SpotLight3D.xml
SpringArm3D.xml
Sprite2D.xml
Rename ButtonList enum and members to MouseButton
2021-03-23 07:13:23 -04:00
Sprite3D.xml
Rename Sprite.region_enabled getter and setter to match properties
2021-03-14 17:31:49 +00:00
SpriteBase3D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
SpriteFrames.xml
StandardMaterial3D.xml
StaticBody2D.xml
StaticBody3D.xml
StreamCubemap.xml
StreamCubemapArray.xml
StreamPeer.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
StreamPeerBuffer.xml
StreamPeerSSL.xml
StreamPeerTCP.xml
Allow local port control on net_socket connections
2021-04-12 21:05:33 +02:00
StreamTexture2D.xml
StreamTexture2DArray.xml
doc: Sync classref with current source
2020-05-12 10:10:50 +02:00
StreamTexture3D.xml
StreamTextureLayered.xml
String.xml
doc: Sync classref with current source
2021-03-18 16:37:43 +01:00
StringName.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
StyleBox.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
StyleBoxEmpty.xml
StyleBoxFlat.xml
Fix some grammar in StyleBoxFlat class docs
2021-02-28 20:09:10 -05:00
StyleBoxLine.xml
StyleBoxTexture.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
SubViewport.xml
Move XR flag from subviewport into viewport
2021-05-01 19:58:11 +10:00
SubViewportContainer.xml
SurfaceTool.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
SyntaxHighlighter.xml
doc: Sync classref with current source
2021-02-08 12:34:28 +01:00
TabContainer.xml
[CTL] Add missing font outline drawing routines and theme constants.
2021-02-14 14:11:44 +02:00
Tabs.xml
Tabs: Remove unused 'panel' stylebox from default theme
2021-04-27 17:36:53 +02:00
TCPServer.xml
Rename IP_Unix
, IP_Address
and TCP_Server
to remove underscores
2021-05-06 02:52:01 +02:00
TextEdit.xml
doc: Sync classref with current source
2021-03-10 10:54:21 +01:00
TextFile.xml
TextLine.xml
TextParagraph.xml
Use extra font spacing in the RichTextLabel line height calculation, and stylebox size in the minimum size calculation.
2021-03-29 17:26:53 +03:00
TextServer.xml
[Complex Text Layouts] Provide access to glyph contour points.
2021-03-31 09:32:14 +03:00
TextServerManager.xml
[Complex Text Layouts] Add TextServer documentation. Update Font, CanvasItem, Theme and modified controls documentation.
2020-11-26 14:25:52 +02:00
Texture2D.xml
Fix misformatted documentation from #47435 , #42827 , #46991
2021-04-04 23:25:40 +03:00
Texture2DArray.xml
Texture3D.xml
Texture.xml
TextureButton.xml
TextureLayered.xml
TextureProgressBar.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
TextureRect.xml
Theme.xml
doc: Sync classref with current source
2021-03-29 09:51:33 +02:00
Thread.xml
TileData.xml
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
TileMap.xml
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
TileSet.xml
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
TileSetAtlasSource.xml
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
TileSetSource.xml
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
Timer.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
TouchScreenButton.xml
Document that Button doesn't interpret touch input (= no multitouch)
2021-02-21 00:30:21 +01:00
Transform2D.xml
doc: Sync classref with current source
2021-03-18 16:37:43 +01:00
Transform.xml
doc: Sync classref with current source
2021-03-18 16:37:43 +01:00
Translation.xml
TranslationServer.xml
Tree.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
TreeItem.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
TriangleMesh.xml
TubeTrailMesh.xml
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
Tween.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
UDPServer.xml
This renames PacketPeerUDP.listen to bind.
2021-04-12 21:05:33 +02:00
UndoRedo.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Variant.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
VBoxContainer.xml
Vector2.xml
Docs: Minor argument names fix
2021-04-23 15:46:51 +02:00
Vector2i.xml
doc: Sync classref with current source
2021-03-18 16:37:43 +01:00
Vector3.xml
Docs: Minor argument names fix
2021-04-23 15:46:51 +02:00
Vector3i.xml
doc: Sync classref with current source
2021-03-18 16:37:43 +01:00
VehicleBody3D.xml
VehicleWheel3D.xml
VelocityTracker3D.xml
VideoPlayer.xml
Print a warning when trying to seek in VideoPlayer
2021-04-14 20:39:13 +02:00
VideoStream.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
Viewport.xml
Move XR flag from subviewport into viewport
2021-05-01 19:58:11 +10:00
ViewportTexture.xml
VisibilityEnabler2D.xml
VisibilityEnabler3D.xml
VisibilityNotifier2D.xml
Link to demos from within the class reference
2020-10-01 23:57:21 -04:00
VisibilityNotifier3D.xml
VisualInstance3D.xml
VisualShader.xml
doc: Sync classref with current source
2021-04-19 12:26:37 +02:00
VisualShaderNode.xml
VisualShaderNodeBooleanConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeClamp.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
Update docs to version 4.0
2020-01-31 17:15:41 -08:00
VisualShaderNodeColorUniform.xml
VisualShaderNodeComment.xml
Added Comment node to Visual Shaders
2021-02-21 12:40:17 +03:00
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCustom.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeDeterminant.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeFaceForward.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeFloatConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml
Added default value for uniforms in visual shaders
2020-07-27 15:44:22 +03:00
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeIf.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeInput.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeIntConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml
VisualShaderNodeIs.xml
VisualShaderNodeMix.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
Fix spelling & grammar in comments, docs, and messages
2020-07-21 15:17:23 -04:00
VisualShaderNodeResizableBase.xml
VisualShaderNodeSample3D.xml
VisualShaderNodeScalarDerivativeFunc.xml
VisualShaderNodeScreenUVToSDF.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeSDFRaymarch.xml
doc: Sync classref with current source
2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeSmoothStep.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeStep.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DUniform.xml
VisualShaderNodeTexture.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureSDF.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureSDFNormal.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureUniform.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml
VisualShaderNodeTransformConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeTransformDecompose.xml
VisualShaderNodeTransformFunc.xml
VisualShaderNodeTransformMult.xml
VisualShaderNodeTransformUniform.xml
VisualShaderNodeTransformVecMult.xml
VisualShaderNodeUniform.xml
Merge pull request #38505 from KoBeWi/ms_visual_docs
2020-05-10 13:07:56 +02:00
VisualShaderNodeUniformRef.xml
Added UniformRef visual shader node
2020-07-28 14:44:53 +03:00
VisualShaderNodeVec3Constant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeVec3Uniform.xml
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDerivativeFunc.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
Add documentation for the VisualShader nodes
2020-05-08 00:36:01 +02:00
VisualShaderNodeVectorRefract.xml
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml
WeakRef.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
Window.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
World2D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
World3D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
WorldEnvironment.xml
WorldMarginShape3D.xml
X509Certificate.xml
XMLParser.xml
XRAnchor3D.xml
Renaming all ARVR nodes to XR
2020-04-09 15:33:01 +10:00
XRCamera3D.xml
XRController3D.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
XRInterface.xml
XROrigin3D.xml
XRPositionalTracker.xml
Change XRPositionalTracker to a reference and better expose it to GDNative
2021-03-29 23:01:47 +11:00
XRServer.xml
Change XRPositionalTracker to a reference and better expose it to GDNative
2021-03-29 23:01:47 +11:00
YSort.xml